945 lines
41 KiB
C
945 lines
41 KiB
C
/*********************************************************************************/
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/* */
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/* Animation of wave equation on a sphere */
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/* */
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/* N. Berglund, july 2023 */
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/* */
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/* Feel free to reuse, but if doing so it would be nice to drop a */
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/* line to nils.berglund@univ-orleans.fr - Thanks! */
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/* */
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/* compile with */
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/* gcc -o wave_sphere wave_sphere.c */
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/* -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut -O3 -fopenmp */
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/* */
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/* OMP acceleration may be more effective after executing */
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/* export OMP_NUM_THREADS=2 in the shell before running the program */
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/* */
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/* To make a video, set MOVIE to 1 and create subfolder tif_wave */
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/* It may be possible to increase parameter PAUSE */
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/* */
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/* create movie using */
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/* ffmpeg -i wave.%05d.tif -vcodec libx264 wave.mp4 */
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/* */
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/*********************************************************************************/
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/*********************************************************************************/
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/* */
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/* NB: The algorithm used to simulate the wave equation is highly paralellizable */
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/* One could make it much faster by using a GPU */
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/* */
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/*********************************************************************************/
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#include <math.h>
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#include <string.h>
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#include <GL/glut.h>
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#include <GL/glu.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <tiffio.h> /* Sam Leffler's libtiff library. */
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#include <omp.h>
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#include <time.h>
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#define MOVIE 0 /* set to 1 to generate movie */
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#define DOUBLE_MOVIE 1 /* set to 1 to produce movies for wave height and energy simultaneously */
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#define SAVE_MEMORY 1 /* set to 1 to save memory when writing tiff images */
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#define NO_EXTRA_BUFFER_SWAP 1 /* some OS require one less buffer swap when recording images */
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/* General geometrical parameters */
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#define WINWIDTH 1920 /* window width */
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#define WINHEIGHT 1150 /* window height */
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#define NX 2560 /* number of grid points on x axis */
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#define NY 1280 /* number of grid points on y axis */
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#define DPOLE 20 /* safety distance to poles */
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#define SMOOTHPOLE 0.1 /* smoothing coefficient at poles */
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#define XMIN -2.0
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#define XMAX 2.0 /* x interval */
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#define YMIN -1.041666667
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#define YMAX 1.041666667 /* y interval for 9/16 aspect ratio */
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#define HIGHRES 0 /* set to 1 if resolution of grid is double that of displayed image */
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#define JULIA_SCALE 0.25 /* scaling for Julia sets */
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#define JULIA_ROT 90.0 /* rotation of Julia set, in degrees */
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#define JULIA_RE -0.77145
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#define JULIA_IM -0.10295 /* parameters for Julia sets */
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/* Choice of the billiard table */
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#define B_DOMAIN 84 /* choice of domain shape, see list in global_pdes.c */
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#define CIRCLE_PATTERN 33 /* pattern of circles or polygons, see list in global_pdes.c */
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#define COMPARISON 0 /* set to 1 to compare two different patterns */
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#define B_DOMAIN_B 20 /* second domain shape, for comparisons */
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#define CIRCLE_PATTERN_B 0 /* second pattern of circles or polygons */
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#define VARIABLE_IOR 0 /* set to 1 for a variable index of refraction */
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#define IOR 9 /* choice of index of refraction, see list in global_pdes.c */
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#define IOR_TOTAL_TURNS 1.0 /* total angle of rotation for IOR_PERIODIC_WELLS_ROTATING */
