YouTube-simulations/rde.c
nilsberglund-orleans 701f09b2ca
Add files via upload
2022-05-14 20:58:08 +02:00

828 lines
33 KiB
C

/*********************************************************************************/
/* */
/* Animation of reaction-diffusion equation in a planar domain */
/* */
/* N. Berglund, January 2022 */
/* */
/* Feel free to reuse, but if doing so it would be nice to drop a */
/* line to nils.berglund@univ-orleans.fr - Thanks! */
/* */
/* compile with */
/* gcc -o rde rde.c */
/* -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut -O3 -fopenmp */
/* */
/* OMP acceleration may be more effective after executing */
/* export OMP_NUM_THREADS=2 in the shell before running the program */
/* */
/* To make a video, set MOVIE to 1 and create subfolder tif_bz */
/* It may be possible to increase parameter PAUSE */
/* */
/* create movie using */
/* ffmpeg -i wave.%05d.tif -vcodec libx264 wave.mp4 */
/* */
/*********************************************************************************/
/*********************************************************************************/
/* */
/* NB: The algorithm used to simulate the wave equation is highly paralellizable */
/* One could make it much faster by using a GPU */
/* */
/*********************************************************************************/
#include <math.h>
#include <string.h>
#include <GL/glut.h>
#include <GL/glu.h>
#include <unistd.h>
#include <sys/types.h>
#include <tiffio.h> /* Sam Leffler's libtiff library. */
#include <omp.h>
#include <time.h>
#define MOVIE 0 /* set to 1 to generate movie */
#define DOUBLE_MOVIE 0 /* set to 1 to produce movies for wave height and energy simultaneously */
/* General geometrical parameters */
// #define WINWIDTH 1920 /* window width */
// #define WINHEIGHT 1000 /* window height */
// #define NX 480 /* number of grid points on x axis */
// #define NY 250 /* number of grid points on y axis */
// // #define NX 1920 /* number of grid points on x axis */
// // #define NY 1000 /* number of grid points on y axis */
//
// #define XMIN -2.0
// #define XMAX 2.0 /* x interval */
// #define YMIN -1.041666667
// #define YMAX 1.041666667 /* y interval for 9/16 aspect ratio */
#define WINWIDTH 1280 /* window width */
#define WINHEIGHT 720 /* window height */
// #define NX 160 /* number of grid points on x axis */
// #define NY 90 /* number of grid points on y axis */
#define NX 320 /* number of grid points on x axis */
#define NY 180 /* number of grid points on y axis */
// #define NX 640 /* number of grid points on x axis */
// #define NY 360 /* number of grid points on y axis */
// #define NX 1280 /* number of grid points on x axis */
// #define NX 720 /* number of grid points on x axis */
// #define NY 720 /* number of grid points on y axis */
#define XMIN -2.0
#define XMAX 2.0 /* x interval */
#define YMIN -1.125
#define YMAX 1.125 /* y interval for 9/16 aspect ratio */
/* Choice of simulated equation */
#define RDE_EQUATION 5 /* choice of reaction term, see list in global_3d.c */
#define NFIELDS 2 /* number of fields in reaction-diffusion equation */
#define NLAPLACIANS 2 /* number of fields for which to compute Laplacian */
