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@@ -44,7 +44,7 @@
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#include <time.h>
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#define MOVIE 0 /* set to 1 to generate movie */
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#define DOUBLE_MOVIE 1 /* set to 1 to produce movies for wave height and energy simultaneously */
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#define DOUBLE_MOVIE 0 /* set to 1 to produce movies for wave height and energy simultaneously */
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#define SAVE_MEMORY 1 /* set to 1 to save memory when writing tiff images */
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#define NO_EXTRA_BUFFER_SWAP 1 /* some OS require one less buffer swap when recording images */
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@@ -60,8 +60,8 @@
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#define NX 3840 /* number of grid points on x axis */
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#define NY 2300 /* number of grid points on y axis */
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#define XMIN -2.0
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#define XMAX 2.0 /* x interval */
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#define XMIN -1.5
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#define XMAX 2.5 /* x interval */
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#define YMIN -1.197916667
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#define YMAX 1.197916667 /* y interval for 9/16 aspect ratio */
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@@ -72,7 +72,7 @@
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/* Choice of the billiard table */
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#define B_DOMAIN 96 /* choice of domain shape, see list in global_pdes.c */
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#define B_DOMAIN 947 /* choice of domain shape, see list in global_pdes.c */
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#define CIRCLE_PATTERN 202 /* pattern of circles or polygons, see list in global_pdes.c */
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#define IMAGE_FILE 5 /* for option D_IMAGE */
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@@ -87,8 +87,8 @@
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#define RANDOM_POLY_ANGLE 1 /* set to 1 to randomize angle of polygons */
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#define PDISC_CONNECT_FACTOR 1.5 /* controls which discs are connected for D_CIRCLE_LATTICE_POISSON domain */
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#define LAMBDA 1.25 /* parameter controlling the dimensions of domain */
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#define MU 0.065 /* parameter controlling the dimensions of domain */
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#define LAMBDA 0.6 /* parameter controlling the dimensions of domain */
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#define MU 0.075 /* parameter controlling the dimensions of domain */
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#define MU_B 1.0 /* parameter controlling the dimensions of domain */
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#define NPOLY 6 /* number of sides of polygon */
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#define APOLY 0.0 /* angle by which to turn polygon, in units of Pi/2 */
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@@ -97,11 +97,14 @@
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#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
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#define MANDELLIMIT 10.0 /* limit value for approximation of Mandelbrot set */
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#define FOCI 1 /* set to 1 to draw focal points of ellipse */
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#define NGRIDX 15 /* number of grid point for grid of disks */
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#define NGRIDY 10 /* number of grid point for grid of disks */
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#define WALL_WIDTH 0.017 /* width of wall separating lenses */
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#define NGRIDX 6 /* number of grid point for grid of disks */
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#define NGRIDY 14 /* number of grid point for grid of disks */
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#define WALL_WIDTH 0.013 /* width of wall separating lenses */
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#define WALL_WIDTH_B 0.01 /* width of wall separating lenses */
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#define WALL_WIDTH_RND 0.0 /* proportion of width of width for random arrangements */
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#define RADIUS_FACTOR 0.3 /* controls inner radius for C_RING arrangements */
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#define WALL_WIDTH_ASYM 0.75 /* asymmetry of wall width (D_CIRCLE_LATTICE_NONISO) */
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#define WALL_WIDTH_ASYM_B 0.75 /* asymmetry of wall width (D_CIRCLE_LATTICE_HEX_NONISO) */
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#define X_SHOOTER -0.2
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#define Y_SHOOTER -0.6
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@@ -118,20 +121,20 @@
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/* xy_in_billiard and draw_billiard below */
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/* Physical parameters of wave equation */
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#define TWOSPEEDS 0 /* set to 1 to replace hardcore boundary by medium with different speed */
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#define OSCILLATE_LEFT 0 /* set to 1 to add oscilating boundary condition on the left */
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#define TWOSPEEDS 1 /* set to 1 to replace hardcore boundary by medium with different speed */