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#define MANDEL_IOR_SCALE -0.05 /* parameter controlling dependence of IoR on Mandelbrot escape speed */
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#define P_PERCOL 0.25 /* probability of having a circle in C_RAND_PERCOL arrangement */
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#define NPOISSON 1000 /* number of points for Poisson C_RAND_POISSON arrangement */
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#define RANDOM_POLY_ANGLE 1 /* set to 1 to randomize angle of polygons */
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#define LAMBDA 0.75 /* parameter controlling the dimensions of domain */
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#define MU 0.1 /* parameter controlling the dimensions of domain */
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#define NPOLY 6 /* number of sides of polygon */
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#define APOLY 0.0 /* angle by which to turn polygon, in units of Pi/2 */
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#define MDEPTH 7 /* depth of computation of Menger gasket */
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#define MRATIO 3 /* ratio defining Menger gasket */
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#define MANDELLEVEL 2000 /* iteration level for Mandelbrot set */
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#define MANDELLIMIT 20.0 /* limit value for approximation of Mandelbrot set */
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#define FOCI 1 /* set to 1 to draw focal points of ellipse */
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#define NGRIDX 30 /* number of grid point for grid of disks */
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#define NGRIDY 18 /* number of grid point for grid of disks */
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#define X_SHOOTER -0.2
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#define Y_SHOOTER -0.6
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#define X_TARGET 0.4
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#define Y_TARGET 0.7 /* shooter and target positions in laser fight */
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#define ISO_XSHIFT_LEFT -2.9
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#define ISO_XSHIFT_RIGHT 1.4
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#define ISO_YSHIFT_LEFT -0.15
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#define ISO_YSHIFT_RIGHT -0.15
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#define ISO_SCALE 0.5 /* coordinates for isospectral billiards */
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/* You can add more billiard tables by adapting the functions */
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/* xy_in_billiard and draw_billiard below */
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/* Physical parameters of wave equation */
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#define TWOSPEEDS 0 /* set to 1 to replace hardcore boundary by medium with different speed */
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#define OSCILLATE_LEFT 0 /* set to 1 to add oscilating boundary condition on the left */
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#define OSCILLATE_TOPBOT 0 /* set to 1 to enforce a planar wave on top and bottom boundary */
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#define OSCILLATION_SCHEDULE 3 /* oscillation schedule, see list in global_pdes.c */
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#define OMEGA 0.001 /* frequency of periodic excitation */
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#define AMPLITUDE 0.8 /* amplitude of periodic excitation */
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#define ACHIRP 0.2 /* acceleration coefficient in chirp */
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#define DAMPING 0.0 /* damping of periodic excitation */
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#define COURANT 0.05 /* Courant number */
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#define COURANTB 0.01 /* Courant number in medium B */
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#define GAMMA 0.0 /* damping factor in wave equation */
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#define GAMMAB 1.0e-6 /* damping factor in wave equation */
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#define GAMMA_SIDES 1.0e-4 /* damping factor on boundary */
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#define GAMMA_TOPBOT 1.0e-7 /* damping factor on boundary */
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#define KAPPA 0.0 /* "elasticity" term enforcing oscillations */
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#define KAPPA_SIDES 5.0e-4 /* "elasticity" term on absorbing boundary */
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#define KAPPA_TOPBOT 0.0 /* "elasticity" term on absorbing boundary */
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#define OSCIL_LEFT_YSHIFT 0.0 /* y-dependence of left oscillation (for non-horizontal waves) */
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/* The Courant number is given by c*DT/DX, where DT is the time step and DX the lattice spacing */
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/* The physical damping coefficient is given by GAMMA/(DT)^2 */
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/* Increasing COURANT speeds up the simulation, but decreases accuracy */
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/* For similar wave forms, COURANT^2*GAMMA should be kept constant */
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#define ADD_OSCILLATING_SOURCE 0 /* set to 1 to add an oscillating wave source */
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#define OSCILLATING_SOURCE_PERIOD 30 /* period of oscillating source */
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#define ALTERNATE_OSCILLATING_SOURCE 1 /* set to 1 to alternate sign of oscillating source */
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#define ADD_WAVE_PACKET_SOURCES 0 /* set to 1 to add several sources emitting wave packets */
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#define WAVE_PACKET_SOURCE_TYPE 1 /* type of wave packet sources */
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#define N_WAVE_PACKETS 15 /* number of wave packets */
