YouTube-simulations/global_3d.c

107 lines
6.6 KiB
C

/* global variables and definitions used by sub_wave_3d.c */
/* plot types used by wave_3d */
#define P_3D_AMPLITUDE 101 /* height/color depends on amplitude - DEPRECATED, instead use set SHADE_3D to 0 */
#define P_3D_ANGLE 102 /* height/color depends on angle with fixed direction - TO DO */
#define P_3D_AMP_ANGLE 103 /* height/color depends on amplitude, luminosity depends on angle */
#define P_3D_ENERGY 104 /* height/color depends on energy, luminosity depends on angle */
#define P_3D_LOG_ENERGY 105 /* height/color depends on logarithm of energy, luminosity depends on angle */
#define P_3D_TOTAL_ENERGY 106 /* height/color depends on total energy over time, luminosity depends on angle */
#define P_3D_LOG_TOTAL_ENERGY 107 /* height/color depends on log on total energy over time, luminosity depends on angle */
#define P_3D_MEAN_ENERGY 108 /* height/color depends on energy averaged over time, luminosity depends on angle */
#define P_3D_LOG_MEAN_ENERGY 109 /* height/color depends on log on energy averaged over time, luminosity depends on angle */
#define P_3D_PHASE 111 /* phase of wave */
/* Choice of simulated reaction-diffusion equation in rde.c */
#define E_HEAT 0 /* heat equation */
#define E_ALLEN_CAHN 1 /* Allen-Cahn equation */
#define E_CAHN_HILLIARD 2 /* Cahn-Hilliard equation */
#define E_FHN 3 /* FitzHugh-Nagumo equation */
#define E_RPS 4 /* rock-paper-scissors equation */
#define E_RPSLZ 41 /* rock-paper-scissors-lizard-Spock equation */
#define E_SCHRODINGER 5 /* Schrodinger equation */
/* Choice of potential */
#define POT_HARMONIC 1 /* harmonic oscillator */
/* plot types used by rde */
#define Z_AMPLITUDE 0 /* amplitude of first field */
#define Z_RGB 20 /* RGB plot */
#define Z_POLAR 21 /* polar angle associated with RBG plot */
#define Z_NORM_GRADIENT 22 /* gradient of polar angle */
#define Z_ANGLE_GRADIENT 221 /* direction of polar angle */
#define Z_NORM_GRADIENTX 23 /* norm of gradient of u */
#define Z_ANGLE_GRADIENTX 231 /* direction of gradient of u */
#define Z_NORM_GRADIENT_INTENSITY 24 /* gradient and intensity of polar angle */
#define Z_VORTICITY 25 /* curl of polar angle */
/* for Schrodinger equation */
#define Z_MODULE 30 /* module squared of first two fields */
#define Z_ARGUMENT 31 /* argument of first two fields, with luminosity depending on module */
/* for RPSLZ equation */
#define Z_MAXTYPE_RPSLZ 40 /* color of type with maximal density */
#define Z_THETA_RPSLZ 41 /* polar angle */
#define Z_NORM_GRADIENT_RPSLZ 42 /* gradient of polar angle */
/* macros to avoid unnecessary computations in 3D plots */
#define COMPUTE_THETA ((cplot == Z_POLAR)||(cplot == Z_NORM_GRADIENT)||(cplot == Z_ANGLE_GRADIENT)||(cplot == Z_NORM_GRADIENT_INTENSITY)||(cplot == Z_VORTICITY))
#define COMPUTE_THETAZ ((zplot == Z_POLAR)||(zplot == Z_NORM_GRADIENT)||(zplot == Z_ANGLE_GRADIENT)||(zplot == Z_NORM_GRADIENT_INTENSITY)||(zplot == Z_VORTICITY))
#define COMPUTE_ENERGY ((zplot == P_3D_ENERGY)||(cplot == P_3D_ENERGY)||(zplot == P_3D_LOG_ENERGY)||(cplot == P_3D_LOG_ENERGY)||(zplot == P_3D_TOTAL_ENERGY)||(cplot == P_3D_TOTAL_ENERGY)||(zplot == P_3D_LOG_TOTAL_ENERGY)||(cplot == P_3D_LOG_TOTAL_ENERGY)||(zplot == P_3D_MEAN_ENERGY)||(cplot == P_3D_MEAN_ENERGY)||(zplot == P_3D_LOG_MEAN_ENERGY)||(cplot == P_3D_LOG_MEAN_ENERGY))
