2021-05-29 16:50:49 +02:00
|
|
|
long int global_time = 0; /* counter to keep track of global time of simulation */
|
2021-05-04 14:28:01 +02:00
|
|
|
int nparticles=NPART;
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/*********************/
|
|
|
|
/* some basic math */
|
|
|
|
/*********************/
|
|
|
|
|
|
|
|
double vabs(x) /* absolute value */
|
|
|
|
double x;
|
|
|
|
{
|
|
|
|
double res;
|
|
|
|
|
|
|
|
if (x<0.0) res = -x;
|
|
|
|
else res = x;
|
|
|
|
return(res);
|
|
|
|
}
|
|
|
|
|
|
|
|
double module2(x, y) /* Euclidean norm */
|
|
|
|
double x, y;
|
|
|
|
|
|
|
|
{
|
|
|
|
double m;
|
|
|
|
|
|
|
|
m = sqrt(x*x + y*y);
|
|
|
|
return(m);
|
|
|
|
}
|
|
|
|
|
|
|
|
double argument(x, y)
|
|
|
|
double x, y;
|
|
|
|
|
|
|
|
{
|
|
|
|
double alph;
|
|
|
|
|
|
|
|
if (x!=0.0)
|
|
|
|
{
|
|
|
|
alph = atan(y/x);
|
|
|
|
if (x<0.0)
|
|
|
|
alph += PI;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
alph = PID;
|
|
|
|
if (y<0.0)
|
|
|
|
alph = PI*1.5;
|
|
|
|
}
|
|
|
|
// if (alph < 0.0) alph += DPI;
|
|
|
|
return(alph);
|
|
|
|
}
|
|
|
|
|
|
|
|
int polynome(a, b, c, r)
|
|
|
|
double a, b, c, r[2];
|
|
|
|
{
|
|
|
|
double delta, rdelta;
|
|
|
|
int im = 1;
|
|
|
|
|
|
|
|
delta = b*b - 4*a*c;
|
|
|
|
if (delta<0.0)
|
|
|
|
{
|
|
|
|
/* printf("ca deconne!");*/
|
|
|
|
rdelta = 0.0;
|
|
|
|
im = 0;
|
|
|
|
}
|
|
|
|
else rdelta = sqrt(delta);
|
|
|
|
|
|
|
|
r[0] = (-b + rdelta)/(2.0*a);
|
|
|
|
r[1] = (-b - rdelta)/(2.0*a);
|
|
|
|
|
|
|
|
return(im);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-05-04 14:28:01 +02:00
|
|
|
/*********************/
|
|
|
|
/* Graphics routines */
|
|
|
|
/*********************/
|
|
|
|
|
|
|
|
int writetiff(char *filename, char *description, int x, int y, int width, int height, int compression)
|
|
|
|
{
|
|
|
|
TIFF *file;
|
|
|
|
GLubyte *image, *p;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
file = TIFFOpen(filename, "w");
|
|
|
|
if (file == NULL)
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
image = (GLubyte *) malloc(width * height * sizeof(GLubyte) * 3);
|
|
|
|
|
|
|
|
/* OpenGL's default 4 byte pack alignment would leave extra bytes at the
|
|
|
|
end of each image row so that each full row contained a number of bytes
|
|
|
|
divisible by 4. Ie, an RGB row with 3 pixels and 8-bit componets would
|
|
|
|
be laid out like "RGBRGBRGBxxx" where the last three "xxx" bytes exist
|
|
|
|
just to pad the row out to 12 bytes (12 is divisible by 4). To make sure
|
|
|
|
the rows are packed as tight as possible (no row padding), set the pack
|
|
|
|
alignment to 1. */
|
|
|
|
|
|
|
|
glPixelStorei(GL_PACK_ALIGNMENT, 1);
|
|
|
|
|
|
|
|
glReadPixels(x, y, width, height, GL_RGB, GL_UNSIGNED_BYTE, image);
|
|
|
|
TIFFSetField(file, TIFFTAG_IMAGEWIDTH, (uint32) width);
|
|
|
|
TIFFSetField(file, TIFFTAG_IMAGELENGTH, (uint32) height);
|
|
|
|
TIFFSetField(file, TIFFTAG_BITSPERSAMPLE, 8);
|
|
|
|
TIFFSetField(file, TIFFTAG_COMPRESSION, compression);
|
|
|
|
TIFFSetField(file, TIFFTAG_PHOTOMETRIC, PHOTOMETRIC_RGB);
|
|
|
|
TIFFSetField(file, TIFFTAG_ORIENTATION, ORIENTATION_BOTLEFT);
|
|
|
|
TIFFSetField(file, TIFFTAG_SAMPLESPERPIXEL, 3);
|
|
|
|
TIFFSetField(file, TIFFTAG_PLANARCONFIG, PLANARCONFIG_CONTIG);
|
|
|
|
TIFFSetField(file, TIFFTAG_ROWSPERSTRIP, 1);
|
|
|
|
TIFFSetField(file, TIFFTAG_IMAGEDESCRIPTION, description);
|
|
|
|
p = image;
|
|
|
|
for (i = height - 1; i >= 0; i--)
|
|
|
|
{
|
|
|
|
// if (TIFFWriteScanline(file, p, height - i - 1, 0) < 0)
|
|
|
|
if (TIFFWriteScanline(file, p, i, 0) < 0)
|
|
|
|
{
|
|
|
|
free(image);
|
|
|
|
TIFFClose(file);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
p += width * sizeof(GLubyte) * 3;
|
|
|
|
}
|
|
|
|
TIFFClose(file);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void init() /* initialisation of window */
|
|
|
|
{
|
|
|
|
glLineWidth(3);
|
|
|
|
|
|
|
|
glClearColor(0.0, 0.0, 0.0, 1.0);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
|
|
|
|
glOrtho(XMIN, XMAX, YMIN, YMAX , -1.0, 1.0);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void hsl_to_rgb(h, s, l, rgb) /* color conversion from HSL to RGB */
|
|
|
|
/* h = hue, s = saturation, l = luminosity */
|
|
|
|
double h, s, l, rgb[3];
|
|
|
|
{
|
|
|
|
double c = 0.0, m = 0.0, x = 0.0;
|
|
|
|
|
|
|
|
c = (1.0 - fabs(2.0 * l - 1.0)) * s;
|
|
|
|
m = 1.0 * (l - 0.5 * c);
|
|
|
|
x = c * (1.0 - fabs(fmod(h / 60.0, 2) - 1.0));
|
|
|
|
|
|
|
|
if (h >= 0.0 && h < 60.0)
|
|
|
|
{
|
|
|
|
rgb[0] = c+m; rgb[1] = x+m; rgb[2] = m;
|
|
|
|
}
|
|
|
|
else if (h < 120.0)
|
|
|
|
{
|
|
|
|
rgb[0] = x+m; rgb[1] = c+m; rgb[2] = m;
|
|
|
|
}
|
|
|
|
else if (h < 180.0)
|
|
|
|
{
|
|
|
|
rgb[0] = m; rgb[1] = c+m; rgb[2] = x+m;
|
|
|
|
}
|
|
|
|
else if (h < 240.0)
|
|
|
|
{
|
|
|
|
rgb[0] = m; rgb[1] = x+m; rgb[2] = c+m;
|
|
|
|
}
|
|
|
|
else if (h < 300.0)
|
|
|
|
{
|
|
|
|
rgb[0] = x+m; rgb[1] = m; rgb[2] = c+m;
|
|
|
|
}
|
|
|
|
else if (h < 360.0)
|
|
|
|
{
|
|
|
|
rgb[0] = c+m; rgb[1] = m; rgb[2] = x+m;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
rgb[0] = m; rgb[1] = m; rgb[2] = m;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rgb_color_scheme(i, rgb) /* color scheme */
|
|
|
|
int i;
|
|
|
|
double rgb[3];
|
|
|
|
{
|
|
|
|
double hue, y, r;
|
|
|
|
|
|
|
|
hue = (double)(COLORSHIFT + i*360/NCOLORS);
|
|
|
|
r = 0.9;
|
|
|
|
|
|
|
|
while (hue < 0.0) hue += 360.0;
|
|
|
|
while (hue >= 360.0) hue -= 360.0;
|
|
|
|
|
|
|
|
hsl_to_rgb(hue, r, 0.5, rgb);
|
|
|
|
/* saturation = r, luminosity = 0.5 */
|
|
|
|
}
|
|
|
|
|
|
|
|
void blank()
|
|
|
|
{
|
2021-05-29 16:50:49 +02:00
|
|
|
double rgb[3];
|
|
|
|
|
|
|
|
if (COLOR_OUTSIDE)
|
|
|
|
{
|
|
|
|
hsl_to_rgb(OUTER_COLOR, 0.9, 0.15, rgb);
|
|
|
|
glClearColor(rgb[0], rgb[1], rgb[2], 1.0);
|
|
|
|
}
|
|
|
|
else if (BLACK) glClearColor(0.0, 0.0, 0.0, 1.0);
|
2021-05-04 14:28:01 +02:00
|
|
|
else glClearColor(1.0, 1.0, 1.0, 1.0);
|
|
|
|
glClear(GL_COLOR_BUFFER_BIT);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void save_frame()
|
|
|
|
{
|
|
|
|
static int counter = 0;
|
|
|
|
char *name="part.", n2[100];
|
|
|
|
char format[6]=".%05i";
|
|
|
|
|
|
|
|
counter++;
|
|
|
|
// printf (" p2 counter = %d \n",counter);
|
|
|
|
strcpy(n2, name);
|
|
|
|
sprintf(strstr(n2,"."), format, counter);
|
|
|
|
strcat(n2, ".tif");
|
|
|
|
printf(" saving frame %s \n",n2);
|
|
|
|
writetiff(n2, "Billiard in an ellipse", 0, 0,
|
|
|
|
WINWIDTH, WINHEIGHT, COMPRESSION_LZW);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void write_text( double x, double y, char *st)
|
|
|
|
{
|
|
|
|
int l,i;
|
|
|
|
|
|
|
|
l=strlen( st ); // see how many characters are in text string.