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#define WAVE_PACKET_RADIUS 20 /* radius of wave packets */
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/* Boundary conditions, see list in global_pdes.c */
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#define B_COND 2
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#define PRECOMPUTE_BC 0 /* set to 1 to compute neighbours for Laplacian in advance */
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/* Parameters for length and speed of simulation */
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#define NSTEPS 3600 /* number of frames of movie */
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#define NVID 4 /* number of iterations between images displayed on screen */
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#define NSEG 1000 /* number of segments of boundary */
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#define INITIAL_TIME 0 /* time after which to start saving frames */
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#define BOUNDARY_WIDTH 2 /* width of billiard boundary */
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#define PRINT_SPEED 0 /* set to 1 to print speed of moving source */
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#define PAUSE 100 /* number of frames after which to pause */
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#define PSLEEP 3 /* sleep time during pause */
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#define SLEEP1 1 /* initial sleeping time */
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#define SLEEP2 1 /* final sleeping time */
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#define MID_FRAMES 100 /* number of still frames between parts of two-part movie */
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#define END_FRAMES 100 /* number of still frames at end of movie */
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#define FADE 1 /* set to 1 to fade at end of movie */
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#define ROTATE_VIEW_WHILE_FADE 1 /* set to 1 to keep rotating viewpoint during fade */
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/* Parameters of initial condition */
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#define INITIAL_AMP 0.75 /* amplitude of initial condition */
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#define INITIAL_VARIANCE 0.0005 /* variance of initial condition */
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#define INITIAL_WAVELENGTH 0.025 /* wavelength of initial condition */
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/* Plot type, see list in global_pdes.c */
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#define ZPLOT 103 /* wave height */
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#define CPLOT 103 /* color scheme */
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#define ZPLOT_B 108
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#define CPLOT_B 108 /* plot type for second movie */
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#define CHANGE_LUMINOSITY 1 /* set to 1 to let luminosity depend on energy flux intensity */
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#define FLUX_WINDOW 30 /* size of averaging window of flux intensity */
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#define AMPLITUDE_HIGH_RES 1 /* set to 1 to increase resolution of plot */
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#define SHADE_3D 1 /* set to 1 to change luminosity according to normal vector */
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#define SHADE_2D 0 /* set to 1 to change luminosity according to normal vector to plane */
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#define SHADE_WAVE 1 /* set to 1 to have luminosity depend on wave height */
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#define NON_DIRICHLET_BC 0 /* set to 1 to draw only facets in domain, if field is not zero on boundary */
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#define FLOOR_ZCOORD 1 /* set to 1 to draw only facets with z not too negative */
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#define DRAW_BILLIARD 0 /* set to 1 to draw boundary */
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#define DRAW_BILLIARD_FRONT 0 /* set to 1 to draw front of boundary after drawing wave */
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#define DRAW_CONSTRUCTION_LINES 0 /* set to 1 to draw construction lines of certain domains */
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#define FADE_IN_OBSTACLE 1 /* set to 1 to fade color inside obstacles */
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#define DRAW_OUTSIDE_GRAY 0 /* experimental, draw outside of billiard in gray */
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#define SHADE_SCALE_2D 10.0 /* controls "depth" of 2D shading */
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#define COS_LIGHT_MIN 0.0 /* controls angle-dependence of 2D shading */
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#define COS_LIGHT_MAX 0.8 /* controls angle-dependence of 2D shading */
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#define PLOT_SCALE_ENERGY 0.4 /* vertical scaling in energy plot */
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#define PLOT_SCALE_LOG_ENERGY 0.5 /* vertical scaling in log energy plot */
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/* 3D representation */
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#define REPRESENTATION_3D 1 /* choice of 3D representation */
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#define PLOT_2D 0 /* switch to 2D representation, equirectangular projection */
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#define PHISHIFT 0.0 /* shift of phi in 2D plot (in degrees) */
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#define REP_AXO_3D 0 /* linear projection (axonometry) */
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#define REP_PROJ_3D 1 /* projection on plane orthogonal to observer line of sight */
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#define ROTATE_VIEW 1 /* set to 1 to rotate position of observer */
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#define ROTATE_ANGLE -360.0 /* total angle of rotation during simulation */