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#define OSCILLATE_LEFT 0 /* set to 1 to add oscilating boundary condition on the left */
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#define OSCILLATE_TOPBOT 0 /* set to 1 to enforce a planar wave on top and bottom boundary */
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#define OSCILLATION_SCHEDULE 61 /* oscillation schedule, see list in global_pdes.c */
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#define OSCILLATION_SCHEDULE 0 /* oscillation schedule, see list in global_pdes.c */
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#define OSCIL_YMAX 0.35 /* defines oscillation range */
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#define INITIAL_SHIFT 20.0 /* time shift of initial wave packet (in oscillation periods) */
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#define WAVE_PACKET_SHIFT 200.0 /* time shift between wave packets (in oscillation periods) */
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#define OMEGA 0.025 /* frequency of periodic excitation */
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#define AMPLITUDE 0.5 /* amplitude of periodic excitation */
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#define OMEGA 0.0125 /* frequency of periodic excitation */
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#define AMPLITUDE 1.0 /* amplitude of periodic excitation */
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#define ACHIRP 0.25 /* acceleration coefficient in chirp */
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#define DAMPING 0.0 /* damping of periodic excitation */
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#define COURANT 0.1 /* Courant number */
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#define COURANTB 0.025 /* Courant number in medium B */
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#define COURANTB 0.035 /* Courant number in medium B */
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#define GAMMA 0.0 /* damping factor in wave equation */
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#define GAMMAB 0.0 /* damping factor in wave equation */
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#define GAMMA_SIDES 1.0e-4 /* damping factor on boundary */
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@@ -146,11 +149,11 @@
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/* For similar wave forms, COURANT^2*GAMMA should be kept constant */
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#define ADD_OSCILLATING_SOURCE 1 /* set to 1 to add an oscillating wave source */
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#define OSCILLATING_SOURCE_PERIOD 8 /* period of oscillating source */
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#define OSCILLATING_SOURCE_PERIOD 12.5 /* period of oscillating source */
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#define ALTERNATE_OSCILLATING_SOURCE 1 /* set to 1 to alternate sign of oscillating source */
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#define N_SOURCES 2 /* number of sources, for option draw_sources */
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#define N_SOURCES 1 /* number of sources, for option draw_sources */
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#define ALTERNATE_SOURCE_PHASES 0 /* set to 1 to alternate initial phases of sources */
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#define MAX_PULSING_TIME 1500 /* max time for adding pulses */
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#define MAX_PULSING_TIME 500 /* max time for adding pulses */
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#define ADD_WAVE_PACKET_SOURCES 0 /* set to 1 to add several sources emitting wave packets */
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#define WAVE_PACKET_SOURCE_TYPE 3 /* type of wave packet sources */
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@@ -161,12 +164,12 @@
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/* Boundary conditions, see list in global_pdes.c */
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#define B_COND 1
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#define B_COND 2
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/* Parameters for length and speed of simulation */
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#define NSTEPS 3200 /* number of frames of movie */
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#define NVID 7 /* number of iterations between images displayed on screen */
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#define NSTEPS 4800 /* number of frames of movie */
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#define NVID 8 /* number of iterations between images displayed on screen */
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#define NSEG 1000 /* number of segments of boundary */
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#define INITIAL_TIME 0 /* time after which to start saving frames */
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#define BOUNDARY_WIDTH 2 /* width of billiard boundary */
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@@ -183,7 +186,7 @@
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/* Parameters of initial condition */
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#define INITIAL_AMP 0.75 /* amplitude of initial condition */
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#define INITIAL_AMP 0.75 /* amplitude of initial condition */
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#define INITIAL_VARIANCE 0.0005 /* variance of initial condition */
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#define INITIAL_WAVELENGTH 0.025 /* wavelength of initial condition */
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@@ -195,8 +198,8 @@
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/* Color schemes */
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#define COLOR_PALETTE 15 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 10 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE 11 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 16 /* Color palette, see list in global_pdes.c */
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#define BLACK 1 /* background */
