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Bugs corrected in lennardjones.c New domains for wave_billiard.c
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@@ -48,7 +48,7 @@
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#define SAVE_MEMORY 1 /* set to 1 to save memory when writing tiff images */
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#define NO_EXTRA_BUFFER_SWAP 1 /* some OS require one less buffer swap when recording images */
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#define VARIABLE_IOR 1 /* set to 1 for a variable index of refraction */
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#define VARIABLE_IOR 0 /* set to 1 for a variable index of refraction */
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#define IOR 17 /* choice of index of refraction, see list in global_pdes.c */
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#define IOR_TOTAL_TURNS 1.5 /* total angle of rotation for IOR_PERIODIC_WELLS_ROTATING */
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#define MANDEL_IOR_SCALE -0.05 /* parameter controlling dependence of IoR on Mandelbrot escape speed */
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@@ -62,8 +62,8 @@
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#define XMIN -2.0
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#define XMAX 2.0 /* x interval */
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#define YMIN -1.197916667
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#define YMAX 1.197916667 /* y interval for 9/16 aspect ratio */
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#define YMIN -1.297916667
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#define YMAX 1.097916667 /* y interval for 9/16 aspect ratio */
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#define HIGHRES 1 /* set to 1 if resolution of grid is double that of displayed image */
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#define HRES 1 /* dummy, only used by rde.c */
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@@ -72,7 +72,7 @@
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/* Choice of the billiard table */
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#define B_DOMAIN 982 /* choice of domain shape, see list in global_pdes.c */
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#define B_DOMAIN 421 /* choice of domain shape, see list in global_pdes.c */
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#define CIRCLE_PATTERN 202 /* pattern of circles or polygons, see list in global_pdes.c */
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#define IMAGE_FILE 5 /* for option D_IMAGE */
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@@ -87,11 +87,11 @@
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#define RANDOM_POLY_ANGLE 1 /* set to 1 to randomize angle of polygons */
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#define PDISC_CONNECT_FACTOR 1.5 /* controls which discs are connected for D_CIRCLE_LATTICE_POISSON domain */
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#define LAMBDA 1.4 /* parameter controlling the dimensions of domain */
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#define MU 0.05 /* parameter controlling the dimensions of domain */
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#define MU_B 1.0 /* parameter controlling the dimensions of domain */
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#define NPOLY 3 /* number of sides of polygon */
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#define APOLY 1.0 /* angle by which to turn polygon, in units of Pi/2 */
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#define LAMBDA 0.9 /* parameter controlling the dimensions of domain */
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#define MU -0.2124612 /* parameter controlling the dimensions of domain */
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#define MU_B 0.3 /* parameter controlling the dimensions of domain */
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#define NPOLY 10 /* number of sides of polygon */
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#define APOLY 0.0 /* angle by which to turn polygon, in units of Pi/2 */
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#define MDEPTH 6 /* depth of computation of Menger gasket */
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#define MRATIO 3 /* ratio defining Menger gasket */
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#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
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@@ -99,8 +99,8 @@
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#define FOCI 1 /* set to 1 to draw focal points of ellipse */
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#define NGRIDX 6 /* number of grid point for grid of disks */
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#define NGRIDY 14 /* number of grid point for grid of disks */
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#define WALL_WIDTH 0.1 /* width of wall separating lenses */
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#define WALL_WIDTH_B 0.05 /* width of wall separating lenses */
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#define WALL_WIDTH 0.075 /* width of wall separating lenses */
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#define WALL_WIDTH_B 0.1 /* width of wall separating lenses */
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#define WALL_WIDTH_RND 0.0 /* proportion of width of width for random arrangements */
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#define RADIUS_FACTOR 0.3 /* controls inner radius for C_RING arrangements */
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#define WALL_WIDTH_ASYM 0.75 /* asymmetry of wall width (D_CIRCLE_LATTICE_NONISO) */
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@@ -121,22 +121,22 @@
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/* xy_in_billiard and draw_billiard below */