|
|
|
|
glRasterPos2d( x, y); // location to start printing text
|
|
|
|
for( i=0; i < l; i++) // loop until i is greater then l
|
|
|
|
{
|
|
|
|
glutBitmapCharacter(GLUT_BITMAP_TIMES_ROMAN_24, st[i]); // Print a character on the screen
|
|
|
|
// glutBitmapCharacter(GLUT_BITMAP_8_BY_13, st[i]); // Print a character on the screen
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
void paint_billiard_interior() /* points billiard interior, for use before draw_conf */
|
2021-05-04 14:28:01 +02:00
|
|
|
{
|
2021-05-29 16:50:49 +02:00
|
|
|
double x0, x, y, phi, r = 0.01, alpha, dphi, omega;
|
|
|
|
int i, k, c;
|
2021-05-04 14:28:01 +02:00
|
|
|
|
|
|
|
glLineWidth(4);
|
|
|
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case (D_POLYGON):
|
|
|
|
{
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
|
|
|
|
if (PAINT_INT)
|
|
|
|
{
|
|
|
|
if (BLACK) glColor3f(1.0, 1.0, 1.0);
|
|
|
|
else glColor3f(0.0, 0.0, 0.0);
|
|
|
|
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(0.0, 0.0);
|
|
|
|
for (i=0; i<=NPOLY; i++)
|
|
|
|
{
|
|
|
|
x = cos(i*omega + APOLY*PID);
|
|
|
|
y = sin(i*omega + APOLY*PID);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
x = cos((i+1)*omega + APOLY*PID);
|
|
|
|
y = sin((i+1)*omega + APOLY*PID);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
default:
|
|
|
|
{
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void draw_billiard() /* draws the billiard boundary */
|
|
|
|
{
|
|
|
|
double x0, x, y, phi, r = 0.01, alpha, dphi, omega, x1, y1, x2, beta2, angle, s;
|
|
|
|
int i, j, k, c;
|
|
|
|
|
|
|
|
if (PAINT_INT) glColor3f(0.5, 0.5, 0.5);
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (BLACK) glColor3f(1.0, 1.0, 1.0);
|
|
|
|
else glColor3f(0.0, 0.0, 0.0);
|
|
|
|
}
|
|
|
|
glLineWidth(BILLIARD_WIDTH);
|
|
|
|
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
|
2021-05-04 14:28:01 +02:00
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case (D_RECTANGLE):
|
|
|
|
{
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
glVertex2d(LAMBDA, -1.0);
|
|
|
|
glVertex2d(LAMBDA, 1.0);
|
|
|
|
glVertex2d(-LAMBDA, 1.0);
|
|
|
|
glVertex2d(-LAMBDA, -1.0);
|
|
|
|
glEnd();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_ELLIPSE):
|
|
|
|
{
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = LAMBDA*cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd ();
|
|
|
|
|
|
|
|
/* draw foci */
|
|
|
|
if (FOCI)
|
|
|
|
{
|
|
|
|
glColor3f(0.3, 0.3, 0.3);
|
|
|
|
x0 = sqrt(LAMBDA*LAMBDA-1.0);
|
|
|
|
|
|
|
|
glLineWidth(2);
|
|
|
|
glEnable(GL_LINE_SMOOTH);
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = x0 + r*cos(phi);
|
|
|
|
y = r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = -x0 + r*cos(phi);
|
|
|
|
y = r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_STADIUM:
|
|
|
|
{
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = -PID + (double)i*PI/(double)NSEG;
|
|
|
|
x = 0.5*LAMBDA + cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = PID + (double)i*PI/(double)NSEG;
|
|
|
|
x = -0.5*LAMBDA + cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_SINAI:
|
|
|
|
{
|
|
|
|
glColor3f(0.5, 0.5, 0.5);
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(0.0, 0.0);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = LAMBDA*cos(phi);
|
|
|
|
y = LAMBDA*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
if (BLACK) glColor3f(1.0, 1.0, 1.0);
|
|
|
|
else glColor3f(0.0, 0.0, 0.0);
|
|
|
|
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = LAMBDA*cos(phi);
|
|
|
|
y = LAMBDA*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_DIAMOND:
|
|
|
|
{
|
|
|
|
alpha = atan(1.0 - 1.0/LAMBDA);
|
|
|
|
dphi = (PID - 2.0*alpha)/(double)NSEG;
|
|
|
|
r = sqrt(LAMBDA*LAMBDA + (LAMBDA-1.0)*(LAMBDA-1.0));
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = alpha + (double)i*dphi;
|
|
|
|
x = -LAMBDA + r*cos(phi);
|
|
|
|
y = -LAMBDA + r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = alpha - PID + (double)i*dphi;
|
|
|
|
x = -LAMBDA + r*cos(phi);
|
|
|
|
y = LAMBDA + r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = alpha + PI + (double)i*dphi;
|
|
|
|
x = LAMBDA + r*cos(phi);
|
|
|
|
y = LAMBDA + r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = alpha + PID + (double)i*dphi;
|
|
|
|
x = LAMBDA + r*cos(phi);
|
|
|
|
y = -LAMBDA + r*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_TRIANGLE):
|
|
|
|
{
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
glVertex2d(-LAMBDA, -1.0);
|
|
|
|
glVertex2d(LAMBDA, -1.0);
|
|
|
|
glVertex2d(-LAMBDA, 1.0);
|
|
|
|
glEnd();
|
|
|
|
break;
|
|
|
|
}
|
2021-05-29 16:50:49 +02:00
|
|
|
case (D_ANNULUS):
|
|
|
|
{
|
|
|
|
/* color inner circle */
|
|
|
|
glColor3f(0.5, 0.5, 0.5);
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(MU, 0.0);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = LAMBDA*cos(phi) + MU;
|
|
|
|
y = LAMBDA*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
/* color outer domain */
|
|
|
|
glColor3f(0.2, 0.2, 0.2);
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(XMAX, YMAX);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*PID/(double)NSEG;
|
|
|
|
x = cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(XMIN, YMAX);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*PID/(double)NSEG + PID;
|
|
|
|
x = cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(XMIN, YMIN);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*PID/(double)NSEG + PI;
|
|
|
|
x = cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_TRIANGLE_FAN);
|
|
|
|
glVertex2d(XMAX, YMIN);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*PID/(double)NSEG + 3.0*PID;
|
|
|
|
x = cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
glBegin(GL_TRIANGLES);
|
|
|
|
glVertex2d(XMAX, YMAX);
|
|
|
|
glVertex2d(1.0, 0.0);
|
|
|
|
glVertex2d(XMAX, YMIN);
|
|
|
|
glVertex2d(XMAX, YMIN);
|
|
|
|
glVertex2d(0.0, -1.0);
|
|
|
|
glVertex2d(XMIN, YMIN);
|
|
|
|
glVertex2d(XMIN, YMIN);
|
|
|
|
glVertex2d(-1.0, 0.0);
|
|
|
|
glVertex2d(XMIN, YMAX);
|
|
|
|
glVertex2d(XMIN, YMAX);
|
|
|
|
glVertex2d(0.0, 1.0);
|
|
|
|
glVertex2d(XMAX, YMAX);
|
|
|
|
glEnd();
|
|
|
|
|
|
|
|
/* draw circles */
|
|
|
|
if (BLACK) glColor3f(1.0, 1.0, 1.0);
|
|
|
|
else glColor3f(0.0, 0.0, 0.0);
|
|
|
|
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = LAMBDA*cos(phi) + MU;
|
|
|
|
y = LAMBDA*sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd ();
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NSEG; i++)
|
|
|
|
{
|
|
|
|
phi = (double)i*DPI/(double)NSEG;
|
|
|
|
x = cos(phi);
|
|
|
|
y = sin(phi);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd ();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_POLYGON):
|
|
|
|
{
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
glBegin(GL_LINE_LOOP);
|
|
|
|
for (i=0; i<=NPOLY; i++)
|
|
|
|
{
|
|
|
|
x = cos(i*omega + APOLY*PID);
|
|
|
|
y = sin(i*omega + APOLY*PID);
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
glEnd ();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_REULEAUX):