#define ADD_POTENTIAL 0 /* set to 1 to add a potential (for Schrodiner equation) */
#define POTENTIAL 1 /* type of potential, see list in global_3d.c */
#define JULIA_SCALE 0.5 /* scaling for Julia sets */
/* Choice of the billiard table */
#define B_DOMAIN 9 /* choice of domain shape, see list in global_pdes.c */
#define CIRCLE_PATTERN 99 /* pattern of circles, see list in global_pdes.c */
#define P_PERCOL 0.25 /* probability of having a circle in C_RAND_PERCOL arrangement */
#define NPOISSON 300 /* number of points for Poisson C_RAND_POISSON arrangement */
#define RANDOM_POLY_ANGLE 0 /* set to 1 to randomize angle of polygons */
#define LAMBDA 0.4 /* parameter controlling the dimensions of domain */
#define MU 0.06 /* parameter controlling the dimensions of domain */
#define NPOLY 6 /* number of sides of polygon */
#define APOLY 1.0 /* angle by which to turn polygon, in units of Pi/2 */
#define MDEPTH 5 /* depth of computation of Menger gasket */
#define MRATIO 5 /* ratio defining Menger gasket */
#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
#define MANDELLIMIT 10.0 /* limit value for approximation of Mandelbrot set */
#define FOCI 1 /* set to 1 to draw focal points of ellipse */
#define NGRIDX 15 /* number of grid point for grid of disks */
#define NGRIDY 20 /* number of grid point for grid of disks */
#define X_SHOOTER -0.2
#define Y_SHOOTER -0.6
#define X_TARGET 0.4
#define Y_TARGET 0.7 /* shooter and target positions in laser fight */
#define ISO_XSHIFT_LEFT -1.65
#define ISO_XSHIFT_RIGHT 0.4
#define ISO_YSHIFT_LEFT -0.05
#define ISO_YSHIFT_RIGHT -0.05
#define ISO_SCALE 0.85 /* coordinates for isospectral billiards */
/* You can add more billiard tables by adapting the functions */
/* xy_in_billiard and draw_billiard in sub_wave.c */
/* Physical patameters of wave equation */
#define DT 0.00000001
#define VISCOSITY 0.1
#define RPSA 0.75 /* parameter in Rock-Paper-Scissors-type interaction */
#define RPSLZB 0.75 /* second parameter in Rock-Paper-Scissors-Lizard-Spock type interaction */
#define EPSILON 0.8 /* time scale separation */
#define DELTA 0.1 /* time scale separation */
#define FHNA 1.0 /* parameter in FHN equation */
#define FHNC -0.01 /* parameter in FHN equation */
#define K_HARMONIC 1.5 /* spring constant of harmonic potential */
#define BZQ 0.0008 /* parameter in BZ equation */
#define BZF 1.2 /* parameter in BZ equation */
#define T_OUT 2.0 /* outside temperature */
#define T_IN 0.0 /* inside temperature */
#define SPEED 0.0 /* speed of drift to the right */
#define ADD_NOISE 0 /* set to 1 to add noise, set to 2 to add noise in right half */
#define NOISE_INTENSITY 0.1 /* noise intensity */
#define CHANGE_VISCOSITY 0 /* set to 1 to change the viscosity in the course of the simulation */
#define ADJUST_INTSTEP 1 /* set to 1 to decrease integration step when viscosity increases */
#define VISCOSITY_INITIAL_TIME 10 /* initial time during which viscosity remains constant */
#define VISCOSITY_FACTOR 100.0 /* factor by which to change viscosity */
#define VISCOSITY_MAX 2.0 /* max value of viscosity beyond which NVID is increased and integration step is decrase,
for numerical stability */