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/* Physical parameters of wave equation */
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#define TWOSPEEDS 1 /* set to 1 to replace hardcore boundary by medium with different speed */
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#define TWOSPEEDS 0 /* set to 1 to replace hardcore boundary by medium with different speed */
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#define OSCILLATE_LEFT 1 /* set to 1 to add oscilating boundary condition on the left */
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#define OSCILLATE_TOPBOT 0 /* set to 1 to enforce a planar wave on top and bottom boundary */
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#define OSCILLATION_SCHEDULE 42 /* oscillation schedule, see list in global_pdes.c */
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#define OSCIL_YMAX 0.05 /* defines oscilling beam range */
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#define OSCIL_YMID -0.9 /* defines oscilling beam midpoint */
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#define OSCIL_YMAX 0.0375 /* defines oscilling beam range */
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#define OSCIL_YMID 0.0 /* defines oscilling beam midpoint */
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#define INITIAL_SHIFT 20.0 /* time shift of initial wave packet (in oscillation periods) */
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#define WAVE_PACKET_SHIFT 200.0 /* time shift between wave packets (in oscillation periods) */
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#define OMEGA 0.01 /* frequency of periodic excitation */
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#define OMEGA 0.006 /* frequency of periodic excitation */
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#define AMPLITUDE 2.0 /* amplitude of periodic excitation */
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#define ACHIRP 0.25 /* acceleration coefficient in chirp */
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#define DAMPING 0.0 /* damping of periodic excitation */
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#define COURANT 0.25 /* Courant number in medium B */
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#define COURANTB 0.1 /* Courant number */
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#define GAMMA 5.0e-6 /* damping factor in wave equation */
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#define COURANT 0.08 /* Courant number in medium B */
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#define COURANTB 0.25 /* Courant number */
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#define GAMMA 0.0 /* damping factor in wave equation */
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#define GAMMAB 0.0 /* damping factor in wave equation */
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#define GAMMA_SIDES 1.0e-4 /* damping factor on boundary */
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#define GAMMA_TOPBOT 1.0e-7 /* damping factor on boundary */
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@@ -150,11 +150,11 @@
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/* For similar wave forms, COURANT^2*GAMMA should be kept constant */
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#define ADD_OSCILLATING_SOURCE 0 /* set to 1 to add an oscillating wave source */
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#define OSCILLATING_SOURCE_PERIOD 25.0 /* period of oscillating source */
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#define OSCILLATING_SOURCE_PERIOD 6.0 /* period of oscillating source */
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#define ALTERNATE_OSCILLATING_SOURCE 1 /* set to 1 to alternate sign of oscillating source */
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#define N_SOURCES 1 /* number of sources, for option draw_sources */
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#define ALTERNATE_SOURCE_PHASES 0 /* set to 1 to alternate initial phases of sources */
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#define MAX_PULSING_TIME 750 /* max time for adding pulses */
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#define MAX_PULSING_TIME 5000 /* max time for adding pulses */
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#define ADD_WAVE_PACKET_SOURCES 0 /* set to 1 to add several sources emitting wave packets */
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#define WAVE_PACKET_SOURCE_TYPE 3 /* type of wave packet sources */
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@@ -169,10 +169,10 @@
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/* Parameters for length and speed of simulation */
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#define NSTEPS 2500 /* number of frames of movie */
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#define NSTEPS 2700 /* number of frames of movie */
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#define NVID 12 /* number of iterations between images displayed on screen */
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#define NSEG 1000 /* number of segments of boundary */
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#define INITIAL_TIME 150 /* time after which to start saving frames */
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#define INITIAL_TIME 100 /* time after which to start saving frames */
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#define BOUNDARY_WIDTH 2 /* width of billiard boundary */
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#define PRINT_SPEED 0 /* print speed of moving source */
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#define PRINT_FREQUENCY 0 /* print frequency (for phased array) */
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@@ -199,8 +199,8 @@
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/* Color schemes */