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@@ -204,20 +207,21 @@
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#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
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#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
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#define COLOR_RANGE 1.0 /* max range of color (default: 1.0) */
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#define PHASE_FACTOR 1.0 /* factor in computation of phase in color scheme P_3D_PHASE */
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#define PHASE_SHIFT 0.0 /* shift of phase in color scheme P_3D_PHASE */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define VSHIFT_AMPLITUDE 0.0 /* additional shift for wave amplitude */
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#define VSCALE_AMPLITUDE 0.2 /* additional scaling factor for wave amplitude */
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#define E_SCALE 30.0 /* scaling factor for energy representation */
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#define VSHIFT_AMPLITUDE -0.1 /* additional shift for wave amplitude */
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#define VSCALE_AMPLITUDE 1.0 /* additional scaling factor for wave amplitude */
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#define E_SCALE 750.0 /* scaling factor for energy representation */
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#define LOG_SCALE 0.75 /* scaling factor for energy log representation */
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#define LOG_SHIFT 0.75 /* shift of colors on log scale */
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#define FLUX_SCALE 250.0 /* scaling factor for energy flux represtnation */
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#define AVRG_E_FACTOR 0.85 /* controls time window size in P_AVERAGE_ENERGY scheme */
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#define AVRG_E_FACTOR 0.75 /* controls time window size in P_AVERAGE_ENERGY scheme */
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#define RESCALE_COLOR_IN_CENTER 0 /* set to 1 to decrease color intentiy in the center (for wave escaping ring) */
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#define FADE_IN_OBSTACLE 1 /* set to 1 to fade color inside obstacles */
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#define SHADE_2D 1 /* set to 1 to add pseudo-3d shading effect */
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#define SHADE_SCALE_2D 0.05 /* lower value increases sensitivity of shading */
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#define SHADE_SCALE_2D 0.01 /* lower value increases sensitivity of shading */
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#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
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#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */
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@@ -233,7 +237,7 @@
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#define CIRC_COLORBAR 0 /* set to 1 to draw circular color scheme */
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#define CIRC_COLORBAR_B 0 /* set to 1 to draw circular color scheme */
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#define DRAW_WAVE_PROFILE 0 /* set to 1 to draw a profile of the wave */
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#define DRAW_WAVE_PROFILE 1 /* set to 1 to draw a profile of the wave */
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#define HORIZONTAL_WAVE_PROFILE 0 /* set to 1 to draw wave profile vertically */
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#define VERTICAL_WAVE_PROFILE 1 /* set to 1 to draw wave profile vertically */
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#define WAVE_PROFILE_X 1.9 /* value of x to sample wave profile */
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@@ -252,9 +256,9 @@
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#define MESSAGE_LSPACE 48 /* length of space for Morse code message */
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#define MESSAGE_INITIAL_TIME 100 /* initial time before starting message for Morse code message */
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#define NXMAZE 8 /* width of maze */
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#define NYMAZE 32 /* height of maze */
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#define MAZE_MAX_NGBH 5 /* max number of neighbours of maze cell */
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#define NXMAZE 18 /* width of maze */
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#define NYMAZE 9 /* height of maze */
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#define MAZE_MAX_NGBH 6 /* max number of neighbours of maze cell */
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#define RAND_SHIFT 0 /* seed of random number generator */
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#define MAZE_XSHIFT 0.0 /* horizontal shift of maze */
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#define MAZE_WIDTH 0.02 /* half width of maze walls */
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@@ -595,12 +599,12 @@ void draw_color_bar_palette(int plot, double range, int palette, int circular, i
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void animation()
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{
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double time, scale, ratio, startleft[2], startright[2], sign[N_SOURCES], r2, xy[2], fade_value, yshift, speed = 0.0, a, b, c, x, y, angle = 0.0, x1, ior_angle = 0.0, omega, phase_shift, vshift, dsource, finv, source_amp[N_SOURCES], nx, ny, r;
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double time, scale, ratio, startleft[2], startright[2], sign[N_SOURCES], r2, xy[2], fade_value, yshift, speed = 0.0, a, b, c, x, y, angle = 0.0, x1, ior_angle = 0.0, omega, phase_shift, vshift, dsource, finv, source_amp[N_SOURCES], nx, ny, r, source_periods[N_SOURCES], dperiod;