|
|
|
|
{
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
beta2 = asin(sin(omega*0.5)/LAMBDA);
|
|
|
|
if (LAMBDA > 0.0) x2 = cos(omega*0.5) + sqrt(LAMBDA*LAMBDA - sin(omega*0.5)*sin(omega*0.5));
|
|
|
|
else x2 = cos(omega*0.5) - sqrt(LAMBDA*LAMBDA - sin(omega*0.5)*sin(omega*0.5));
|
|
|
|
glBegin(GL_LINE_STRIP);
|
|
|
|
for (i=0; i<=NPOLY; i++)
|
|
|
|
{
|
|
|
|
for (j=0; j<NSEG; j++)
|
|
|
|
{
|
|
|
|
s = 2.0*(((double)j/(double)NSEG)-0.5)*beta2;
|
|
|
|
x1 = x2 - LAMBDA*cos(s);
|
|
|
|
y1 = LAMBDA*sin(s);
|
|
|
|
angle = i*omega + APOLY*PID;
|
|
|
|
x = cos(angle)*x1 - sin(angle)*y1;
|
|
|
|
y = sin(angle)*x1 + cos(angle)*y1;
|
|
|
|
glVertex2d(x, y);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
glEnd ();
|
|
|
|
break;
|
|
|
|
}
|
2021-05-04 14:28:01 +02:00
|
|
|
default:
|
|
|
|
{
|
|
|
|
printf("Function draw_billiard not defined for this billiard \n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*********************************/
|
|
|
|
/* computation of the collisions */
|
|
|
|
/*********************************/
|
|
|
|
|
|
|
|
/* The variable config contains information on the state of the particle
|
|
|
|
* and on its next collision with the boundary:
|
|
|
|
* [0] position of next collision (ellipse parametrised by (LAMBDA*cos(s), sin(s))
|
|
|
|
* [1] angle to tangent of boundary after next collision
|
|
|
|
* [2] running time
|
|
|
|
* [3] initial distance to next collision
|
|
|
|
* [4,5] initial position
|
|
|
|
* [6,7] coordinates of next collision
|
|
|
|
* The running time is incremented until it equals the distance to the next collision
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
void print_config(conf) /* for debugging purposes */
|
|
|
|
double conf[8];
|
|
|
|
{
|
|
|
|
printf("s = %.3lg, u = %.3lg, t = %.3lg, L = %.3lg, x0 = %.3lg, y0 = %.3lg, x1 = %.3lg, y1 = %.3lg\n", conf[0], conf[1]/PI, conf[2], conf[3], conf[4], conf[5], conf[6], conf[7]);
|
|
|
|
}
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
void print_config_23(conf) /* for debugging purposes */
|
|
|
|
double conf[8];
|
|
|
|
{
|
|
|
|
printf("t = %.8f, L = %.8f\n", conf[2], conf[3]);
|
|
|
|
}
|
|
|
|
|
|
|
|
void print_colors(color) /* for debugging purposes */
|
|
|
|
int color[NPARTMAX];
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
for (i=0; i<NPART; i++) printf("%i ", color[i]);
|
|
|
|
printf("\n");
|
|
|
|
}
|
|
|
|
|
2021-05-04 14:28:01 +02:00
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
2021-05-04 14:28:01 +02:00
|
|
|
/* rectangle billiard */
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
2021-05-04 14:28:01 +02:00
|
|
|
|
|
|
|
|
|
|
|
int pos_rectangle(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of rectangle */
|
|
|
|
/* the corners of the rectangle are (-LAMBDA,-1), ..., (LAMBDA,1) */
|
|
|
|
/* returns the number of the side hit, or 0 if hitting a corner */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
if (s<0.0) s = 0.0;
|
|
|
|
if (s>4.0*LAMBDA + 4.0) s = 4.0*LAMBDA + 4.0;
|
|
|
|
|
|
|
|
theta = conf[1];
|
|
|
|
|
|
|
|
/* we treat the cases of starting in one corner separately */
|
|
|
|
/* to avoid numerical problems due to hitting a corner */
|
|
|
|
|
|
|
|
/* bottom left corner */
|
|
|
|
if ((s==0)||(s==4.0*LAMBDA + 4.0))
|
|
|
|
{
|
|
|
|
pos[0] = -LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
if (theta > PID) theta = PID;
|
|
|
|
*alpha = theta;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
/* bottom right corner */
|
|
|
|
else if (s==2.0*LAMBDA)
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
if (theta > PID) theta = PID;
|
|
|
|
*alpha = theta + PID;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
/* top right corner */
|
|
|
|
else if (s==2.0*LAMBDA + 2.0)
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
if (theta > PID) theta = PID;
|
|
|
|
*alpha = theta + PI;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
/* top left corner */
|
|
|
|
else if (s==4.0*LAMBDA + 2.0)
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
if (theta > PID) theta = PID;
|
|
|
|
*alpha = theta + 3.0*PID;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
/* bottom side */
|
|
|
|
else if ((s>0)&&(s<2.0*LAMBDA))
|
|
|
|
{
|
|
|
|
pos[0] = s - LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
*alpha = theta;
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
/* right side */
|
|
|
|
else if (s<2.0*LAMBDA + 2.0)
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA;
|
|
|
|
pos[1] = s - 2.0*LAMBDA - 1.0;
|
|
|
|
*alpha = theta + PID;
|
|
|
|
return(2);
|
|
|
|
}
|
|
|
|
/* top side */
|
|
|
|
else if (s<4.0*LAMBDA + 2.0)
|
|
|
|
{
|
|
|
|
pos[0] = 3.0*LAMBDA + 2.0 - s;
|
|
|
|
pos[1] = 1.0;
|
|
|
|
*alpha = theta + PI;
|
|
|
|
return(3);
|
|
|
|
}
|
|
|
|
/* left side */
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos[0] = -LAMBDA;
|
|
|
|
pos[1] = 4.0*LAMBDA + 3.0 - s;
|
|
|
|
*alpha = theta + 3.0*PID;
|
|
|
|
return(4);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int vrectangle_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
{
|
|
|
|
double l, s0, c0, x1, y1, margin = 1e-12;
|
|
|
|
int c, intb=1;
|
|
|
|
|
|
|
|
/* initial position and velocity */
|
|
|
|
|
|
|
|
s0 = sin(alpha);
|
|
|
|
c0 = cos(alpha);
|
|
|
|
|
|
|
|
/* intersection with lower part of boundary */
|
|
|
|
if (s0<0.0)
|
|
|
|
{
|
|
|
|
x1 = pos[0] - c0*(1.0 + pos[1])/s0;
|
|
|
|
y1 = -1.0;
|
|
|
|
if ((x1>=-LAMBDA)&&(x1<=LAMBDA))
|
|
|
|
{
|
|
|
|
config[0] = x1 + LAMBDA;
|
|
|
|
if ((x1 <= -LAMBDA + margin)||(x1 >= LAMBDA -margin)) config[1] = alpha + PI; /* corners */
|
|
|
|
// if ((x1 == -LAMBDA)||(x1 == LAMBDA)) config[1] = alpha + PI; /* corners */
|
|
|
|
else config[1] = -alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with right-hand part of boundary */
|
|
|
|
if (intb&&(c0>0.0))
|
|
|
|
{
|
|
|
|
x1 = LAMBDA;
|
|
|
|
y1 = pos[1] + s0*(LAMBDA - pos[0])/c0;
|
|
|
|
if ((y1>=-1.0)&&(y1<=1.0))
|
|
|
|
{
|
|
|
|
config[0] = 2.0*LAMBDA + 1.0 + y1;
|
|
|
|
if ((y1 <= -1.0 + margin)||(y1 >= 1.0 -margin)) config[1] = alpha + PI; /* corners */
|
|
|
|
// if ((y1 == -1.0)||(y1 == 1.0)) config[1] = alpha + PI; /* corners */
|
|
|
|
else config[1] = PID-alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with upper part of boundary */
|
|
|
|
if (intb&&(s0>0.0))
|
|
|
|
{
|
|
|
|
x1 = pos[0] + c0*(1.0 - pos[1])/s0;
|
|
|
|
y1 = 1.0;
|
|
|
|
if ((x1>=-LAMBDA)&&(x1<=LAMBDA))
|
|
|
|
{
|
|
|
|
config[0] = 3.0*LAMBDA + 2.0 - x1;
|
|
|
|
if ((x1 <= -LAMBDA + margin)||(x1 >= LAMBDA -margin)) config[1] = alpha + PI; /* corners */
|
|
|
|
// if ((x1 == -LAMBDA)||(x1 == LAMBDA)) config[1] = alpha + PI; /* corners */
|
|
|
|
else config[1] = PI-alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with left-hand part of boundary */
|
|
|
|
if (intb&&(c0<0.0))
|
|
|
|
{
|
|
|
|
x1 = -LAMBDA;
|
|
|
|
y1 = pos[1] + s0*(-LAMBDA - pos[0])/c0;
|
|
|
|
if ((y1>=-1.0)&&(y1<=1.0))
|
|
|
|
{
|
|
|
|
config[0] = 4.0*LAMBDA + 3.0 - y1;