#define CHANGE_RPSLZB 0 /* set to 1 to change second parameter in Rock-Paper-Scissors-Lizard-Spock equation */
#define RPSLZB_CHANGE 0.75 /* factor by which to rpslzb parameter */
#define RPSLZB_INITIAL_TIME 0 /* initial time during which rpslzb remains constant */
#define RPSLZB_FINAL_TIME 500 /* final time during which rpslzb remains constant */
/* Boundary conditions, see list in global_pdes.c */
#define B_COND 1
/* Parameters for length and speed of simulation */
#define NSTEPS 1500 /* number of frames of movie */
#define NVID 900 /* number of iterations between images displayed on screen */
#define ACCELERATION_FACTOR 1.0 /* factor by which to increase NVID in course of simulation */
#define DT_ACCELERATION_FACTOR 1.0 /* factor by which to increase time step in course of simulation */
#define MAX_DT 0.024 /* maximal value of integration step */
#define NSEG 100 /* number of segments of boundary */
#define BOUNDARY_WIDTH 1 /* width of billiard boundary */
#define PAUSE 100 /* number of frames after which to pause */
#define PSLEEP 2 /* sleep time during pause */
#define SLEEP1 2 /* initial sleeping time */
#define SLEEP2 1 /* final sleeping time */
#define INITIAL_TIME 0 /* initial still time */
#define MID_FRAMES 50 /* number of still frames between parts of two-part movie */
#define END_FRAMES 100 /* number of still frames at end of movie */
#define FADE 1 /* set to 1 to fade at end of movie */
#define PLOT_3D 1 /* controls whether plot is 2D or 3D */
/* Plot type - color scheme */
#define CPLOT 30
#define CPLOT_B 31
/* Plot type - height of 3D plot */
#define ZPLOT 30 /* z coordinate in 3D plot */
#define ZPLOT_B 30 /* z coordinate in second 3D plot */
#define AMPLITUDE_HIGH_RES 1 /* set to 1 to increase resolution of P_3D_AMPLITUDE plot */
#define SHADE_3D 1 /* set to 1 to change luminosity according to normal vector */
#define NON_DIRICHLET_BC 0 /* set to 1 to draw only facets in domain, if field is not zero on boundary */
#define WRAP_ANGLE 1 /* experimental: wrap angle to [0, 2Pi) for interpolation in angle schemes */
#define FADE_IN_OBSTACLE 0 /* set to 1 to fade color inside obstacles */
#define DRAW_OUTSIDE_GRAY 1 /* experimental - draw outside of billiard in gray */
#define PLOT_SCALE_ENERGY 0.05 /* vertical scaling in energy plot */
#define PRINT_TIME 0 /* set to 1 to print running time */
#define PRINT_VISCOSITY 0 /* set to 1 to print viscosity */
#define PRINT_RPSLZB 0 /* set to 1 to print rpslzb parameter */
#define DRAW_FIELD_LINES 0 /* set to 1 to draw field lines */
#define FIELD_LINE_WIDTH 1 /* width of field lines */
#define N_FIELD_LINES 120 /* number of field lines */
#define FIELD_LINE_FACTOR 120 /* factor controlling precision when computing origin of field lines */
#define DRAW_BILLIARD 1 /* set to 1 to draw boundary */
#define DRAW_BILLIARD_FRONT 1 /* set to 1 to draw boundary */
#define FILL_BILLIARD_COMPLEMENT 1 /* set to 1 to fill complement of billiard (for certain shapes only) */
/* 3D representation */
#define REPRESENTATION_3D 1 /* choice of 3D representation */
#define REP_AXO_3D 0 /* linear projection (axonometry) */
#define REP_PROJ_3D 1 /* projection on plane orthogonal to observer line of sight */
