Merge pull request #8 from abdrysdale/patch-2
Uses \times instead of x for latex maths
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commit
78b5beb393
@ -82,9 +82,9 @@
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{
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"cell_type": "markdown",
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"source": [
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"The inflow will be used to inject smoke into a second centered grid `smoke` that represents the marker field $d$ from above. Note that we've defined a `Box` of size $100x80$ above. This is the physical scale in terms of spatial units in our simulation, i.e., a velocity of magnitude $1$ will move the smoke density by 1 unit per 1 time unit, which may be larger or smaller than a cell in the discretized grid, depending on the settings for `x,y`. You could parametrize your simulation grid to directly resemble real-world units, or keep appropriate conversion factors in mind. \n",
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"The inflow will be used to inject smoke into a second centered grid `smoke` that represents the marker field $d$ from above. Note that we've defined a `Box` of size $100 \times 80$ above. This is the physical scale in terms of spatial units in our simulation, i.e., a velocity of magnitude $1$ will move the smoke density by 1 unit per 1 time unit, which may be larger or smaller than a cell in the discretized grid, depending on the settings for `x,y`. You could parametrize your simulation grid to directly resemble real-world units, or keep appropriate conversion factors in mind. \n",
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"\n",
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"The inflow sphere above is already using the \"world\" coordinates: it is located at $x=30$ along the first axis, and $y=15$ (within the $100x80$ domain box).\n",
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"The inflow sphere above is already using the \"world\" coordinates: it is located at $x=30$ along the first axis, and $y=15$ (within the $100 \times 80$ domain box).\n",
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"\n",
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"Next, we create grids for the quantities we want to simulate. For this example, we require a velocity field and a smoke density field."
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],
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