|
|
|
|
if ((y1 <= -1.0 + margin)||(y1 >= 1.0 -margin)) config[1] = alpha + PI; /* corners */
|
|
|
|
// if ((y1 == -1.0)||(y1 == 1.0)) config[1] = alpha + PI; /* corners */
|
|
|
|
else config[1] = 3.0*PID-alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (config[1] < 0.0) config[1] += DPI;
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]);
|
|
|
|
config[4] = pos[0];
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1;
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vrectangle(config)
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double pos[2], alpha;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
/* position et vitesse de depart */
|
|
|
|
|
|
|
|
c = pos_rectangle(config, pos, &alpha);
|
|
|
|
|
|
|
|
vrectangle_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/* elliptic billiard */
|
|
|
|
|
|
|
|
int pos_ellipse(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of ellipse */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double theta;
|
|
|
|
|
|
|
|
pos[0] = LAMBDA*cos(conf[0]);
|
|
|
|
pos[1] = sin(conf[0]);
|
|
|
|
|
|
|
|
theta = argument(-LAMBDA*pos[1],pos[0]/LAMBDA);
|
|
|
|
*alpha = theta + conf[1];
|
|
|
|
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int vellipse_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double c0, s0, lam2, a, b, c, x1, y1, t, theta;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
c0 = cos(alpha);
|
|
|
|
s0 = sin(alpha);
|
|
|
|
lam2 = LAMBDA*LAMBDA;
|
|
|
|
|
|
|
|
/* intersection with ellipse, using parametric equation of line */
|
|
|
|
a = c0*c0 + lam2*s0*s0;
|
|
|
|
b = pos[0]*c0 + lam2*pos[1]*s0;
|
|
|
|
c = pos[0]*pos[0] + lam2*pos[1]*pos[1] - lam2;
|
|
|
|
|
|
|
|
t = (-b+sqrt(b*b - a*c))/a;
|
|
|
|
x1 = pos[0] + t*c0;
|
|
|
|
y1 = pos[1] + t*s0;
|
|
|
|
|
|
|
|
/* parameter of intersection with boundary ellipse */
|
|
|
|
config[0] = argument(x1/LAMBDA, y1);
|
|
|
|
while (config[0] < 0.0) config[0] += DPI;
|
|
|
|
while (config[0] > DPI) config[0] -= DPI;
|
|
|
|
|
|
|
|
/* computation of outgoing angle after collision with boundary */
|
|
|
|
theta = argument(-LAMBDA*y1,x1/LAMBDA);
|
|
|
|
config[1] = theta - alpha;
|
|
|
|
while (config[1] < 0.0) config[1] += DPI;
|
|
|
|
while (config[1] > DPI) config[1] -= DPI;
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]); /* distance to collision */
|
|
|
|
config[4] = pos[0]; /* start position */
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1; /* position of collision */
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vellipse(config)
|
|
|
|
/* determine initial configuration when starting from boundary */
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double pos[2], theta, alpha;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
pos[0] = LAMBDA*cos(config[0]);
|
|
|
|
pos[1] = sin(config[0]);
|
|
|
|
|
|
|
|
theta = argument(-LAMBDA*pos[1],pos[0]/LAMBDA);
|
|
|
|
alpha = theta + config[1];
|
|
|
|
|
|
|
|
vellipse_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
|
|
|
/* stadium billiard */
|
|
|
|
/****************************************************************************************/
|
|
|
|
|
2021-05-04 14:28:01 +02:00
|
|
|
int pos_stade(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of stadium */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, l, psi0, psi;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
l = LAMBDA/2.0;
|
|
|
|
|
|
|
|
if (l >= 0.0)
|
|
|
|
{
|
|
|
|
if ((s>=0)&&(s<=LAMBDA))
|
|
|
|
{
|
|
|
|
pos[0] = s - l;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
*alpha = theta;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
else if (s<=LAMBDA+PI)
|
|
|
|
{
|
|
|
|
pos[0] = l + sin(s - LAMBDA);
|
|
|
|
pos[1] = -cos(s - LAMBDA);
|
|
|
|
*alpha = theta + s - LAMBDA;
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
else if (s<=2.0*LAMBDA+PI)
|
|
|
|
{
|
|
|
|
pos[0] = 3.0*l + PI - s;
|
|
|
|
pos[1] = 1.0;
|
|
|
|
*alpha = theta + PI;
|
|
|
|
return(2);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos[0] = -l - sin(s - 2.0*LAMBDA - PI);
|
|
|
|
pos[1] = cos(s - 2.0*LAMBDA - PI);
|
|
|
|
*alpha = theta + s - 2.0*LAMBDA;
|
|
|
|
return(3);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else /* for lens-shaped billiard, to be checked */
|
|
|
|
{
|
|
|
|
psi0 = asin(-l);
|
|
|
|
if ((s>=0)&&(s<=PI-2.0*psi0))
|
|
|
|
{
|
|
|
|
psi = s + psi0;
|
|
|
|
pos[0] = sin(psi) + l;
|
|
|
|
pos[1] = -cos(psi);
|
|
|
|
*alpha = theta + psi;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
psi = s + 3.0*psi0 - PI;
|
|
|
|
pos[0] = - sin(psi) - l;
|
|
|
|
pos[1] = cos(psi);
|
|
|
|
*alpha = theta + psi + PI;
|
|
|
|
return(2);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int vstade_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double l, s0, c0, t, x, y, x1, y1, a, b, res[2];
|
|
|
|
double smin, psi, margin = 1e-12;
|
|
|
|
int c, intb=1, intc, i;
|
|
|
|
|
|
|
|
/* initial position and velocity */
|
|
|
|
|
|
|
|
l = LAMBDA/2.0;
|
|
|
|
if (l>=0.0) smin = 0.0; else smin = -l;
|
|
|
|
s0 = sin(alpha);
|
|
|
|
c0 = cos(alpha);
|
|
|
|
|
|
|
|
/* intersection with lower straight part of boundary */
|
|
|
|
if ((s0<0.0)&&(l>0))
|
|
|
|
{
|
|
|
|
x1 = pos[0] + c0*(-1.0 - pos[1])/s0;
|
|
|
|
y1 = -1.0;
|
|
|
|
if ((x1>=-l)&&(x1<=l))
|
|
|
|
{
|
|
|
|
config[0] = x1 + l;
|
|
|
|
config[1] = -alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with upper straight part of boundary */
|
|
|
|
if (intb&&(s0>0.0)&&(l>0))
|
|
|
|
{
|
|
|
|
x1 = pos[0] + c0*(1.0 - pos[1])/s0;
|
|
|
|
y1 = 1.0;
|
|
|
|
if ((x1>=-l)&&(x1<=l))
|
|
|
|
{
|
|
|
|
config[0] = 3.0*l + PI - x1;
|
|
|
|
config[1] = PI-alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with right-hand arc of boundary */
|
|
|
|
if (intb)
|
|
|
|
{
|
|
|
|
a = 2.0*pos[0]*c0 + 2.0*pos[1]*s0 - LAMBDA*c0;
|
|
|
|
b = pos[0]*pos[0] + pos[1]*pos[1] + l*l - LAMBDA*pos[0] - 1.0;
|
|
|
|
intc = polynome(1.0, a, b, res);
|
|
|
|
if (intc) for(i=0; i<2; i++)
|
|
|
|
{
|
|
|
|
x = pos[0] + c0*res[i];
|
|
|
|
y = pos[1] + s0*res[i];
|
|
|
|
psi = argument(-y, x-l);
|
|
|
|
if (intb&&(sin(psi) >= smin)&&(res[i]>margin))
|
|
|
|
{
|
|
|
|
if (l>0.0) config[0] = LAMBDA + psi;
|
|
|
|
else config[0] = psi - asin(-l);
|
|
|
|
config[1] = -alpha + psi;
|
|
|
|
intb = 0;
|
|
|
|
x1 = x; y1 = y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with left-hand arc of boundary */
|
|
|
|
if (intb)
|
|
|
|
{
|
|
|
|
a = 2.0*pos[0]*c0 + 2.0*pos[1]*s0 + LAMBDA*c0;
|
|
|
|
b = pos[0]*pos[0] + pos[1]*pos[1] + l*l + LAMBDA*pos[0] - 1.0;
|
|
|
|
intc = polynome(1.0, a, b, res);
|
|
|
|
if (intc) for(i=0; i<2; i++)
|
|
|
|
{
|
|
|
|
x = pos[0] + c0*res[i];
|
|
|
|
y = pos[1] + s0*res[i];
|
|
|
|
psi = argument(y, -l-x);
|
|
|
|
if (intb&&(sin(psi) >= smin)&&(res[i]>margin))
|
|
|
|
{
|
|
|
|
if (l>0.0) config[0] = 2.0*LAMBDA + PI + psi;
|
|
|
|
else config[0] = psi - 3.0*asin(-l) + PI;
|
|
|
|
config[1] = -alpha + psi + PI;
|
|
|
|
intb = 0;
|
|
|
|