/* Color schemes, see list in global_pdes.c */
#define COLOR_PALETTE 11 /* Color palette, see list in global_pdes.c */
#define COLOR_PALETTE_B 17 /* Color palette, see list in global_pdes.c */
#define BLACK 1 /* black background */
#define COLOR_SCHEME 3 /* choice of color scheme */
#define COLOR_PHASE_SHIFT 1.0 /* phase shift of color scheme, in units of Pi */
#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
#define VSCALE_AMPLITUDE 20.0 /* additional scaling factor for color scheme P_3D_AMPLITUDE */
#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
#define CURL_SCALE 0.000015 /* scaling factor for curl representation */
#define RESCALE_COLOR_IN_CENTER 0 /* set to 1 to decrease color intentiy in the center (for wave escaping ring) */
#define SLOPE_SCHROD_LUM 50.0 /* sensitivity of luminosity on module, for color scheme Z_ARGUMENT */
#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */
#define LUMMEAN 0.5 /* amplitude of luminosity variation for scheme C_LUM */
#define LUMAMP 0.3 /* amplitude of luminosity variation for scheme C_LUM */
#define HUEMEAN 359.0 /* mean value of hue for color scheme C_HUE */
#define HUEAMP -359.0 /* amplitude of variation of hue for color scheme C_HUE */
#define E_SCALE 100.0 /* scaling factor for energy representation */
#define LOG_SCALE 1.0 /* scaling factor for energy log representation */
#define LOG_SHIFT 0.0
#define DRAW_COLOR_SCHEME 0 /* set to 1 to plot the color scheme */
#define COLORBAR_RANGE 0.55 /* scale of color scheme bar */
#define COLORBAR_RANGE_B 12.0 /* scale of color scheme bar for 2nd part */
#define ROTATE_COLOR_SCHEME 0 /* set to 1 to draw color scheme horizontally */
/* only for compatibility with wave_common.c */
#define TWOSPEEDS 0 /* set to 1 to replace hardcore boundary by medium with different speed */
#define OMEGA 0.005 /* frequency of periodic excitation */
#define COURANT 0.08 /* Courant number */
#define COURANTB 0.03 /* Courant number in medium B */
#define INITIAL_AMP 0.5 /* amplitude of initial condition */
#define INITIAL_VARIANCE 0.0002 /* variance of initial condition */
#define INITIAL_WAVELENGTH 0.1 /* wavelength of initial condition */
#define VSCALE_ENERGY 200.0 /* additional scaling factor for color scheme P_3D_ENERGY */
#define PHASE_FACTOR 20.0 /* factor in computation of phase in color scheme P_3D_PHASE */
#define PHASE_SHIFT 0.0 /* shift of phase in color scheme P_3D_PHASE */
/* end of constants added only for compatibility with wave_common.c */
double u_3d[2] = {0.75, -0.45}; /* projections of basis vectors for REP_AXO_3D representation */
double v_3d[2] = {-0.75, -0.45};
double w_3d[2] = {0.0, 0.015};
double light[3] = {0.816496581, -0.40824829, 0.40824829}; /* vector of "light" direction for P_3D_ANGLE color scheme */
double observer[3] = {8.0, 8.0, 8.0}; /* location of observer for REP_PROJ_3D representation */
#define Z_SCALING_FACTOR 0.75 /* overall scaling factor of z axis for REP_PROJ_3D representation */
#define XY_SCALING_FACTOR 2.0 /* overall scaling factor for on-screen (x,y) coordinates after projection */
#define ZMAX_FACTOR 1.0 /* max value of z coordinate for REP_PROJ_3D representation */
#define XSHIFT_3D 0.0 /* overall x shift for REP_PROJ_3D representation */