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#define VIEWPOINT_TRAJ 1 /* type of viewpoint trajectory */
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/* Color schemes */
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#define COLOR_PALETTE 11 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 16 /* Color palette, see list in global_pdes.c */
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#define BLACK 1 /* background */
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#define COLOR_OUT_R 1.0 /* color outside domain */
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#define COLOR_OUT_G 1.0
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#define COLOR_OUT_B 1.0
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#define COLOR_SCHEME 3 /* choice of color scheme, see list in global_pdes.c */
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#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
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#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
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#define VSCALE_AMPLITUDE 1.0 /* additional scaling factor for color scheme P_3D_AMPLITUDE */
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#define VSCALE_ENERGY 10.0 /* additional scaling factor for color scheme P_3D_ENERGY */
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#define PHASE_FACTOR 20.0 /* factor in computation of phase in color scheme P_3D_PHASE */
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#define PHASE_SHIFT 0.0 /* shift of phase in color scheme P_3D_PHASE */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define E_SCALE 100.0 /* scaling factor for energy representation */
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#define LOG_SCALE 0.75 /* scaling factor for energy log representation */
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#define LOG_SHIFT 0.5 /* shift of colors on log scale */
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#define LOG_ENERGY_FLOOR -10.0 /* floor value for log of (total) energy */
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#define LOG_MEAN_ENERGY_SHIFT 1.0 /* additional shift for log of mean energy */
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#define FLUX_SCALE 600.0 /* scaling factor for energy flux representation */
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#define FLUX_CSCALE 5.0 /* scaling factor for color in energy flux representation */
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#define RESCALE_COLOR_IN_CENTER 0 /* set to 1 to decrease color intentiy in the center (for wave escaping ring) */
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#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
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#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */
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#define LUMMEAN 0.5 /* amplitude of luminosity variation for scheme C_LUM */
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#define LUMAMP 0.3 /* amplitude of luminosity variation for scheme C_LUM */
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#define HUEMEAN 240.0 /* mean value of hue for color scheme C_HUE */
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#define HUEAMP -200.0 /* amplitude of variation of hue for color scheme C_HUE */
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#define NXMAZE 8 /* width of maze */
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#define NYMAZE 32 /* height of maze */
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#define MAZE_MAX_NGBH 5 /* max number of neighbours of maze cell */
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#define RAND_SHIFT 5 /* seed of random number generator */
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#define MAZE_XSHIFT 0.0 /* horizontal shift of maze */
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#define MAZE_WIDTH 0.02 /* half width of maze walls */
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#define DRAW_COLOR_SCHEME 1 /* set to 1 to plot the color scheme */
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#define COLORBAR_RANGE 3.0 /* scale of color scheme bar */
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#define COLORBAR_RANGE_B 2.0 /* scale of color scheme bar for 2nd part */
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#define ROTATE_COLOR_SCHEME 0 /* set to 1 to draw color scheme horizontally */
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#define CIRC_COLORBAR 0 /* set to 1 to draw circular color scheme */
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#define CIRC_COLORBAR_B 0 /* set to 1 to draw circular color scheme */
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#define DRAW_WAVE_PROFILE 0 /* set to 1 to draw a profile of the wave */
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#define SAVE_TIME_SERIES 0 /* set to 1 to save wave time series at a point */
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#define ADD_POTENTIAL 0 /* set to 1 to add potential to z coordinate */
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#define POTENTIAL 10
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#define POT_FACT 20.0
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/* end of constants only used by sub_wave and sub_maze */
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/* For debugging purposes only */
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#define FLOOR 1 /* set to 1 to limit wave amplitude to VMAX */
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#define VMAX 10.0 /* max value of wave amplitude */
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/* Parameters controlling 3D projection */
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double u_3d[2] = {0.75, -0.45}; /* projections of basis vectors for REP_AXO_3D representation */
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double v_3d[2] = {-0.75, -0.45};
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double w_3d[2] = {0.0, 0.015};
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double light[3] = {0.816496581, -0.40824829, 0.40824829}; /* vector of "light" direction for P_3D_ANGLE color scheme */
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double observer[3] = {6.0, 8.0, 2.5}; /* location of observer for REP_PROJ_3D representation */