x1 = x; y1 = y;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]);
|
|
|
|
config[4] = pos[0];
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1;
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vstade(config)
|
|
|
|
double config[8];
|
|
|
|
{
|
|
|
|
double alpha, pos[2];
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = pos_stade(config, pos, &alpha);
|
|
|
|
|
|
|
|
vstade_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
|
|
|
/* Sinai billiard */
|
|
|
|
/****************************************************************************************/
|
2021-05-04 14:28:01 +02:00
|
|
|
|
|
|
|
int pos_sinai(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of Sinai billiard */
|
|
|
|
/* s in [0,2 Pi) is on the circle, other s are on boundary of window */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, psi0, psi, s1, s2, s3, s4;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
if (conf[1] < 0.0) conf[1] += DPI;
|
|
|
|
|
|
|
|
s1 = DPI + XMAX - XMIN;
|
|
|
|
s2 = s1 + YMAX - YMIN;
|
|
|
|
s3 = s2 + XMAX - XMIN;
|
|
|
|
s4 = s3 + YMAX - YMIN;
|
|
|
|
|
|
|
|
if (s < DPI) /* circle */
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA*cos(s);
|
|
|
|
pos[1] = LAMBDA*sin(s);
|
|
|
|
theta = PID + s;
|
|
|
|
*alpha = theta - conf[1];
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
else if (s < s1) /* boundary of window */
|
|
|
|
{
|
|
|
|
pos[0] = XMIN + s - DPI;
|
|
|
|
pos[1] = YMIN;
|
|
|
|
*alpha = conf[1];
|
|
|
|
return(-1);
|
|
|
|
}
|
|
|
|
else if (s < s2)
|
|
|
|
{
|
|
|
|
pos[0] = XMAX;
|
|
|
|
pos[1] = YMIN + s - s1;
|
|
|
|
*alpha = conf[1];
|
|
|
|
return(-2);
|
|
|
|
}
|
|
|
|
else if (s < s3)
|
|
|
|
{
|
|
|
|
pos[0] = XMAX - s + s2;
|
|
|
|
pos[1] = YMAX;
|
|
|
|
*alpha = conf[1];
|
|
|
|
return(-3);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos[0] = XMIN;
|
|
|
|
pos[1] = YMAX - s + s3;
|
|
|
|
*alpha = conf[1];
|
|
|
|
return(-4);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int vsinai_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double l, s0, c0, t, t1, x, y, x1, y1, a, b, delta, res[2], s1, s2, s3, s4, s, r;
|
|
|
|
double psi, lam2, margin = 1e-12;
|
|
|
|
int c, intb=1, intc, i;
|
|
|
|
|
|
|
|
/* initial position and velocity */
|
|
|
|
|
|
|
|
c0 = cos(alpha);
|
|
|
|
s0 = sin(alpha);
|
|
|
|
s1 = DPI + XMAX - XMIN;
|
|
|
|
s2 = s1 + YMAX - YMIN;
|
|
|
|
s3 = s2 + XMAX - XMIN;
|
|
|
|
s4 = s3 + YMAX - YMIN;
|
|
|
|
|
|
|
|
/* intersection with circle, using parametric equation of line */
|
|
|
|
b = pos[0]*c0 + pos[1]*s0;
|
|
|
|
a = pos[0]*pos[0] + pos[1]*pos[1] - LAMBDA*LAMBDA;
|
|
|
|
delta = b*b - a;
|
|
|
|
|
|
|
|
if ((delta > margin)&&(a > margin))
|
|
|
|
{
|
|
|
|
t = - b - sqrt(delta);
|
|
|
|
x1 = pos[0] + t*c0;
|
|
|
|
y1 = pos[1] + t*s0;
|
|
|
|
s = argument(x1,y1);
|
|
|
|
if (s<0.0) s += DPI;
|
|
|
|
if (s>=DPI) s -= DPI;
|
|
|
|
config[0] = s;
|
|
|
|
config[1] = 3.0*PID - s + alpha;
|
|
|
|
c = 0;
|
|
|
|
}
|
|
|
|
else if (c0 > 0.0) /* intersection with boundary of window */
|
|
|
|
{
|
|
|
|
y1 = pos[1] + (XMAX - pos[0])*s0/c0;
|
|
|
|
if ((y1 >= YMIN)&&(y1 <= YMAX)) /* hitting right boundary */
|
|
|
|
{
|
|
|
|
x1 = XMAX;
|
|
|
|
config[0] = s3 + YMAX - y1;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 2;
|
|
|
|
}
|
|
|
|
else if (s0 > 0.0) /* hitting upper boundary */
|
|
|
|
{
|
|
|
|
x1 = pos[0] + (YMAX - pos[1])*c0/s0;
|
|
|
|
y1 = YMAX;
|
|
|
|
config[0] = DPI + x1 - XMIN;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 3;
|
|
|
|
}
|
|
|
|
else /* hitting lower boundary */
|
|
|
|
{
|
|
|
|
x1 = pos[0] + (YMIN - pos[1])*c0/s0;
|
|
|
|
y1 = YMIN;
|
|
|
|
config[0] = s2 + XMAX - x1;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (c0 < 0.0)
|
|
|
|
{
|
|
|
|
y1 = pos[1] + (XMIN - pos[0])*s0/c0;
|
|
|
|
if ((y1 >= YMIN)&&(y1 <= YMAX)) /* hitting left boundary */
|
|
|
|
{
|
|
|
|
x1 = XMIN;
|
|
|
|
config[0] = s1 + y1 - YMIN;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 4;
|
|
|
|
}
|
|
|
|
else if (s0 > 0.0) /* hitting upper boundary */
|
|
|
|
{
|
|
|
|
x1 = pos[0] + (YMAX - pos[1])*c0/s0;
|
|
|
|
y1 = YMAX;
|
|
|
|
config[0] = DPI + x1 - XMIN;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 3;
|
|
|
|
}
|
|
|
|
else /* hitting lower boundary */
|
|
|
|
{
|
|
|
|
x1 = pos[0] + (YMIN - pos[1])*c0/s0;
|
|
|
|
y1 = YMIN;
|
|
|
|
config[0] = s2 + XMAX - x1;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else /* vertical motion */
|
|
|
|
{
|
|
|
|
if (s0 > 0.0)
|
|
|
|
{
|
|
|
|
x1 = pos[0];
|
|
|
|
y1 = YMAX;
|
|
|
|
config[0] = DPI + x1 - XMIN;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 3;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
x1 = pos[0];
|
|
|
|
y1 = YMIN;
|
|
|
|
config[0] = s2 + XMAX - x1;
|
|
|
|
config[1] = alpha;
|
|
|
|
c = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (config[1] < 0.0) config[1] += DPI;
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]);
|
|
|
|
config[4] = pos[0];
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1;
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(-c);
|
|
|
|
/* return a negative value if the disc is not hit, for color scheme */
|
|
|
|
}
|
|
|
|
|
|
|
|
int vsinai(config)
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double alpha, pos[2];
|
|
|
|
int c;
|
|
|
|
|
|
|
|
/* position et vitesse de depart */
|
|
|
|
|
|
|
|
c = pos_sinai(config, pos, &alpha);
|
|
|
|
|
|
|
|
vsinai_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
|
|
|
/* triangle billiard */
|
|
|
|
/****************************************************************************************/
|
2021-05-04 14:28:01 +02:00
|
|
|
|
|
|
|
|
|
|
|
int pos_triangle(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of triangle */
|
|
|
|
/* the corners of the triangle are (-LAMBDA,-1), (LAMBDA,-1), (-LAMBDA,1) */
|
|
|
|
/* we use arclength for horizontal and vertical side, x for diagonal */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
|
|
|
|
if ((s>=0)&&(s<=2.0*LAMBDA))
|
|
|
|
{
|
|
|
|
pos[0] = s - LAMBDA;
|
|
|
|
pos[1] = -1.0;
|
|
|
|
*alpha = theta;
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
else if (s<=4.0*LAMBDA)
|
|
|
|
{
|
|
|
|
pos[0] = 3.0*LAMBDA - s;
|
|
|
|
pos[1] = -3.0 + s/LAMBDA;
|
|
|
|
*alpha = theta + PI - argument(LAMBDA, 1.0);
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
pos[0] = -LAMBDA;
|
|
|
|
pos[1] = 4.0*LAMBDA + 1.0 - s;
|
|
|
|
*alpha = theta + 3.0*PID;
|
|
|
|
return(2);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
int vtriangle_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
/* Warning: reflection in the corners is not yet implemented correctly */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double s0, c0, t, x, y, x1, y1, psi;
|
|
|
|
int c, intb=1, intc, i;
|
|
|
|
|
|
|
|
/* initial position and velocity */
|
|
|
|
|
|
|
|
s0 = sin(alpha);
|
|
|
|
c0 = cos(alpha);
|
|
|
|
|
|
|
|
/* intersection with lower part of boundary */
|
|
|
|
// if ((s0<0.0)&&(pos[1]>0.0))