#define YSHIFT_3D 0.05 /* overall y shift for REP_PROJ_3D representation */
/* For debugging purposes only */
#define FLOOR 1 /* set to 1 to limit wave amplitude to VMAX */
#define VMAX 10.0 /* max value of wave amplitude */
#define REFRESH_B (ZPLOT_B != ZPLOT)||(CPLOT_B != CPLOT) /* to save computing time, to be improved */
#define COMPUTE_WRAP_ANGLE ((WRAP_ANGLE)&&((cplot == Z_ANGLE_GRADIENT)||(Z_ANGLE_GRADIENTX)||(cplot == Z_ARGUMENT)||(Z_ANGLE_GRADIENTX)))
#include "global_pdes.c"
#include "sub_wave.c"
#include "wave_common.c" /* common functions for wave_billiard, wave_comparison, etc */
#include "global_3d.c" /* constants and global variables */
#include "sub_wave_3d_rde.c" /* should be later replaced by sub_wave_rde.c */
#include "sub_rde.c"
double potential(int i, int j)
/* compute potential (e.g. for Schrödinger equation) */
{
double x, y, xy[2];
ij_to_xy(i, j, xy);
x = xy[0];
y = xy[1];
switch (POTENTIAL) {
case (POT_HARMONIC):
{
return (K_HARMONIC*(x*x + y*y));
}
default:
{
return(0.0);
}
}
}
void initialize_potential(double potential_field[NX*NY])
/* initialize the potential field, e.f. for the Schrödinger equation */
{
int i, j;
#pragma omp parallel for private(i,j)
for (i=0; i<NX; i++){
for (j=0; j<NY; j++){
potential_field[i*NY+j] = potential(i,j);
}
}
}
void evolve_wave_half(double *phi_in[NFIELDS], double *phi_out[NFIELDS], short int xy_in[NX*NY], double potential_field[NX*NY])
/* time step of field evolution */
{
int i, j, k, iplus, iminus, jplus, jminus;
double x, y, z, deltax, deltay, deltaz, rho, pot;
double *delta_phi[NLAPLACIANS];
static double invsqr3 = 0.577350269; /* 1/sqrt(3) */
for (i=0; i<NLAPLACIANS; i++) delta_phi[i] = (double *)malloc(NX*NY*sizeof(double));
/* compute the Laplacian of phi */
for (i=0; i<NLAPLACIANS; i++) compute_laplacian(phi_in[i], delta_phi[i], xy_in);
#pragma omp parallel for private(i,j,k,x,y,z,deltax,deltay,deltaz,rho)
for (i=0; i<NX; i++){
for (j=0; j<NY; j++){
if (xy_in[i*NY+j]) switch (RDE_EQUATION){
case (E_HEAT):
{
deltax = viscosity*delta_phi[0][i*NY+j];
phi_out[0][i*NY+j] = phi_in[0][i*NY+j] + intstep*deltax;
break;
}
case (E_ALLEN_CAHN):
{
x = phi_in[0][i*NY+j];
deltax = viscosity*delta_phi[0][i*NY+j];
phi_out[0][i*NY+j] = phi_in[0][i*NY+j] + intstep*(deltax + x*(1.0-x*x));
break;
}
case (E_CAHN_HILLIARD):
{
/* TO DO */
break;
}
case (E_FHN):
{
x = phi_in[0][i*NY+j];
y = phi_in[1][i*NY+j];
deltax = viscosity*delta_phi[0][i*NY+j];
phi_out[0][i*NY+j] = phi_in[0][i*NY+j] + intstep*(deltax + x*(1.0-x*x) + y);
phi_out[1][i*NY+j] = phi_in[0][i*NY+j] + intstep*EPSILON*(- invsqr3 - FHNC - FHNA*x);
break;
}
case (E_RPS):
{
x = phi_in[0][i*NY+j];
y = phi_in[1][i*NY+j];
z = phi_in[2][i*NY+j];
rho = x + y + z;
deltax = viscosity*delta_phi[0][i*NY+j];
deltay = viscosity*delta_phi[1][i*NY+j];
deltaz = viscosity*delta_phi[2][i*NY+j];
phi_out[0][i*NY+j] = x + intstep*(deltax + x*(1.0 - rho - RPSA*y));
phi_out[1][i*NY+j] = y + intstep*(deltay + y*(1.0 - rho - RPSA*z));
phi_out[2][i*NY+j] = z + intstep*(deltaz + z*(1.0 - rho - RPSA*x));
break;
}
case (E_RPSLZ):
{
rho = 0.0;
for (k=0; k<5; k++) rho += phi_in[k][i*NY+j];
for (k=0; k<5; k++)
{
x = phi_in[k][i*NY+j];