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int reset_view = 0; /* switch to reset 3D view parameters (for option ROTATE_VIEW) */
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#define RSCALE 0.01 /* scaling factor of radial component */
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#define RMAX 10.0 /* max value of radial component */
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#define Z_SCALING_FACTOR 0.8 /* overall scaling factor of z axis for REP_PROJ_3D representation */
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#define XY_SCALING_FACTOR 2.0 /* overall scaling factor for on-screen (x,y) coordinates after projection */
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#define ZMAX_FACTOR 1.0 /* max value of z coordinate for REP_PROJ_3D representation */
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#define XSHIFT_3D 0.0 /* overall x shift for REP_PROJ_3D representation */
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#define YSHIFT_3D 0.0 /* overall y shift for REP_PROJ_3D representation */
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#define COS_VISIBLE -0.75 /* limit on cosine of normal to shown facets */
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#include "global_pdes.c" /* constants and global variables */
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#include "global_3d.c" /* constants and global variables */
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#include "sub_maze.c" /* support for generating mazes */
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#include "sub_wave.c" /* common functions for wave_billiard, heat and schrodinger */
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#include "wave_common.c" /* common functions for wave_billiard, wave_comparison, etc */
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#include "sub_wave_3d.c" /* graphical functions specific to wave_3d */
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#include "sub_sphere.c" /* graphical functions specific to wave_sphere */
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FILE *time_series_left, *time_series_right, *image_file;
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double courant2, courantb2; /* Courant parameters squared */
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void evolve_wave_half(double phi_in[NX*NY], double psi_in[NX*NY], double phi_out[NX*NY],
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short int xy_in[NX*NY], double tc[NX*NY], double tcc[NX*NY], double tgamma[NX*NY])
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/* time step of field evolution */
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/* phi is value of field at time t, psi at time t-1 */
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/* this version of the function has been rewritten in order to minimize the number of if-branches */
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{
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int i, j, iplus, iminus, jplus, jminus, jtop, jbot;
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double delta, x, y, c, cc, gamma, sintheta, cottheta, invstheta, sum, avrg;
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static long time = 0;
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static short int first = 1;
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static double dphi, dtheta, cphiphi, ctheta;
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if (first)
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{
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dphi = DPI/(double)NX;
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dtheta = PI/(double)NY;
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cphiphi = dphi*dphi/(dtheta*dtheta);
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ctheta = dphi*dphi/(2.0*dtheta);
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printf("dphi = %.5lg, dtheta = %.5lg, cphiphi = %.5lg, ctheta = %.5lg\n", dphi, dtheta, cphiphi, ctheta);
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first = 0;
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}
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time++;
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#pragma omp parallel for private(i,j,iplus,iminus,jplus,jminus,delta,x,y)
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/* evolution in the bulk */
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for (j=DPOLE; j<NY-DPOLE; j++){
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sintheta = sin(j*dtheta);
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// invstheta = 1.0/(sintheta*sintheta);
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invstheta = 1.0/(sintheta*sintheta + SMOOTHPOLE*SMOOTHPOLE);
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// cottheta = ctheta*cos(j*dtheta)/sintheta;
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cottheta = ctheta*cos(j*dtheta)/(sintheta + SMOOTHPOLE);
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for (i=1; i<NX-1; i++){
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if ((TWOSPEEDS)||(xy_in[i*NY+j] != 0)){
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x = phi_in[i*NY+j];
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y = psi_in[i*NY+j];
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/* discretized Laplacian */
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/* 2nd phi derivative */
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delta = invstheta*(phi_in[(i+1)*NY+j] + phi_in[(i-1)*NY+j] - 2.0*x);
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/* 2nd theta derivative */
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delta += cphiphi*(phi_in[i*NY+j+1] + phi_in[i*NY+j-1] - 2.0*x);
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/* first theta derivative */
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delta += cottheta*(phi_in[i*NY+j+1] - phi_in[i*NY+j-1]);
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/* evolve phi */
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phi_out[i*NY+j] = -y + 2*x + tcc[i*NY+j]*delta - KAPPA*x - tgamma[i*NY+j]*(x-y);
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}
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}
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}
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/* evolution at longitude zero */
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for (j=DPOLE; j<NY-DPOLE; j++){