|
|
|
|
if (s0<0.0)
|
|
|
|
{
|
|
|
|
x1 = pos[0] - c0*(1.0 + pos[1])/s0;
|
|
|
|
y1 = -1.0;
|
|
|
|
if ((x1>=-LAMBDA)&&(x1<=LAMBDA))
|
|
|
|
{
|
|
|
|
config[0] = x1 + LAMBDA;
|
|
|
|
config[1] = -alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with left-hand part of boundary */
|
|
|
|
if (intb&&(c0<0.0))
|
|
|
|
{
|
|
|
|
x1 = -LAMBDA;
|
|
|
|
y1 = pos[1] + s0*(-LAMBDA - pos[0])/c0;
|
|
|
|
if ((y1>=-1.0)&&(y1<=1.0))
|
|
|
|
{
|
|
|
|
config[0] = 4.0*LAMBDA + 1.0 - y1;
|
|
|
|
config[1] = 3.0*PID-alpha;
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/* intersection with diagonal part of boundary */
|
|
|
|
if (intb)
|
|
|
|
{
|
|
|
|
t = -(pos[0] + LAMBDA*pos[1])/(c0 + LAMBDA*s0);
|
|
|
|
x1 = pos[0] + t*c0;
|
|
|
|
y1 = pos[1] + t*s0;
|
|
|
|
if ((x1>=-LAMBDA)&&(x1<=LAMBDA))
|
|
|
|
{
|
|
|
|
psi = argument(LAMBDA, 1.0);
|
|
|
|
config[0] = 3.0*LAMBDA - x1;
|
|
|
|
config[1] = PI - alpha - psi;
|
|
|
|
// config[1] = PI - alpha - atan(1.0/LAMBDA);
|
|
|
|
intb = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]);
|
|
|
|
config[4] = pos[0];
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1;
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vtriangle(config)
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double alpha, pos[2];
|
|
|
|
int c;
|
|
|
|
|
|
|
|
/* position et vitesse de depart */
|
|
|
|
|
|
|
|
c = pos_triangle(config, pos, &alpha);
|
|
|
|
|
|
|
|
vtriangle_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
|
|
|
|
/****************************************************************************************/
|
|
|
|
/* annulus billiard */
|
|
|
|
/****************************************************************************************/
|
|
|
|
|
|
|
|
int pos_annulus(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of annulus */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, psi0, psi, s1, s2, s3, s4;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
if (conf[1] < 0.0) conf[1] += DPI;
|
|
|
|
|
|
|
|
if (conf[0] < DPI) /* inner circle */
|
|
|
|
{
|
|
|
|
pos[0] = LAMBDA*cos(conf[0]) + MU;
|
|
|
|
pos[1] = LAMBDA*sin(conf[0]);
|
|
|
|
|
|
|
|
theta = PID + conf[0];
|
|
|
|
*alpha = theta - conf[1];
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
else /* outer circle */
|
|
|
|
{
|
|
|
|
pos[0] = cos(conf[0]);
|
|
|
|
pos[1] = sin(conf[0]);
|
|
|
|
|
|
|
|
theta = argument(-pos[1],pos[0]);
|
|
|
|
*alpha = theta + conf[1];
|
|
|
|
return(1);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int vannulus_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double l, s0, c0, t, t1, x, y, x1, y1, a, b, delta, res[2], s, r;
|
|
|
|
double psi, lam2, margin = 1.0e-14, theta;
|
|
|
|
// double psi, lam2, margin = 1.0e-14, theta;
|
|
|
|
int c, intb=1, intc, i;
|
|
|
|
|
|
|
|
/* initial position and velocity */
|
|
|
|
|
|
|
|
c0 = cos(alpha);
|
|
|
|
s0 = sin(alpha);
|
|
|
|
|
|
|
|
/* intersection with inner circle, using parametric equation of line */
|
|
|
|
b = (pos[0]-MU)*c0 + pos[1]*s0;
|
|
|
|
a = (pos[0]-MU)*(pos[0]-MU) + pos[1]*pos[1] - LAMBDA*LAMBDA;
|
|
|
|
delta = b*b - a;
|
|
|
|
|
|
|
|
if ((delta > margin)&&(a > margin))
|
|
|
|
{
|
|
|
|
t = - b - sqrt(delta);
|
|
|
|
x1 = pos[0] + t*c0;
|
|
|
|
y1 = pos[1] + t*s0;
|
|
|
|
s = argument(x1-MU,y1);
|
|
|
|
while (s<0.0) s += DPI;
|
|
|
|
while (s>=DPI) s -= DPI;
|
|
|
|
config[0] = s;
|
|
|
|
config[1] = 3.0*PID - s + alpha;
|
|
|
|
c = 0;
|
|
|
|
}
|
|
|
|
else /* intersection with outer circle, using parametric equation of line */
|
|
|
|
{
|
|
|
|
b = pos[0]*c0 + pos[1]*s0;
|
|
|
|
a = pos[0]*pos[0] + pos[1]*pos[1] - 1.0;
|
|
|
|
|
|
|
|
t = (-b+sqrt(b*b - a));
|
|
|
|
x1 = pos[0] + t*c0;
|
|
|
|
y1 = pos[1] + t*s0;
|
|
|
|
|
|
|
|
/* parameter of intersection with outer circle */
|
|
|
|
config[0] = argument(x1, y1);
|
|
|
|
while (config[0] < DPI) config[0] += DPI;
|
|
|
|
while (config[0] >= 2.0*DPI) config[0] -= DPI;
|
|
|
|
|
|
|
|
/* computation of outgoing angle after collision with outer circle */
|
|
|
|
theta = argument(-y1,x1);
|
|
|
|
config[1] = theta - alpha;
|
|
|
|
// while (config[1] < 0.0) config[1] += DPI;
|
|
|
|
// while (config[1] > DPI) config[1] -= DPI;
|
|
|
|
c = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (config[1] < 0.0) config[1] += DPI;
|
|
|
|
|
|
|
|
// config[2] = 1.0e-12; /* running time */
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]); /* distance to collision */
|
|
|
|
config[4] = pos[0]; /* start position */
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1; /* position of collision */
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vannulus(config)
|
|
|
|
/* determine initial configuration when starting from boundary */
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double pos[2], alpha;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = pos_annulus(config, pos, &alpha);
|
|
|
|
|
|
|
|
vannulus_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
/****************************************************************************************/
|
|
|
|
/* polygonal billiard */
|
|
|
|
/****************************************************************************************/
|
|
|
|
|
|
|
|
int pos_polygon(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of polygon */
|
|
|
|
/* conf[0] is arclength on boundary */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, omega, length, s1, angle, x, y;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
length = 2.0*sin(0.5*omega);
|
|
|
|
|
|
|
|
c = (int)(s/length); /* side of polygon */
|
|
|
|
|
|
|
|
s1 = s - ((double)c)*length;
|
|
|
|
|
|
|
|
x = 1.0 + (cos(omega) - 1.0)*s1/length;
|
|
|
|
y = sin(omega)*s1/length;
|
|
|
|
|
|
|
|
angle = (double)c*omega + PID*APOLY;
|
|
|
|
|
|
|
|
pos[0] = x*cos(angle) - y*sin(angle);
|
|
|
|
pos[1] = x*sin(angle) + y*cos(angle);
|
|
|
|
|
|
|
|
*alpha = (0.5 + (double)c)*omega + theta + PID*(1.0 + APOLY);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vpolygon_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, omega, length, rlength, s1, rangle, x, y, xp, yp, x1, y1, ca, sa;
|
|
|
|
int k, c, intb=1, intc, i;
|
|
|
|
|
|
|
|
/* dimensions/angles of polygon */
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
length = 2.0*sin(0.5*omega);
|
|
|
|
rlength = cos(0.5*omega);
|
|
|
|
|
|
|
|
for (k=0; k<NPOLY; k++)
|
|
|
|
{
|
|
|
|
/* rotate position so that kth side is vertical */
|
|
|
|
rangle = (0.5 + (double)k)*omega + APOLY*PID;
|
|
|
|
theta = alpha - rangle;
|
|
|
|
|
|
|
|
if ((cos(theta) > 0.0)&&(intb))
|
|
|
|
{
|
|
|
|
ca = cos(rangle);
|
|
|
|
sa = sin(rangle);
|
|
|
|
|
|
|
|
x = pos[0]*ca + pos[1]*sa;
|
|
|
|
y = -pos[0]*sa + pos[1]*ca;
|
|
|
|
|
|
|
|
xp = rlength;
|
|
|
|
yp = y + (xp-x)*tan(theta);
|
|
|
|
|
|
|
|
if (vabs(yp) < 0.5*length)
|
|
|
|
{
|
|
|
|
/* rotate back */
|
|
|
|
x1 = xp*ca - yp*sa;
|
|
|
|
y1 = xp*sa + yp*ca;
|
|
|
|
|
|
|
|
intb = 0;
|
|
|
|
c = k;
|
|
|
|
config[0] = ((double)k + 0.5)*length + yp;
|
