Add files via upload

This commit is contained in:
Nils Berglund
2023-09-02 11:36:15 +02:00
committed by GitHub
parent ca83ff16e0
commit c7de52bfa4
20 changed files with 3227 additions and 365 deletions

View File

@@ -1850,6 +1850,7 @@ void draw_wave_3d_ij(int i, int j, int movie, double phi[NX*NY], double psi[NX*N
{
z_mid = compute_interpolated_colors_wave(i, j, xy_in, wave, palette, cplot,
rgb_e, rgb_w, rgb_n, rgb_s, fade, fade_value, movie);
/* TODO: incorporate these in wave structure */
ij_to_xy(i, j, xy_sw);
ij_to_xy(i+1, j, xy_se);
ij_to_xy(i, j+1, xy_nw);
@@ -1863,6 +1864,7 @@ void draw_wave_3d_ij(int i, int j, int movie, double phi[NX*NY], double psi[NX*N
// z_mid += *wave[(i+1)*NY+j+1].potential*POT_FACT*0.25;
// }
/* TODO: incorporate these in wave structure */
for (k=0; k<2; k++) xy_mid[k] = 0.25*(xy_sw[k] + xy_se[k] + xy_nw[k] + xy_ne[k]);
if (AMPLITUDE_HIGH_RES == 1)
@@ -2198,6 +2200,162 @@ void draw_color_scheme_palette_3d(double x1, double y1, double x2, double y2, in
draw_rectangle_noscale(x1, y1, x2, y2);
}
void draw_circular_color_scheme_palette_3d(double x1, double y1, double radiusx, double radiusy, int plot, double min, double max, int palette, int fade, double fade_value)
{
int j, k, ij[2], jmin=0;
double x, y, dy, dy_e, dy_phase, rgb[3], value, lum, amp, dphi, pos[2], phi, xy[2];
printf("Drawing circular color scheme\n");
glBegin(GL_TRIANGLE_FAN);
// xy_to_pos(x1, y1, xy);
// glVertex2d(xy[0], xy[1]);
xy_to_ij(x1, y1, ij);
draw_vertex_ij(ij[0], ij[1]);
dy = (max - min)/360.0;
dy_e = max/360.0;
dy_phase = 1.0/360.0;
dphi = DPI/360.0;
for (j = 0; j <= 360; j++)
{
switch (plot) {
case (P_3D_AMPLITUDE):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (P_3D_ANGLE):
{
value = 1.0*dy*(double)(j - jmin);
color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 0, rgb);
break;
}
case (P_3D_AMP_ANGLE):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (P_3D_ENERGY):
{
value = dy_e*(double)(j - jmin)*100.0/E_SCALE;
if (COLOR_PALETTE >= COL_TURBO) color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
else color_scheme_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_LOG_ENERGY):
{
value = LOG_SCALE*dy_e*(double)(j - jmin)*100.0/E_SCALE;
color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_TOTAL_ENERGY):
{
value = dy_e*(double)(j - jmin)*100.0/E_SCALE;
if (COLOR_PALETTE >= COL_TURBO) color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
else color_scheme_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_LOG_TOTAL_ENERGY):
{
value = LOG_SCALE*dy_e*(double)(j - jmin)*100.0/E_SCALE;
color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_MEAN_ENERGY):
{
value = dy_e*(double)(j - jmin)*100.0/E_SCALE;
if (COLOR_PALETTE >= COL_TURBO) color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
else color_scheme_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_LOG_MEAN_ENERGY):
{
value = LOG_SCALE*dy_e*(double)(j - jmin)*100.0/E_SCALE;
color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_PHASE):
{
value = dy_phase*(double)(j - jmin);
color_scheme_palette(C_ONEDIM_LINEAR, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_FLUX_INTENSITY):
{
value = dy_e*(double)(j - jmin)*100.0/E_SCALE;
if (COLOR_PALETTE >= COL_TURBO) color_scheme_asym_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
else color_scheme_palette(COLOR_SCHEME, palette, value, 1.0, 1, rgb);
break;
}
case (P_3D_FLUX_DIRECTION):
{
value = dy_phase*(double)(j - jmin);
color_scheme_palette(C_ONEDIM_LINEAR, palette, value, 1.0, 1, rgb);
break;
}
case (Z_EULER_VORTICITY):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (Z_EULER_LOG_VORTICITY):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (Z_EULER_VORTICITY_ASYM):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (Z_EULER_LPRESSURE):
{
value = min + 1.0*dy*(double)(j - jmin);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
case (Z_EULERC_VORTICITY):
{
value = min + 1.0*dy*(double)(j - jmin);
printf("Palette value %.3lg\n", value);
color_scheme_palette(COLOR_SCHEME, palette, 0.7*value, 1.0, 0, rgb);
break;
}
}
if (fade) for (k=0; k<3; k++) rgb[k] *= fade_value;
glColor3f(rgb[0], rgb[1], rgb[2]);
xy_to_ij(x1 + radiusx*cos(dphi*(double)j), y1 + radiusy*sin(dphi*(double)j), ij);
draw_vertex_ij(ij[0], ij[1]);
}
xy_to_ij(x1 + radiusx*cos(dphi), y1 + radiusy*sin(dphi), ij);
draw_vertex_ij(ij[0], ij[1]);
glEnd ();
if (fade) glColor3f(fade_value, fade_value, fade_value);
else glColor3f(1.0, 1.0, 1.0);
glLineWidth(BOUNDARY_WIDTH*3/2);
glEnable(GL_LINE_SMOOTH);
dphi = DPI/(double)NSEG;
glBegin(GL_LINE_LOOP);
for (j = 0; j < NSEG; j++)
{
xy_to_ij(x1 + radiusx*cos(dphi*(double)j), y1 + radiusy*sin(dphi*(double)j), ij);
draw_vertex_ij(ij[0], ij[1]);
}
glEnd ();
}
void print_speed_3d(double speed, int fade, double fade_value)
{
char message[100];