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sintheta = sin(j*dtheta);
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invstheta = 1.0/(sintheta*sintheta);
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cottheta = ctheta*cos(j*dtheta)/sintheta;
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/* i = 0 */
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if ((TWOSPEEDS)||(xy_in[j] != 0)){
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x = phi_in[j];
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y = psi_in[j];
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/* discretized Laplacian */
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/* 2nd phi derivative */
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delta = invstheta*(phi_in[NY+j] + phi_in[(NX-1)*NY+j] - 2.0*x);
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/* 2nd theta derivative */
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delta += cphiphi*(phi_in[j+1] + phi_in[j-1] - 2.0*x);
|
|
|
|
/* first theta derivative */
|
|
delta += cottheta*(phi_in[j+1] - phi_in[j-1]);
|
|
|
|
/* evolve phi */
|
|
phi_out[j] = -y + 2*x + tcc[j]*delta - KAPPA*x - tgamma[j]*(x-y);
|
|
}
|
|
|
|
/* i = NX-1 */
|
|
if ((TWOSPEEDS)||(xy_in[(NX-1)*NY+j] != 0)){
|
|
x = phi_in[(NX-1)*NY+j];
|
|
y = psi_in[(NX-1)*NY+j];
|
|
|
|
/* discretized Laplacian */
|
|
/* 2nd phi derivative */
|
|
delta = invstheta*(phi_in[j] + phi_in[(NX-2)*NY+j] - 2.0*x);
|
|
|
|
/* 2nd theta derivative */
|
|
delta += cphiphi*(phi_in[(NX-1)*NY+j+1] + phi_in[(NX-1)*NY+j-1] - 2.0*x);
|
|
|
|
/* first theta derivative */
|
|
delta += cottheta*(phi_in[(NX-1)*NY+j+1] - phi_in[(NX-1)*NY+j-1]);
|
|
|
|
/* evolve phi */
|
|
phi_out[(NX-1)*NY+j] = -y + 2*x + tcc[(NX-1)*NY+j]*delta - KAPPA*x - tgamma[(NX-1)*NY+j]*(x-y);
|
|
}
|
|
}
|
|
|
|
/* compute average at north pole */
|
|
sum = 0.0;
|
|
for (i=0; i<NX; i++) sum += phi_out[i*NY + DPOLE];
|
|
avrg = sum/(double)NX;
|
|
for (i=0; i<NX; i++) for (j=0; j<DPOLE; j++)
|
|
phi_out[i*NY + j] = avrg;
|
|
// {
|
|
// x = phi_in[(NX-1)*NY+j];
|
|
// y = psi_in[(NX-1)*NY+j];
|
|
// phi_out[(NX-1)*NY+j] = -y + 2*x + tcc[(NX-1)*NY+j]*avrg - KAPPA*x - tgamma[(NX-1)*NY+j]*(x-y);
|
|
// //
|
|
// }
|
|
|
|
/* compute average at south pole */
|
|
sum = 0.0;
|
|
for (i=0; i<NX; i++) sum += phi_out[i*NY + NY-1-DPOLE];
|
|
avrg = sum/(double)NX;
|
|
for (i=0; i<NX; i++) for (j=NY-DPOLE; j<NY; j++)
|
|
phi_out[i*NY + j] = avrg;
|
|
// {
|
|
// x = phi_in[(NX-1)*NY+j];
|
|
// y = psi_in[(NX-1)*NY+j];
|
|
// phi_out[(NX-1)*NY+j] = -y + 2*x + tcc[(NX-1)*NY+j]*avrg - KAPPA*x - tgamma[(NX-1)*NY+j]*(x-y);
|
|
// //
|
|
// }
|
|
|
|
// /* north pole, j = 0 */
|
|
// if ((TWOSPEEDS)||(xy_in[0] != 0)){
|
|
// x = phi_in[0];
|
|
// y = psi_in[0];
|
|
//
|
|
// /* discretized Laplacian */
|
|
// delta = cphiphi*(phi_in[1] + phi_in[(NX/4)*NY+1] + phi_in[(NX/2)*NY+1] + phi_in[(3*NX/4)*NY+1] - 4.0*x);
|
|
//
|
|
// /* evolve phi */
|
|
// phi_out[0] = -y + 2*x + tcc[0]*delta - KAPPA*x - tgamma[0]*(x-y);
|
|
//
|
|
// /* set same values for all i */
|
|
// for (i=1; i<NX; i++) phi_out[i*NY] = phi_out[0];
|
|
// }
|
|
//
|
|
// /* south pole, j = NY-1 */
|
|
// if ((TWOSPEEDS)||(xy_in[NY-1] != 0)){
|
|
// x = phi_in[NY-1];
|
|
// y = psi_in[NY-1];
|
|
//
|
|
// /* discretized Laplacian */
|
|
// delta = cphiphi*(phi_in[NY-2] + phi_in[(NX/4)*NY+NY-2] + phi_in[(NX/2)*NY+NY-2] + phi_in[(3*NX/4)*NY+NY-2] - 4.0*x);
|
|
//
|
|
// /* evolve phi */
|
|
// phi_out[NY-1] = -y + 2*x + tcc[0]*delta - KAPPA*x - tgamma[0]*(x-y);
|
|
//
|
|
// /* set same values for all i */
|
|
// for (i=1; i<NX; i++) phi_out[i*NY+NY-1] = phi_out[NY-1];
|
|
// }
|
|
|
|
/* for debugging purposes/if there is a risk of blow-up */
|
|
if (FLOOR) for (i=0; i<NX; i++){
|
|
for (j=0; j<NY; j++){
|
|
if (xy_in[i*NY+j] != 0)
|
|
{
|
|
if (phi_out[i*NY+j] > VMAX) phi_out[i*NY+j] = VMAX;
|
|
if (phi_out[i*NY+j] < -VMAX) phi_out[i*NY+j] = -VMAX;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void evolve_wave(double phi[NX*NY], double psi[NX*NY], double tmp[NX*NY], short int xy_in[NX*NY],
|
|
double tc[NX*NY], double tcc[NX*NY], double tgamma[NX*NY], t_laplacian laplace[NX*NY], t_laplacian laplace1[NX*NY],
|
|
t_laplacian laplace2[NX*NY])
|
|
/* time step of field evolution */
|
|
/* phi is value of field at time t, psi at time t-1 */
|
|
{
|
|
evolve_wave_half(phi, psi, tmp, xy_in, tc, tcc, tgamma);
|
|
evolve_wave_half(tmp, phi, psi, xy_in, tc, tcc, tgamma);
|
|
evolve_wave_half(psi, tmp, phi, xy_in, tc, tcc, tgamma);
|
|
}
|
|
|
|
|
|
void draw_color_bar_palette(int plot, double range, int palette, int circular, int fade, double fade_value)
|
|
{
|
|
// double width = 0.2;
|
|
double width = 0.14;
|
|
// double width = 0.2;
|
|
|
|
width *= (double)NX/(double)WINWIDTH;
|
|
|
|
if (ROTATE_COLOR_SCHEME)
|
|
draw_color_scheme_palette_3d(-1.0, -0.8, XMAX - 0.1, -1.0, plot, -range, range, palette, fade, fade_value);
|
|
else if (circular)
|
|
draw_circular_color_scheme_palette_3d(XMAX - 2.0*width, YMIN + 2.0*width, 1.5*width, 1.3*width, plot, -range, range, palette, fade, fade_value);
|
|
else
|
|
draw_color_scheme_palette_3d(XMAX - 1.5*width, YMIN + 0.1, XMAX - 0.5*width, YMAX - 0.1, plot, -range, range, palette, fade, fade_value);
|
|
}
|
|
|
|
void viewpoint_schedule(int i)
|
|
/* change position of observer */
|
|
{
|
|
int j;
|
|
double angle, ca, sa, r1;
|
|
static double observer_initial[3], r, ratio;
|
|
static int first = 1;
|
|
|
|
if (first)
|
|
{
|
|
for (j=0; j<3; j++) observer_initial[j] = observer[j];
|
|
r1 = observer[0]*observer[0] + observer[1]*observer[1];
|
|
r = sqrt(r1 + observer[2]*observer[2]);
|
|
ratio = r/sqrt(r1);
|
|
first = 0;
|
|
}
|
|
|
|
angle = (ROTATE_ANGLE*DPI/360.0)*(double)i/(double)NSTEPS;
|
|
ca = cos(angle);
|
|
sa = sin(angle);
|
|
switch (VIEWPOINT_TRAJ)
|
|
{
|
|
case (VP_HORIZONTAL):
|
|
{
|
|
observer[0] = ca*observer_initial[0] - sa*observer_initial[1];
|
|
observer[1] = sa*observer_initial[0] + ca*observer_initial[1];
|
|
break;
|
|
}
|
|
case (VP_ORBIT):
|
|
{
|
|
observer[0] = ca*observer_initial[0] - sa*observer_initial[1]*ratio;
|
|
observer[1] = ca*observer_initial[1] + sa*observer_initial[0]*ratio;
|
|
observer[2] = ca*observer_initial[2];
|
|
break;
|
|
}
|
|
}
|
|
|
|
printf("Angle %.3lg, Observer position (%.3lg, %.3lg, %.3lg)\n", angle, observer[0], observer[1], observer[2]);
|
|
}
|
|
|
|
|
|
void animation()