|
|
|
config[1] = PID - theta;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (config[1] < 0.0) config[1] += DPI;
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1-pos[0], y1-pos[1]); /* distance to collision */
|
|
|
|
config[4] = pos[0]; /* start position */
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1; /* position of collision */
|
|
|
|
config[7] = y1;
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vpolygon(config)
|
|
|
|
/* determine initial configuration when starting from boundary */
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double pos[2], alpha;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = pos_polygon(config, pos, &alpha);
|
|
|
|
|
|
|
|
vpolygon_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
/****************************************************************************************/
|
|
|
|
/* Reuleaux-type and star-shaped billiard */
|
|
|
|
/****************************************************************************************/
|
|
|
|
|
|
|
|
int pos_reuleaux(conf, pos, alpha)
|
|
|
|
/* determine position on boundary of polygon */
|
|
|
|
/* conf[0] is arclength on boundary */
|
|
|
|
double conf[2], pos[2], *alpha;
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, omega2, beta2, beta, s1, angle, x2, x, y;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
s = conf[0];
|
|
|
|
theta = conf[1];
|
|
|
|
|
|
|
|
omega2 = PI/((double)NPOLY);
|
|
|
|
beta2 = asin(sin(omega2)/vabs(LAMBDA));
|
|
|
|
beta = beta2*2.0;
|
|
|
|
|
|
|
|
c = (int)(s/beta); /* side of shape */
|
|
|
|
|
|
|
|
s1 = s - ((double)c)*beta;
|
|
|
|
|
|
|
|
if (LAMBDA > 0.0) x2 = cos(omega2) + sqrt(LAMBDA*LAMBDA - sin(omega2)*sin(omega2));
|
|
|
|
else x2 = cos(omega2) - sqrt(LAMBDA*LAMBDA - sin(omega2)*sin(omega2));
|
|
|
|
|
|
|
|
x = x2 - LAMBDA*cos(s1 - beta2);
|
|
|
|
y = LAMBDA*sin(s1 - beta2);
|
|
|
|
|
|
|
|
angle = 2.0*((double)c)*omega2 + PID*APOLY;
|
|
|
|
|
|
|
|
pos[0] = x*cos(angle) - y*sin(angle);
|
|
|
|
pos[1] = x*sin(angle) + y*cos(angle);
|
|
|
|
|
|
|
|
*alpha = PID - s1 + beta2 + theta + 2.0*(double)c*omega2 + APOLY*PID;
|
|
|
|
|
|
|
|
// printf("alpha = %.5lg\t", *alpha);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vreuleaux_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
|
|
|
|
{
|
|
|
|
double s, theta, omega2, beta, s1, rangle, x, y, x1[NPOLY], y1[NPOLY], xi, yi, t, x2;
|
|
|
|
double ca, sa, a, b, margin = 1.0e-14, tmin, tval[NPOLY], tempconf[NPOLY][2];
|
|
|
|
int k, c, intb=1, intc, i, nt = 0, cval[NPOLY], ntmin;
|
|
|
|
|
|
|
|
/* dimensions/angles of polygon */
|
|
|
|
omega2 = PI/((double)NPOLY);
|
|
|
|
beta = 2.0*asin(sin(omega2)/vabs(LAMBDA));
|
|
|
|
// printf("beta = %.5lg\n", beta);
|
|
|
|
|
|
|
|
if (LAMBDA > 0.0) x2 = cos(omega2) + sqrt(LAMBDA*LAMBDA - sin(omega2)*sin(omega2));
|
|
|
|
else x2 = cos(omega2) - sqrt(LAMBDA*LAMBDA - sin(omega2)*sin(omega2));
|
|
|
|
// printf("x2 = %.5lg\n", x2);
|
|
|
|
|
|
|
|
for (k=0; k<NPOLY; k++)
|
|
|
|
{
|
|
|
|
/* rotate position so that kth side is vertical */
|
|
|
|
rangle = 2.0*(double)k*omega2 + APOLY*PID;
|
|
|
|
theta = alpha - rangle;
|
|
|
|
|
|
|
|
// if ((intb)) /* check if condition is ok */
|
|
|
|
// if ((cos(theta) > 0.0)&&(intb)) /* check if condition is ok */
|
|
|
|
{
|
|
|
|
ca = cos(rangle);
|
|
|
|
sa = sin(rangle);
|
|
|
|
|
|
|
|
// printf("theta = %.5lg\n", theta);
|
|
|
|
// printf("rangle = %.5lg x0 = %.5lg y0 = %.5lg \n", rangle, pos[0], pos[1]);
|
|
|
|
|
|
|
|
x = pos[0]*ca + pos[1]*sa;
|
|
|
|
y = -pos[0]*sa + pos[1]*ca;
|
|
|
|
|
|
|
|
// printf("x = %.5lg\t y = %.5lg\n", x, y);
|
|
|
|
|
|
|
|
a = (x-x2)*cos(theta) + y*sin(theta);
|
|
|
|
b = (x-x2)*(x-x2) + y*y - LAMBDA*LAMBDA;
|
|
|
|
|
|
|
|
// printf("a = %.5lg\t b = %.5lg\n", a, b);
|
|
|
|
|
|
|
|
if (a*a - b > margin)
|
|
|
|
{
|
|
|
|
// t = vabs(a) - sqrt(a*a - b);
|
|
|
|
if (LAMBDA > 0.0) t = -a - sqrt(a*a - b);
|
|
|
|
else t = -a + sqrt(a*a - b);
|
|
|
|
|
|
|
|
xi = x + t*cos(theta);
|
|
|
|
yi = y + t*sin(theta);
|
|
|
|
|
|
|
|
// printf("t = %.5lg\t xi = %.5lg\t yi = %.5lg\n", t, xi, yi);
|
|
|
|
|
|
|
|
if ((t > margin)&&(vabs(yi) <= sin(omega2)))
|
|
|
|
{
|
|
|
|
cval[nt] = k;
|
|
|
|
tval[nt] = t;
|
|
|
|
|
|
|
|
/* rotate back */
|
|
|
|
x1[nt] = xi*ca - yi*sa;
|
|
|
|
y1[nt] = xi*sa + yi*ca;
|
|
|
|
|
|
|
|
// intb = 0;
|
|
|
|
// c = k;
|
|
|
|
tempconf[nt][0] = ((double)k + 0.5)*beta + asin(yi/LAMBDA);
|
|
|
|
tempconf[nt][1] = PID - asin(yi/LAMBDA) - theta;
|
|
|
|
// tempconf[nt][0] = ((double)k + 0.5)*beta + asin(yi/vabs(LAMBDA));
|
|
|
|
// tempconf[nt][1] = PID - asin(yi/vabs(LAMBDA)) - theta;
|
|
|
|
nt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// printf("nt = %i\n", nt);
|
|
|
|
|
|
|
|
/* find earliest intersection */
|
|
|
|
tmin = tval[0];
|
|
|
|
ntmin = 0;
|
|
|
|
for (i=1; i<nt; i++)
|
|
|
|
if (tval[i] < tmin)
|
|
|
|
{
|
|
|
|
tmin = tval[i];
|
|
|
|
ntmin = i;
|
|
|
|
}
|
|
|
|
|
|
|
|
config[0] = tempconf[ntmin][0];
|
|
|
|
config[1] = tempconf[ntmin][1];
|
|
|
|
c = cval[ntmin];
|
2021-05-04 14:28:01 +02:00
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
// printf("nt = %i\t ntmin = %i \tcmin = %i\n", nt, ntmin, c);
|
|
|
|
|
|
|
|
|
|
|
|
if (config[1] < 0.0) config[1] += DPI;
|
|
|
|
|
|
|
|
config[2] = 0.0; /* running time */
|
|
|
|
config[3] = module2(x1[ntmin]-pos[0], y1[ntmin]-pos[1]); /* distance to collision */
|
|
|
|
config[4] = pos[0]; /* start position */
|
|
|
|
config[5] = pos[1];
|
|
|
|
config[6] = x1[ntmin]; /* position of collision */
|
|
|
|
config[7] = y1[ntmin];
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
|
|
|
|
|
|
|
int vreuleaux(config)
|
|
|
|
/* determine initial configuration when starting from boundary */
|
|
|
|
double config[8];
|
|
|
|
|
|
|
|
{
|
|
|
|
double pos[2], alpha;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
c = pos_reuleaux(config, pos, &alpha);
|
|
|
|
|
|
|
|
vreuleaux_xy(config, alpha, pos);
|
|
|
|
|
|
|
|
return(c);
|
|
|
|
}
|
2021-05-04 14:28:01 +02:00
|
|
|
|
2021-05-29 16:50:49 +02:00
|
|
|
/****************************************************************************************/
|
|
|
|
/* general billiard */
|
|
|
|
/****************************************************************************************/
|
2021-05-04 14:28:01 +02:00
|
|
|
|
|
|
|
int pos_billiard(conf, pos, alpha)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double conf[8], pos[2], *alpha;
|
|
|
|
{
|
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case (D_RECTANGLE):
|
|
|
|
{
|
|
|
|
return(pos_rectangle(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_ELLIPSE):
|
|
|
|
{
|
|
|
|
return(pos_ellipse(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_STADIUM):
|
|
|
|
{
|
|
|
|
return(pos_stade(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_SINAI):
|
|
|
|
{
|
|
|
|
return(pos_sinai(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_TRIANGLE):
|
|
|
|
{
|
|
|
|