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double *phi[NX], *psi[NX], *tmp[NX], *total_energy[NX], *average_energy[NX], *color_scale[NX], *total_flux, *tcc_table[NX], *tgamma_table[NX], *fade_table;
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short int *xy_in[NX];
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int i, j, k, s, sample_left[2], sample_right[2], period = 0, fade, source_counter = 0, p, q, first_source = 1, imin, imax, ij[2], source, source_period, source_shift[N_SOURCES], source_periods[N_SOURCES];
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int i, j, k, s, sample_left[2], sample_right[2], period = 0, fade, source_counter = 0, p, q, first_source = 1, imin, imax, ij[2], source, source_period, source_shift[N_SOURCES], phase;
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// static int image_counter = 0;
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int image_counter = 0;
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int image_counter = 0, add_counter[N_SOURCES];
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long int wave_value;
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t_wave_packet *packet;
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t_wave_source wave_source[25];
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@@ -654,7 +658,7 @@ void animation()
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// init_polyrect_arc(polyrectrot, polyarc, &npolyrect_rot, &npolyarc);
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/* initialise polyline and similar for drawing some domains */
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npolyline = init_poly(MDEPTH, polyline, polyrect, polyrectrot, polyarc, circles, &npolyrect, &npolyrect_rot, &npolyarc, &ncircles);
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npolyline = init_poly(MDEPTH, polyline, polyrect, polyrectrot, polyarc, circles, &npolyrect, &npolyrect_rot, &npolyarc, &ncircles, 1);
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for (i=0; i<ncircles; i++) printf("circle %i: (%.3f, %.3f)\n", i, circles[i].xc, circles[i].yc);
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@@ -720,6 +724,8 @@ void animation()
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if (XYIN_INITIALISED) init_xyin_from_image(xy_in);
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for (i=0; i<N_SOURCES; i++) add_counter[i] = 0;
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// isospectral_initial_point(0.1, 0.0, startleft, startright); /* for isospectral billiards */
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// homophonic_initial_point(0.5, -0.25, 1.5, -0.25, startleft, startright);
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// homophonic_initial_point(0.5, -0.25, 1.5, -0.25, startleft, startright);
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@@ -798,7 +804,7 @@ void animation()
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b = 0.00015;
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// speed = a/((double)(NVID)*c);
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// speed = 0.55*a/((double)(NVID*OSCILLATING_SOURCE_PERIOD)*c);
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speed = a/((double)(3*NVID*OSCILLATING_SOURCE_PERIOD)*c);
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speed = a/((double)(3*NVID)*OSCILLATING_SOURCE_PERIOD*c);
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/* the factor 3 is due to evolve_wave calling evolve_wave_half 3 times */
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print_speed(speed, 0, 1.0);
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}
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@@ -841,19 +847,18 @@ void animation()
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if (DRAW_COLOR_SCHEME) draw_color_bar_palette(PLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, fade, fade_value);
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/* add oscillating waves */
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wave_source_x[0] = circles[10].xc;
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wave_source_y[0] = circles[10].yc;
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wave_source_x[1] = circles[214].xc;
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wave_source_y[1] = circles[214].yc;
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wave_source_x[0] = -1.0;
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wave_source_y[0] = 0.0;
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source_periods[0] = OSCILLATING_SOURCE_PERIOD;
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source_periods[1] = OSCILLATING_SOURCE_PERIOD/2;
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source_amp[0] = INITIAL_AMP;
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source_amp[1] = INITIAL_AMP*2.0;
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for (source = 0; source < N_SOURCES; source++)
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{
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// source_shift[source] = 0;
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if ((ADD_OSCILLATING_SOURCE)&&(i%(source_periods[source]) == 1)&&(i<MAX_PULSING_TIME))
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dperiod = source_periods[source];
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phase = i - (int)(dperiod*(double)((int)((double)i/dperiod)));
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if ((ADD_OSCILLATING_SOURCE)&&(phase == 1)&&(i<MAX_PULSING_TIME))
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{
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printf("Source %i: Adding pulse %i\n", source, add_counter[source]);
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add_counter[source]++;
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if (ALTERNATE_OSCILLATING_SOURCE) sign[source] = -sign[source];
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add_circular_wave(-sign[source]*source_amp[source], wave_source_x[source], wave_source_y[source], phi, psi, xy_in);
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}
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