|
|
{
|
|
double time, scale, ratio, startleft[2], startright[2], sign = 1.0, r2, xy[2], fade_value, yshift, speed = 0.0, a, b, c, angle = 0.0, lambda1, y, x1, sign1, omega, phase_shift, theta, amp;
|
|
double *phi, *psi, *tmp, *color_scale, *tc, *tcc, *tgamma;
|
|
// double *total_energy;
|
|
short int *xy_in;
|
|
int i, j, s, sample_left[2], sample_right[2], period = 0, fade, source_counter = 0, k, p, q;
|
|
static int counter = 0, first_source = 1;
|
|
long int wave_value;
|
|
t_wave *wave;
|
|
t_laplacian *laplace, *laplace1, *laplace2;
|
|
t_wave_source wave_source[25];
|
|
t_wave_sphere *wsphere;
|
|
|
|
if (SAVE_TIME_SERIES)
|
|
{
|
|
time_series_left = fopen("wave_left.dat", "w");
|
|
time_series_right = fopen("wave_right.dat", "w");
|
|
}
|
|
|
|
/* Since NX and NY are big, it seemed wiser to use some memory allocation here */
|
|
xy_in = (short int *)malloc(NX*NY*sizeof(short int));
|
|
phi = (double *)malloc(NX*NY*sizeof(double));
|
|
psi = (double *)malloc(NX*NY*sizeof(double));
|
|
tmp = (double *)malloc(NX*NY*sizeof(double));
|
|
// total_energy = (double *)malloc(NX*NY*sizeof(double));
|
|
color_scale = (double *)malloc(NX*NY*sizeof(double));
|
|
tc = (double *)malloc(NX*NY*sizeof(double));
|
|
tcc = (double *)malloc(NX*NY*sizeof(double));
|
|
tgamma = (double *)malloc(NX*NY*sizeof(double));
|
|
|
|
wave = (t_wave *)malloc(NX*NY*sizeof(t_wave));
|
|
wsphere = (t_wave_sphere *)malloc(NX*NY*sizeof(t_wave_sphere));
|
|
|
|
laplace = (t_laplacian *)malloc(NX*NY*sizeof(t_laplacian));
|
|
laplace1 = (t_laplacian *)malloc(NX*NY*sizeof(t_laplacian));
|
|
laplace2 = (t_laplacian *)malloc(NX*NY*sizeof(t_laplacian));
|
|
|
|
/* initialise positions and radii of circles */
|
|
if (COMPARISON)
|
|
{
|
|
if ((B_DOMAIN == D_CIRCLES)||(B_DOMAIN == D_CIRCLES_IN_RECT))
|
|
ncircles = init_circle_config_pattern(circles, CIRCLE_PATTERN);
|
|
else if (B_DOMAIN == D_POLYGONS) ncircles = init_polygon_config_pattern(polygons, CIRCLE_PATTERN);
|
|
|
|
if ((B_DOMAIN_B == D_CIRCLES)||(B_DOMAIN_B == D_CIRCLES_IN_RECT))
|
|
ncircles_b = init_circle_config_pattern(circles_b, CIRCLE_PATTERN_B);
|
|
else if (B_DOMAIN_B == D_POLYGONS) ncircles_b = init_polygon_config_pattern(polygons_b, CIRCLE_PATTERN_B);
|
|
/* TO DO: adapt to different polygon patterns */
|
|
}
|
|
else
|
|
{
|
|
if ((B_DOMAIN == D_CIRCLES)||(B_DOMAIN == D_CIRCLES_IN_RECT)) ncircles = init_circle_config(circles);
|
|
else if (B_DOMAIN == D_POLYGONS) ncircles = init_polygon_config(polygons);
|
|
}
|
|
|
|
printf("Polygons initialized\n");
|
|
|
|
/* initialise polyline for von Koch and similar domains */
|
|
npolyline = init_polyline(MDEPTH, polyline);
|
|
for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
|
|
if (COMPARISON) npolyline_b = init_polyline(MDEPTH, polyline);
|
|
|
|
npolyrect = init_polyrect(polyrect);
|
|
for (i=0; i<npolyrect; i++) printf("polyrect vertex %i: (%.3f, %.3f) - (%.3f, %.3f)\n", i, polyrect[i].x1, polyrect[i].y1, polyrect[i].x2, polyrect[i].y2);
|
|
|
|
init_polyrect_arc(polyrectrot, polyarc, &npolyrect_rot, &npolyarc);
|
|
printf("Rotated rectangles and arcs initialized\n");
|
|
printf("%i rotated rectangles, %i arcs\n", npolyrect_rot, npolyarc);
|
|
|
|
if ((B_DOMAIN == D_SPHERE_CIRCLES)||(B_DOMAIN_B == D_SPHERE_CIRCLES))
|
|
{
|
|
ncircles = init_circle_sphere(circ_sphere, CIRCLE_PATTERN);
|
|
}
|
|
|
|
courant2 = COURANT*COURANT;
|
|
courantb2 = COURANTB*COURANTB;
|
|
c = COURANT*(XMAX - XMIN)/(double)NX;
|
|
// a = 0.015;
|
|
// b = 0.0003;
|
|
// a = 0.04;
|
|
// b = 0.0018;
|
|
a = 0.05;
|
|
b = 0.0016;
|
|
|
|
/* initialize color scale, for option RESCALE_COLOR_IN_CENTER */
|
|
if (RESCALE_COLOR_IN_CENTER)
|
|
{
|
|
for (i=0; i<NX; i++)
|
|
for (j=0; j<NY; j++)
|
|
{
|
|
ij_to_xy(i, j, xy);
|
|
r2 = xy[0]*xy[0] + xy[1]*xy[1];
|
|
color_scale[i*NY+j] = 1.0 - exp(-4.0*r2/LAMBDA*LAMBDA);
|
|
}
|
|
}
|
|
|
|
/* initialize wave with a drop at one point, zero elsewhere */
|
|
// init_circular_wave(0.0, -LAMBDA, phi, psi, xy_in);
|
|
|
|
|
|
init_wave_fields(wave);
|
|
|
|
init_wave_sphere(wsphere);
|
|
|
|
/* initialize total energy table - no longer needed */
|
|
// if ((ZPLOT == P_MEAN_ENERGY)||(ZPLOT_B == P_MEAN_ENERGY)||(ZPLOT == P_LOG_MEAN_ENERGY)||(ZPLOT_B == P_LOG_MEAN_ENERGY))
|
|
// for (i=0; i<NX; i++)
|
|
// for (j=0; j<NY; j++)
|
|
// total_energy[i*NY+j] = 0.0;
|
|
|
|
ratio = (XMAX - XMIN)/8.4; /* for Tokarsky billiard */
|
|
|
|
|
|
// init_circular_wave_mod(polyline[85].x, polyline[85].y, phi, psi, xy_in);
|
|
// init_circular_wave_mod(LAMBDA*cos(APOLY*PID), LAMBDA*sin(APOLY*PID), phi, psi, xy_in);
|
|
lambda1 = LAMBDA;
|
|
angle = DPI/(double)NPOLY;
|
|
// init_circular_wave_mod(lambda1*cos(0.5*angle), lambda1*sin(0.5*angle), phi, psi, xy_in);
|
|
// for (j=1; j<NPOLY; j++)
|
|
// add_circular_wave_mod(1.0, lambda1*cos(((double)j+0.5)*angle), lambda1*sin(((double)j+0.5)*angle), phi, psi, xy_in);
|
|
|
|
init_circular_wave_sphere(0.7, 0.5, phi, psi, xy_in, wsphere);
|
|
// init_wave_flat_sphere(phi, psi, xy_in, wsphere);
|
|
// init_circular_wave_sphere(0.25 + PID, 0.0, phi, psi, xy_in, wsphere);
|
|
// add_circular_wave_sphere(-1.0, 0.25 + 3.0*PID, 0.0, phi, psi, xy_in, wsphere);
|
|
|
|
|
|
// printf("Wave initialized\n");
|
|
|
|
/* initialize table of wave speeds/dissipation */
|
|
init_speed_dissipation(xy_in, tc, tcc, tgamma);
|
|
|
|
/* initialze potential to add to z coordinate */
|
|
if (ADD_POTENTIAL)
|
|
{
|
|
if (POTENTIAL == POT_IOR)
|
|
for (i=0; i<NX*NY; i++)
|
|
wave[i].potential = &tcc[i];
|
|
}
|
|
|
|
init_zfield(phi, psi, xy_in, ZPLOT, wave, 0);
|
|
init_cfield(phi, psi, xy_in, CPLOT, wave, 0);
|
|
|
|
if (DOUBLE_MOVIE)
|
|
{
|
|
init_zfield(phi, psi, xy_in, ZPLOT_B, wave, 1);
|
|
init_cfield(phi, psi, xy_in, CPLOT_B, wave, 1);
|
|
}
|
|
|
|
blank();
|
|
glColor3f(0.0, 0.0, 0.0);
|
|
draw_wave_sphere(0, phi, psi, xy_in, wave, wsphere, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
|
// draw_billiard();
|
|
|
|
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, 0, 1.0);
|
|
|
|
glutSwapBuffers();
|
|
|
|
|
|
|
|
sleep(SLEEP1);
|
|
|
|
for (i=0; i<=INITIAL_TIME + NSTEPS; i++)
|
|
{
|
|
global_time++;
|
|
|
|
//printf("%d\n",i);
|
|
/* compute the variance of the field to adjust color scheme */
|
|
/* the color depends on the field divided by sqrt(1 + variance) */
|
|
if (SCALE)
|
|
{
|
|
scale = sqrt(1.0 + compute_variance_mod(phi,psi, xy_in));
|
|
// printf("Scaling factor: %5lg\n", scale);
|
|
}
|
|
else scale = 1.0;