#define COMPUTE_LOG_TOTAL_ENERGY ((ZPLOT == P_3D_LOG_TOTAL_ENERGY)||(CPLOT == P_3D_LOG_TOTAL_ENERGY)||(ZPLOT_B == P_3D_LOG_TOTAL_ENERGY)||(CPLOT_B == P_3D_LOG_TOTAL_ENERGY))
#define COMPUTE_LOG_MEAN_ENERGY ((ZPLOT == P_3D_LOG_MEAN_ENERGY)||(CPLOT == P_3D_LOG_MEAN_ENERGY)||(ZPLOT_B == P_3D_LOG_MEAN_ENERGY)||(CPLOT_B == P_3D_LOG_MEAN_ENERGY))
#define COMPUTE_LOG_ENERGY ((ZPLOT == P_3D_LOG_TOTAL_ENERGY)||(CPLOT == P_3D_LOG_TOTAL_ENERGY)||(ZPLOT_B == P_3D_LOG_TOTAL_ENERGY)||(CPLOT_B == P_3D_LOG_TOTAL_ENERGY)||(ZPLOT == P_3D_LOG_MEAN_ENERGY)||(CPLOT == P_3D_LOG_MEAN_ENERGY)||(ZPLOT_B == P_3D_LOG_MEAN_ENERGY)||(CPLOT_B == P_3D_LOG_MEAN_ENERGY))
#define COMPUTE_MEAN_ENERGY ((ZPLOT == P_3D_MEAN_ENERGY)||(CPLOT == P_3D_MEAN_ENERGY)||(ZPLOT_B == P_3D_MEAN_ENERGY)||(CPLOT_B == P_3D_MEAN_ENERGY)||(ZPLOT == P_3D_LOG_MEAN_ENERGY)||(CPLOT == P_3D_LOG_MEAN_ENERGY)||(ZPLOT_B == P_3D_LOG_MEAN_ENERGY)||(CPLOT_B == P_3D_LOG_MEAN_ENERGY))
#define COMPUTE_TOTAL_ENERGY ((ZPLOT == P_3D_TOTAL_ENERGY)||(CPLOT == P_3D_TOTAL_ENERGY)||(ZPLOT == P_3D_LOG_TOTAL_ENERGY)||(CPLOT == P_3D_LOG_TOTAL_ENERGY)||(ZPLOT == P_3D_MEAN_ENERGY)||(CPLOT == P_3D_MEAN_ENERGY)||(ZPLOT == P_3D_LOG_MEAN_ENERGY)||(CPLOT == P_3D_LOG_MEAN_ENERGY)||(ZPLOT_B == P_3D_TOTAL_ENERGY)||(CPLOT_B == P_3D_TOTAL_ENERGY)||(ZPLOT_B == P_3D_LOG_TOTAL_ENERGY)||(CPLOT_B == P_3D_LOG_TOTAL_ENERGY)||(ZPLOT_B == P_3D_MEAN_ENERGY)||(CPLOT_B == P_3D_MEAN_ENERGY)||(ZPLOT_B == P_3D_LOG_MEAN_ENERGY)||(CPLOT_B == P_3D_LOG_MEAN_ENERGY))
int global_time = 0;
/* structure used for color and height representations */
/* possible extra fields: zfield, cfield, interpolated coordinates */
typedef struct
{
double energy; /* wave energy */
double phase; /* wave phase */
double log_energy; /* log of wave energy */
double total_energy; /* total energy since beginning of simulation */
double log_total_energy; /* log of total energy since beginning of simulation */
double mean_energy; /* energy averaged since beginning of simulation */
double log_mean_energy; /* log of energy averaged since beginning of simulation */
double cos_angle; /* cos of angle between normal vector and direction of light */
double rgb[3]; /* RGB color code */
double *p_zfield[2]; /* pointers to z field (second pointer for option DOUBLE_MOVIE) */
double *p_cfield[2]; /* pointers to color field (second pointer for option DOUBLE_MOVIE) */
} t_wave;
typedef struct
{
double theta; /* angle for Rock-Paper-Scissors equation */
double nablax; /* gradient of first field */
double nablay; /* gradient of first field */
double field_norm; /* norm of field or gradient */
double field_arg; /* argument of field or gradient */
double curl; /* curl of field */
double cos_angle; /* cos of angle between normal vector and direction of light */
double rgb[3]; /* RGB color code */
double *p_zfield[2]; /* pointers to z field (second pointer for option DOUBLE_MOVIE) */
double *p_cfield[2]; /* pointers to color field (second pointer for option DOUBLE_MOVIE) */
} t_rde;