10_as_casting.md: fix 256 bit representation (#6)

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Wojtek Porczyk authored and GitHub committed 2024-05-17 16:58:50 +02:00
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commit fe189a64e4
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@@ -46,7 +46,7 @@ To understand what happens, let's start by looking at how `256u16` is
represented in memory, as a sequence of bits:
```text
0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0
0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0
| | |
+---------------+---------------+
First 8 bits Last 8 bits