|
|
|
|
if (ROTATE_VIEW)
|
|
{
|
|
viewpoint_schedule(i - INITIAL_TIME);
|
|
reset_view = 1;
|
|
}
|
|
|
|
draw_wave_sphere(0, phi, psi, xy_in, wave, wsphere, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
|
for (j=0; j<NVID; j++)
|
|
{
|
|
evolve_wave(phi, psi, tmp, xy_in, tc, tcc, tgamma, laplace, laplace1, laplace2);
|
|
if (SAVE_TIME_SERIES)
|
|
{
|
|
wave_value = (long int)(phi[sample_left[0]*NY+sample_left[1]]*1.0e16);
|
|
fprintf(time_series_left, "%019ld\n", wave_value);
|
|
wave_value = (long int)(phi[sample_right[0]*NY+sample_right[1]]*1.0e16);
|
|
fprintf(time_series_right, "%019ld\n", wave_value);
|
|
if ((j == 0)&&(i%10 == 0)) printf("Frame %i of %i\n", i, NSTEPS);
|
|
// fprintf(time_series_right, "%.15f\n", phi[sample_right[0]][sample_right[1]]);
|
|
}
|
|
// if (i % 10 == 9) oscillate_linear_wave(0.2*scale, 0.15*(double)(i*NVID + j), -1.5, YMIN, -1.5, YMAX, phi, psi);
|
|
}
|
|
|
|
// draw_billiard();
|
|
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, fade, fade_value);
|
|
|
|
/* add oscillating waves */
|
|
// if ((ADD_OSCILLATING_SOURCE)&&(i%OSCILLATING_SOURCE_PERIOD == OSCILLATING_SOURCE_PERIOD - 1))
|
|
if ((ADD_OSCILLATING_SOURCE)&&(i%OSCILLATING_SOURCE_PERIOD == 1))
|
|
{
|
|
if (ALTERNATE_OSCILLATING_SOURCE) sign = -sign;
|
|
add_circular_wave_mod(sign, -0.5, 0.0, phi, psi, xy_in);
|
|
}
|
|
if (PRINT_SPEED) print_speed_3d(speed, 0, 1.0);
|
|
|
|
if (!((NO_EXTRA_BUFFER_SWAP)&&(MOVIE))) glutSwapBuffers();
|
|
|
|
if (MOVIE)
|
|
{
|
|
if (i >= INITIAL_TIME) save_frame();
|
|
// if (i >= INITIAL_TIME) save_frame_counter(i);
|
|
// if (i >= INITIAL_TIME) save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter);
|
|
else printf("Initial phase time %i of %i\n", i, INITIAL_TIME);
|
|
|
|
if ((i >= INITIAL_TIME)&&(DOUBLE_MOVIE))
|
|
{
|
|
draw_wave_sphere(1, phi, psi, xy_in, wave, wsphere, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, CIRC_COLORBAR_B, 0, 1.0);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 0, 1.0);
|
|
glutSwapBuffers();
|
|
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter);
|
|
// save_frame_counter(i);
|
|
counter++;
|
|
}
|
|
else if (NO_EXTRA_BUFFER_SWAP) glutSwapBuffers();
|
|
|
|
/* it seems that saving too many files too fast can cause trouble with the file system */
|
|
/* so this is to make a pause from time to time - parameter PAUSE may need adjusting */
|
|
if (i % PAUSE == PAUSE - 1)
|
|
{
|
|
printf("Making a short pause\n");
|
|
sleep(PSLEEP);
|
|
s = system("mv wave*.tif tif_wave/");
|
|
}
|
|
}
|
|
else printf("Computing frame %i\n", i);
|
|
|
|
}
|
|
|
|
if (MOVIE)
|
|
{
|
|
if (DOUBLE_MOVIE)
|
|
{
|
|
draw_wave_sphere(0, phi, psi, xy_in, wave, wsphere, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, 0, 1.0);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 0, 1.0);
|
|
glutSwapBuffers();
|
|
|
|
if (!FADE) for (i=0; i<MID_FRAMES; i++) save_frame();
|
|
else for (i=0; i<MID_FRAMES; i++)
|
|
{
|
|
if ((ROTATE_VIEW)&&(ROTATE_VIEW_WHILE_FADE))
|
|
{
|
|
viewpoint_schedule(NSTEPS - INITIAL_TIME + i);
|
|
reset_view = 1;
|
|
}
|
|
fade_value = 1.0 - (double)i/(double)MID_FRAMES;
|
|
draw_wave_sphere(0, phi, psi, xy_in, wave, wsphere, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, 1, fade_value);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 1, fade_value);
|
|
if (!NO_EXTRA_BUFFER_SWAP) glutSwapBuffers();
|
|
save_frame_counter(NSTEPS + i + 1);
|
|
}
|
|
|
|
if ((ROTATE_VIEW)&&(ROTATE_VIEW_WHILE_FADE))
|
|
{
|
|
viewpoint_schedule(NSTEPS - INITIAL_TIME);
|
|
reset_view = 1;
|
|
}
|
|
draw_wave_sphere(1, phi, psi, xy_in, wave, wsphere, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, CIRC_COLORBAR_B, 0, 1.0);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 0, 1.0);
|
|
glutSwapBuffers();
|
|
|
|
if (!FADE) for (i=0; i<END_FRAMES; i++) save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
|
|
else for (i=0; i<END_FRAMES; i++)
|
|
{
|
|
if ((ROTATE_VIEW)&&(ROTATE_VIEW_WHILE_FADE))
|
|
{
|
|
viewpoint_schedule(NSTEPS - INITIAL_TIME + i);
|
|
reset_view = 1;
|
|
}
|
|
fade_value = 1.0 - (double)i/(double)END_FRAMES;
|
|
draw_wave_sphere(1, phi, psi, xy_in, wave, wsphere, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 1, fade_value, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, CIRC_COLORBAR_B, 1, fade_value);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 1, fade_value);
|
|
glutSwapBuffers();
|
|
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (!FADE) for (i=0; i<END_FRAMES; i++) save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
|
|
else for (i=0; i<END_FRAMES; i++)
|
|
{
|
|
if ((ROTATE_VIEW)&&(ROTATE_VIEW_WHILE_FADE))
|
|
{
|
|
viewpoint_schedule(NSTEPS - INITIAL_TIME + i);
|
|
reset_view = 1;
|
|
}
|
|
fade_value = 1.0 - (double)i/(double)END_FRAMES;
|
|
draw_wave_sphere(0, phi, psi, xy_in, wave, wsphere, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 1);
|
|
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, 1, fade_value);
|
|
if (PRINT_SPEED) print_speed_3d(speed, 1, fade_value);
|
|
glutSwapBuffers();
|
|
save_frame_counter(NSTEPS + 1 + counter + i);
|
|
}
|
|
}
|
|
|
|
s = system("mv wave*.tif tif_wave/");
|
|
}
|
|
|
|
free(xy_in);
|
|
free(phi);
|
|
free(psi);
|
|
free(tmp);
|
|
// free(total_energy);
|
|
free(color_scale);
|
|
free(tc);
|
|
free(tcc);
|
|
free(tgamma);
|
|
|
|
free(wave);
|
|
free(laplace);
|
|
free(laplace1);
|
|
free(laplace2);
|
|
|
|
|
|
if (SAVE_TIME_SERIES)
|
|
{
|
|
fclose(time_series_left);
|
|
fclose(time_series_right);
|
|
}
|
|
}
|
|
|
|
|
|
void display(void)
|
|
{
|
|
time_t rawtime;
|
|
struct tm * timeinfo;
|
|
|
|
time(&rawtime);
|
|
timeinfo = localtime(&rawtime);
|
|
|
|
glPushMatrix();
|
|
|
|
blank();
|
|
glutSwapBuffers();
|
|
blank();
|
|
glutSwapBuffers();
|
|
|
|
animation();
|
|
sleep(SLEEP2);
|
|
|
|
glPopMatrix();
|
|
|
|
glutDestroyWindow(glutGetWindow());
|
|
|
|
printf("Start local time and date: %s", asctime(timeinfo));
|
|
time(&rawtime);
|
|
timeinfo = localtime(&rawtime);
|
|
printf("Current local time and date: %s", asctime(timeinfo));
|
|
}
|
|
|
|
|
|
int main(int argc, char** argv)
|
|
{
|
|
glutInit(&argc, argv);
|
|
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
|
|
glutInitWindowSize(WINWIDTH,WINHEIGHT);
|
|
glutCreateWindow("Wave equation in a planar domain");
|
|
|
|
if (PLOT_2D) init_sphere_2D();
|
|
else init_3d();
|
|
|
|
glutDisplayFunc(display);
|
|
|
|
glutMainLoop();
|
|
|
|
return 0;
|
|
}
|
|
|