Final test and clean
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@ -8,8 +8,8 @@
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/* line to nils.berglund@univ-orleans.fr - Thanks! */
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/* */
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/* compile with */
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/* gcc -o drop_billiard drop_billiard.c -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut */
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/* gcc -o drop_billiard drop_billiard.c -O3 -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut */
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/* gcc -o drop_billiard drop_billiard.c */
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/* -O3 -L/usr/X11R6/lib -ltiff -lm -lGL -lGLU -lX11 -lXmu -lglut */
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/* */
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/* */
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/* To make a video, set MOVIE to 1 and create subfolder tif_drop */
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@ -110,8 +110,7 @@
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#define NCOLORS 14 /* number of colors */
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#define COLORSHIFT 3 /* hue of initial color */
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#define RAINBOW_COLOR 0 /* set to 1 to use different colors for all particles */
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// #define NSEG 100 /* number of segments of boundary */
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#define NSEG 150 /* _eux */
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#define NSEG 150 /* number of segments of boundary */
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#define BILLIARD_WIDTH 4 /* width of billiard */
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#define FRONT_WIDTH 4 /* width of wave front */
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@ -122,7 +121,7 @@
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#define PAINT_EXT 1 /* set to 1 to paint exterior of billiard */
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#define PAUSE 1000 /* number of frames after which to pause */
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#define PSLEEP 10 /* sleep time during pause */
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#define PSLEEP 1 /* sleep time during pause */
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#define SLEEP1 1 /* initial sleeping time */
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#define SLEEP2 100 /* final sleeping time */
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#define END_FRAMES 0 /* number of frames at end of movie */
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@ -109,8 +109,8 @@ int writetiff(char *filename, char *description, int x, int y, int width, int he
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TIFFSetField(file, TIFFTAG_ROWSPERSTRIP, 1);
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TIFFSetField(file, TIFFTAG_IMAGEDESCRIPTION, description);
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p = image;
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// for (i = height - 1; i >= 0; i--)
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for (i = height - 1; i >= 0; i--) // _eux
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for (i = height - 1; i >= 0; i--)
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{
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// if (TIFFWriteScanline(file, p, height - i - 1, 0) < 0)
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if (TIFFWriteScanline(file, p, i, 0) < 0)
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@ -121,7 +121,7 @@ int writetiff(char *filename, char *description, int x, int y, int width, int he
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}
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p += width * sizeof(GLubyte) * 3;
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}
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free(image); /* _Michale_eux*/
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free(image); /* prenvents RAM consumption*/
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TIFFClose(file);
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return 0;
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}
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@ -192,14 +192,13 @@ void save_frame()
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strcat(n2, ".tif");
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printf(" saving frame %s \n",n2);
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// mod by _eux - chose one of the following according to the comment beside.
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// writetiff(n2, "Billiard in an ellipse", 0, 0, WINWIDTH, WINHEIGHT-40, COMPRESSION_LZW); /* to use with 1080p in drop_billiard.c- probably the best because it's
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// choose one of the following according to the comment beside.
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writetiff(n2, "Billiard in an ellipse", 0, 0, WINWIDTH, WINHEIGHT-40, COMPRESSION_LZW); /* to use with 1080p in drop_billiard.c- probably the best because it's
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// generating 1080p image, lighter, and then cropping those 40 pixels to
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// avoid the strange band*/
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// writetiff(n2, "Billiard in an ellipse", 0, 0, WINWIDTH, WINHEIGHT-50, COMPRESSION_LZW); // works for 1080p -> "-50px" band!!!
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// writetiff(n2, "Billiard in an ellipse", 0, 0, 1920, 1080-40, COMPRESSION_LZW); //another perfect 1080p from 1440p in setup
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// writetiff(n2, "Billiard in an ellipse", -WINWIDTH/8+320, -WINHEIGHT/8+180, WINWIDTH-640, WINHEIGHT-400, COMPRESSION_LZW); // perfect 1040p from 1440p in setup
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writetiff(n2, "Billiard in an ellipse", 0, 0, WINWIDTH, WINHEIGHT-40, COMPRESSION_LZW); // _Michael_eux
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}
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void write_text_fixedwidth( double x, double y, char *st)
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