y = phi_in[(k+1)%5][i*NY+j];
z = phi_in[(k+3)%5][i*NY+j];
phi_out[k][i*NY+j] = x + intstep*(delta_phi[k][i*NY+j] + x*(1.0 - rho - RPSA*y - rpslzb*z));
}
break;
}
case (E_SCHRODINGER):
{
phi_out[0][i*NY+j] = phi_in[0][i*NY+j] - intstep*delta_phi[1][i*NY+j];
phi_out[1][i*NY+j] = phi_in[1][i*NY+j] + intstep*delta_phi[0][i*NY+j];
if (ADD_POTENTIAL)
{
pot = potential_field[i*NY+j];
phi_out[0][i*NY+j] += intstep*pot*phi_in[1][i*NY+j];
phi_out[1][i*NY+j] -= intstep*pot*phi_in[0][i*NY+j];
}
}
}
}
}
if (FLOOR) for (i=0; i<NX; i++){
for (j=0; j<NY; j++){
if (xy_in[i*NY+j] != 0) for (k=0; k<NFIELDS; k++)
{
if (phi_out[k][i*NY+j] > VMAX) phi_out[k][i*NY+j] = VMAX;
if (phi_out[k][i*NY+j] < -VMAX) phi_out[k][i*NY+j] = -VMAX;
}
}
}
for (i=0; i<NLAPLACIANS; i++) free(delta_phi[i]);
}
void evolve_wave(double *phi[NFIELDS], double *phi_tmp[NFIELDS], short int xy_in[NX*NY], double potential_field[NX*NY])
/* time step of field evolution */
{
evolve_wave_half(phi, phi_tmp, xy_in, potential_field);
evolve_wave_half(phi_tmp, phi, xy_in, potential_field);
}
void print_level(int level)
{
double pos[2];
char message[50];
glColor3f(1.0, 1.0, 1.0);
sprintf(message, "Level %i", level);
xy_to_pos(XMIN + 0.1, YMAX - 0.2, pos);
write_text(pos[0], pos[1], message);
}
void print_parameters(double time, short int left, double viscosity)
{
char message[100];
double density, hue, rgb[3], logratio, y, pos[2];
static double xbox, xtext, boxwidth, boxheight;
static int first = 1;
if (first)
{
if (WINWIDTH > 1280)
{
boxheight = 0.035;
boxwidth = 0.21;
if (left)
{
xbox = XMIN + 0.4;
xtext = XMIN + 0.2;
}
else
{
xbox = XMAX - 0.39;
xtext = XMAX - 0.55;
}
}
else
{
boxwidth = 0.3;
boxheight = 0.05;
if (left)
{
xbox = XMIN + 0.4;
xtext = XMIN + 0.1;
}
else
{
xbox = XMAX - 0.39;
xtext = XMAX - 0.61;
}
}
first = 0;
}
y = YMAX - 0.1;
erase_area_hsl(xbox, y + 0.02, boxwidth, boxheight, 0.0, 0.9, 0.0);
glColor3f(1.0, 1.0, 1.0);
if (PRINT_TIME) sprintf(message, "Time %.3f", time);
else if (PRINT_VISCOSITY) sprintf(message, "Viscosity %.3f", viscosity);
else if (PRINT_RPSLZB) sprintf(message, "b = %.3f", rpslzb);
if (PLOT_3D) write_text(xtext, y, message);
else
{
xy_to_pos(xtext, y, pos);
write_text(pos[0], pos[1], message);
}
}
void draw_color_bar_palette(int plot, double range, int palette, int fade, double fade_value)
{
double width = 0.14;
// double width = 0.2;
if (ROTATE_COLOR_SCHEME)
draw_color_scheme_palette_3d(-1.0, -0.8, XMAX - 0.1, -1.0, plot, -range, range, palette, fade, fade_value);
else
draw_color_scheme_palette_3d(XMAX - 1.5*width, YMIN + 0.1, XMAX - 0.5*width, YMAX - 0.1, plot, -range, range, palette, fade, fade_value);
}
double viscosity_schedule(int i)
{
double ratio;
if (i < VISCOSITY_INITIAL_TIME) return (VISCOSITY);
else
{
ratio = (double)(i - VISCOSITY_INITIAL_TIME)/(double)(NSTEPS - VISCOSITY_INITIAL_TIME);
return (VISCOSITY*(1.0 + ratio*(VISCOSITY_FACTOR - 1.0)));
}
}
double rpslzb_schedule(int i)
{
double ratio;
if (i < RPSLZB_INITIAL_TIME) return (RPSLZB);
else if (i > NSTEPS - RPSLZB_FINAL_TIME) return(RPSLZB - RPSLZB_CHANGE);
else
{
ratio = (double)(i - RPSLZB_INITIAL_TIME)/(double)(NSTEPS - RPSLZB_INITIAL_TIME - RPSLZB_FINAL_TIME);
return (RPSLZB - ratio*RPSLZB_CHANGE);