return(pos_triangle(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-29 16:50:49 +02:00
|
|
|
case (D_ANNULUS):
|
|
|
|
{
|
|
|
|
return(pos_annulus(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_POLYGON):
|
|
|
|
{
|
|
|
|
return(pos_polygon(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_REULEAUX):
|
|
|
|
{
|
|
|
|
return(pos_reuleaux(conf, pos, &alpha));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-04 14:28:01 +02:00
|
|
|
default:
|
|
|
|
{
|
2021-05-29 16:50:49 +02:00
|
|
|
printf("Function pos_billiard not defined for this billiard \n");
|
2021-05-04 14:28:01 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
int vbilliard_xy(config, alpha, pos)
|
|
|
|
/* determine initial configuration for start at point pos = (x,y) */
|
|
|
|
double config[8], alpha, pos[2];
|
|
|
|
{
|
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case (D_RECTANGLE):
|
|
|
|
{
|
|
|
|
return(vrectangle_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_ELLIPSE):
|
|
|
|
{
|
|
|
|
return(vellipse_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_STADIUM):
|
|
|
|
{
|
|
|
|
return(vstade_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_SINAI):
|
|
|
|
{
|
|
|
|
return(vsinai_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_TRIANGLE):
|
|
|
|
{
|
|
|
|
return(vtriangle_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-29 16:50:49 +02:00
|
|
|
case (D_ANNULUS):
|
|
|
|
{
|
|
|
|
return(vannulus_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_POLYGON):
|
|
|
|
{
|
|
|
|
return(vpolygon_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_REULEAUX):
|
|
|
|
{
|
|
|
|
return(vreuleaux_xy(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-04 14:28:01 +02:00
|
|
|
default:
|
|
|
|
{
|
|
|
|
printf("Function vbilliard_xy not defined for this billiard \n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* TO DO: fix returned value */
|
|
|
|
|
|
|
|
int vbilliard(config)
|
|
|
|
/* determine initial configuration when starting from boundary */
|
|
|
|
double config[8];
|
|
|
|
{
|
|
|
|
double pos[2], theta, alpha;
|
|
|
|
int c;
|
|
|
|
|
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case (D_RECTANGLE):
|
|
|
|
{
|
|
|
|
c = pos_rectangle(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vrectangle(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_ELLIPSE):
|
|
|
|
{
|
|
|
|
c = pos_ellipse(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vellipse(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_STADIUM):
|
|
|
|
{
|
|
|
|
c = pos_stade(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vstade(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_SINAI):
|
|
|
|
{
|
|
|
|
c = pos_sinai(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vsinai(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_TRIANGLE):
|
|
|
|
{
|
|
|
|
c = pos_triangle(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vtriangle(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-29 16:50:49 +02:00
|
|
|
case (D_ANNULUS):
|
|
|
|
{
|
|
|
|
c = pos_annulus(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vannulus(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_POLYGON):
|
|
|
|
{
|
|
|
|
c = pos_polygon(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vpolygon(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case (D_REULEAUX):
|
|
|
|
{
|
|
|
|
c = pos_reuleaux(config, pos, &alpha);
|
|
|
|
|
|
|
|
return(vreuleaux(config, alpha, pos));
|
|
|
|
break;
|
|
|
|
}
|
2021-05-04 14:28:01 +02:00
|
|
|
default:
|
|
|
|
{
|
2021-05-29 16:50:49 +02:00
|
|
|
printf("Function vbilliard not defined for this billiard \n");
|
2021-05-04 14:28:01 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int xy_in_billiard(x, y)
|
|
|
|
/* returns 1 if (x,y) represents a point in the billiard */
|
|
|
|
double x, y;
|
|
|
|
{
|
2021-05-29 16:50:49 +02:00
|
|
|
double l2, r2, omega, omega2, c, angle, x1, y1, x2, co, so;
|
|
|
|
int condition, k;
|
|
|
|
|
2021-05-04 14:28:01 +02:00
|
|
|
switch (B_DOMAIN) {
|
|
|
|
case D_RECTANGLE:
|
|
|
|
{
|
|
|
|
if ((vabs(x) <LAMBDA)&&(vabs(y) < 1.0)) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_ELLIPSE:
|
|
|
|
{
|
|
|
|
if (x*x/(LAMBDA*LAMBDA) + y*y < 1.0) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_STADIUM:
|
|
|
|
{
|
|
|
|
if ((x > -0.5*LAMBDA)&&(x < 0.5*LAMBDA)&&(y > -1.0)&&(y < 1.0)) return(1);
|
|
|
|
else if (module2(x+0.5*LAMBDA, y) < 1.0) return(1);
|
|
|
|
else if (module2(x-0.5*LAMBDA, y) < 1.0) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_SINAI:
|
|
|
|
{
|
|
|
|
if (x*x + y*y > LAMBDA*LAMBDA) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_DIAMOND:
|
|
|
|
{
|
|
|
|
l2 = LAMBDA*LAMBDA;
|
|
|
|
r2 = l2 + (LAMBDA-1.0)*(LAMBDA-1.0);
|
|
|
|
if ((x*x + y*y < 1.0)&&((x-LAMBDA)*(x-LAMBDA) + (y-LAMBDA)*(y-LAMBDA) > r2)
|
|
|
|
&&((x-LAMBDA)*(x-LAMBDA) + (y+LAMBDA)*(y+LAMBDA) > r2)
|
|
|
|
&&((x+LAMBDA)*(x+LAMBDA) + (y-LAMBDA)*(y-LAMBDA) > r2)
|
|
|
|
&&((x+LAMBDA)*(x+LAMBDA) + (y+LAMBDA)*(y+LAMBDA) > r2)) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_TRIANGLE:
|
|
|
|
{
|
|
|
|
if ((x>-LAMBDA)&&(y>-1.0)&&(LAMBDA*y+x<0.0)) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
2021-05-29 16:50:49 +02:00
|
|
|
case D_ANNULUS:
|
|
|
|
{
|
|
|
|
l2 = LAMBDA*LAMBDA;
|
|
|
|
r2 = x*x + y*y;
|
|
|
|
if ((r2 > l2)&&(r2 < 1.0)) return(1);
|
|
|
|
else return(0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_POLYGON:
|
|
|
|
{
|
|
|
|
condition = 1;
|
|
|
|
omega = DPI/((double)NPOLY);
|
|
|
|
c = cos(omega*0.5);
|
|
|
|
for (k=0; k<NPOLY; k++)
|
|
|
|
{
|
|
|
|
angle = APOLY*PID + (k+0.5)*omega;
|
|
|
|
condition = condition*(x*cos(angle) + y*sin(angle) < c);
|
|
|
|
}
|
|
|
|
return(condition);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
case D_REULEAUX:
|
|
|
|
{
|
|
|
|
condition = 1;
|
|
|
|
omega2 = PI/((double)NPOLY);
|
|
|
|
co = cos(omega2);
|
|
|
|
so = sin(omega2);
|
|
|
|
if (LAMBDA > 0.0) x2 = co + sqrt(LAMBDA*LAMBDA - so*so);
|
|
|
|
else x2 = co - sqrt(LAMBDA*LAMBDA - so*so);
|
|
|
|
|
|
|
|
for (k=0; k<NPOLY; k++)
|
|
|
|
{
|
|
|
|
angle = 2.0*(double)k*omega2 + APOLY*PID;
|
|
|
|
|
|
|
|
x1 = x*cos(angle) + y*sin(angle);
|
|
|
|
y1 = -x*sin(angle) + y*cos(angle);
|
|
|
|
if (LAMBDA > 0.0) condition = condition*((x1-x2)*(x1-x2) + y1*y1 > LAMBDA*LAMBDA);
|
|
|
|
else condition = condition*((x1-x2)*(x1-x2) + y1*y1 < LAMBDA*LAMBDA);
|
|
|
|
|
|
|
|
// if (!condition)
|
|
|
|
// {
|
|
|
|
// printf("x = %.5lg \t y = %.5lg \t x1 = %.5lg \t y1 = %.5lg \t angle = %.5lg \n", x, y, x1, y1, angle);
|
|
|
|
// printf("k = %i \t condition = %i\n", k, condition);
|
|
|
|
// sleep(1);
|
|
|
|
// }
|
|
|
|
}
|
|
|
|
return(condition);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
/* D_REULEAUX : distance to all centers of arcs should be larger than LAMBDA */
|
2021-05-04 14:28:01 +02:00
|
|
|
default:
|
|
|
|
{
|
|
|
|
printf("Function ij_in_billiard not defined for this billiard \n");
|
|
|
|
return(0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|