}
}
void animation()
{
double time = 0.0, scale, dx, var, jangle, cosj, sinj, sqrintstep, intstep0, viscosity_printed, fade_value;
double *phi[NFIELDS], *phi_tmp[NFIELDS], *potential_field;
short int *xy_in;
int i, j, k, s, nvid, field;
static int counter = 0;
t_rde *rde;
/* Since NX and NY are big, it seemed wiser to use some memory allocation here */
for (i=0; i<NFIELDS; i++)
{
phi[i] = (double *)malloc(NX*NY*sizeof(double));
phi_tmp[i] = (double *)malloc(NX*NY*sizeof(double));
}
xy_in = (short int *)malloc(NX*NY*sizeof(short int));
rde = (t_rde *)malloc(NX*NY*sizeof(t_rde));
if (ADD_POTENTIAL) potential_field = (double *)malloc(NX*NY*sizeof(double));
npolyline = init_polyline(MDEPTH, polyline);
for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
dx = (XMAX-XMIN)/((double)NX);
intstep = DT/(dx*dx);
intstep0 = intstep;
intstep1 = DT/dx;
viscosity = VISCOSITY;
sqrintstep = sqrt(intstep*(double)NVID);
printf("Integration step %.3lg\n", intstep);
/* initialize field */
// init_random(0.5, 0.4, phi, xy_in);
// init_random(0.0, 0.4, phi, xy_in);
// init_gaussian(x, y, mean, amplitude, scalex, phi, xy_in)
init_coherent_state(-0.75, 0.0, 5.0, -7.0, 0.2, phi, xy_in);
init_cfield_rde(phi, xy_in, CPLOT, rde, 0);
if (PLOT_3D) init_zfield_rde(phi, xy_in, ZPLOT, rde, 0);
if (DOUBLE_MOVIE)
{
init_cfield_rde(phi, xy_in, CPLOT_B, rde, 1);
if (PLOT_3D) init_zfield_rde(phi, xy_in, ZPLOT_B, rde, 1);
}
blank();
glColor3f(0.0, 0.0, 0.0);
glutSwapBuffers();
printf("Drawing wave\n");
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
// draw_billiard();
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, VISCOSITY);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
glutSwapBuffers();
sleep(SLEEP1);
// printf("Saving frame %i\n", i);
if (MOVIE) for (i=0; i<INITIAL_TIME; i++) save_frame();
for (i=0; i<=NSTEPS; i++)
{
nvid = NVID;
if (CHANGE_VISCOSITY)
{
viscosity = viscosity_schedule(i);
viscosity_printed = viscosity;
printf("Viscosity = %.3lg\n", viscosity);
if ((ADJUST_INTSTEP)&&(viscosity > VISCOSITY_MAX))
{
nvid = (int)((double)NVID*viscosity/VISCOSITY_MAX);
// viscosity = VISCOSITY_MAX;
intstep = intstep0*VISCOSITY_MAX/viscosity;
printf("Nvid = %i, intstep = %.3lg\n", nvid, intstep);
}
}
if (CHANGE_RPSLZB) rpslzb = rpslzb_schedule(i);
printf("Drawing wave %i\n", i);
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
// nvid = (int)((double)NVID*(1.0 + (ACCELERATION_FACTOR - 1.0)*(double)i/(double)NSTEPS));
/* increase integration step */
// intstep = intstep0*exp(log(DT_ACCELERATION_FACTOR)*(double)i/(double)NSTEPS);
// if (intstep > MAX_DT)
// {
// nvid *= intstep/MAX_DT;
// intstep = MAX_DT;
// }
// printf("Steps per frame: %i\n", nvid);
// printf("Integration step %.5lg\n", intstep);
printf("Evolving wave\n");
for (j=0; j<nvid; j++) evolve_wave(phi, phi_tmp, xy_in, potential_field);
for (j=0; j<NFIELDS; j++) printf("field[%i] = %.3lg\t", j, phi[j][0]);
printf("\n");
if (ADD_NOISE == 1)
{
for (field=0; field<=NFIELDS; field++)
for (j=0; j<NX; j++)
for (k=0; k<NY; k++)
phi[field][j*NY+k] += sqrintstep*NOISE_INTENSITY*gaussian();
}
else if (ADD_NOISE == 2)
{
for (field=0; field<=NFIELDS; field++)
for (j=NX/2; j<NX; j++)
for (k=0; k<NY; k++)
phi[field][j*NY+k] += sqrintstep*NOISE_INTENSITY*gaussian();
}
time += nvid*intstep;
// draw_billiard();
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
// print_level(MDEPTH);
// print_Julia_parameters(i);
glutSwapBuffers();
/* modify Julia set */
// set_Julia_parameters(i, phi, xy_in);
if (MOVIE)
{
printf("Saving frame %i\n", i);
save_frame();
if ((i >= INITIAL_TIME)&&(DOUBLE_MOVIE))
{
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
// draw_billiard();
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 0, 1.0);
glutSwapBuffers();
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter);
counter++;
}
/* it seems that saving too many files too fast can cause trouble with the file system */
/* so this is to make a pause from time to time - parameter PAUSE may need adjusting */
if (i % PAUSE == PAUSE - 1)
{
printf("Making a short pause\n");
sleep(PSLEEP);
s = system("mv wave*.tif tif_bz/");
}
}
else printf("Computing frame %i\n", i);
}
if (MOVIE)
{
if (DOUBLE_MOVIE)
{
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
// draw_billiard();
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
glutSwapBuffers();
if (!FADE) for (i=0; i<MID_FRAMES; i++) save_frame();
else for (i=0; i<MID_FRAMES; i++)
{
fade_value = 1.0 - (double)i/(double)MID_FRAMES;
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
// draw_billiard();
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 1, fade_value);
glutSwapBuffers();
save_frame_counter(NSTEPS + i + 1);
}
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 0, 1.0);
glutSwapBuffers();
if (!FADE) for (i=0; i<END_FRAMES; i++) save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
else for (i=0; i<END_FRAMES; i++)
{
fade_value = 1.0 - (double)i/(double)END_FRAMES;
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 1, fade_value, 0);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 1, fade_value);
glutSwapBuffers();
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
}
}
else
{
if (!FADE) for (i=0; i<END_FRAMES; i++) save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
else for (i=0; i<END_FRAMES; i++)
{
fade_value = 1.0 - (double)i/(double)END_FRAMES;
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 1, fade_value);
glutSwapBuffers();
save_frame_counter(NSTEPS + 1 + counter + i);
}
}
s = system("mv wave*.tif tif_bz/");
}
for (i=0; i<NFIELDS; i++)
{
free(phi[i]);
free(phi_tmp[i]);
}
free(xy_in);
if (ADD_POTENTIAL) free(potential_field);
printf("Time %.5lg\n", time);
}
void display(void)
{
time_t rawtime;
struct tm * timeinfo;
time(&rawtime);
timeinfo = localtime(&rawtime);
glPushMatrix();
blank();
glutSwapBuffers();
blank();
glutSwapBuffers();
animation();
sleep(SLEEP2);
glPopMatrix();
glutDestroyWindow(glutGetWindow());
printf("Start local time and date: %s", asctime(timeinfo));
time(&rawtime);
timeinfo = localtime(&rawtime);
printf("Current local time and date: %s", asctime(timeinfo));
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutInitWindowSize(WINWIDTH,WINHEIGHT);
glutCreateWindow("FitzHugh-Nagumo equation in a planar domain");
if (PLOT_3D) init_3d();
else init();
glutDisplayFunc(display);
glutMainLoop();
return 0;
}