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#define COLOR_PALETTE 11 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 14 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE 18 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 18 /* Color palette, see list in global_pdes.c */
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#define BLACK 1 /* background */
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@@ -208,17 +208,17 @@
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#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
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#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
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#define COLOR_RANGE 1.0 /* max range of color (default: 1.0) */
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#define COLOR_RANGE 0.75 /* max range of color (default: 1.0) */
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#define PHASE_FACTOR 1.0 /* factor in computation of phase in color scheme P_3D_PHASE */
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#define PHASE_SHIFT 0.0 /* shift of phase in color scheme P_3D_PHASE */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define VSHIFT_AMPLITUDE -0.1 /* additional shift for wave amplitude */
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#define VSHIFT_AMPLITUDE -0.5 /* additional shift for wave amplitude */
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#define VSCALE_AMPLITUDE 1.0 /* additional scaling factor for wave amplitude */
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#define E_SCALE 50.0 /* scaling factor for energy representation */
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#define E_SCALE 300.0 /* scaling factor for energy representation */
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#define LOG_SCALE 0.75 /* scaling factor for energy log representation */
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#define LOG_SHIFT 0.75 /* shift of colors on log scale */
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#define FLUX_SCALE 250.0 /* scaling factor for energy flux represtnation */
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#define AVRG_E_FACTOR 0.75 /* controls time window size in P_AVERAGE_ENERGY scheme */
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#define AVRG_E_FACTOR 0.95 /* controls time window size in P_AVERAGE_ENERGY scheme */
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#define RESCALE_COLOR_IN_CENTER 0 /* set to 1 to decrease color intentiy in the center (for wave escaping ring) */
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#define FADE_IN_OBSTACLE 1 /* set to 1 to fade color inside obstacles */
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#define SHADE_2D 1 /* set to 1 to add pseudo-3d shading effect */
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@@ -233,16 +233,16 @@
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#define DRAW_COLOR_SCHEME 1 /* set to 1 to plot the color scheme */
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#define COLORBAR_RANGE 1.7 /* scale of color scheme bar */
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#define COLORBAR_RANGE_B 0.8 /* scale of color scheme bar for 2nd part */
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#define COLORBAR_RANGE_B 4.5 /* scale of color scheme bar for 2nd part */
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#define ROTATE_COLOR_SCHEME 0 /* set to 1 to draw color scheme horizontally */
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#define CIRC_COLORBAR 0 /* set to 1 to draw circular color scheme */
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#define CIRC_COLORBAR_B 0 /* set to 1 to draw circular color scheme */
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#define DRAW_WAVE_PROFILE 0 /* set to 1 to draw a profile of the wave */
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#define HORIZONTAL_WAVE_PROFILE 0 /* set to 1 to draw wave profile vertically */
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#define VERTICAL_WAVE_PROFILE 1 /* set to 1 to draw wave profile vertically */
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#define DRAW_WAVE_PROFILE 1 /* set to 1 to draw a profile of the wave */
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#define HORIZONTAL_WAVE_PROFILE 1 /* set to 1 to draw wave profile vertically */
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#define VERTICAL_WAVE_PROFILE 0 /* set to 1 to draw wave profile vertically */
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#define WAVE_PROFILE_X 1.9 /* value of x to sample wave profile */
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#define WAVE_PROFILE_Y 0.12 /* value of y to sample wave profile */
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#define WAVE_PROFILE_Y 0.0 /* value of y to sample wave profile */
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#define PROFILE_AT_BOTTOM 1 /* draw wave profile at bottom instead of top */
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#define AVERAGE_WAVE_PROFILE 0 /* set to 1 to draw time-average of wave profile squared*/
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#define DRAW_WAVE_TIMESERIES 0 /* set to 1 to draw a time series of the wave, 2 to also draw it at the top */
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@@ -691,9 +691,9 @@ void animation()
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/* initialise polyline and similar for drawing some domains */
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npolyline = init_poly(MDEPTH, polyline, polyrect, polyrectrot, polyarc, circles, &npolyrect, &npolyrect_rot, &npolyarc, &ncircles, 1);
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for (i=0; i<ncircles; i++) printf("circle %i: (%.3f, %.3f)\n", i, circles[i].xc, circles[i].yc);
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// for (i=0; i<ncircles; i++) printf("circle %i: (%.3f, %.3f)\n", i, circles[i].xc, circles[i].yc);
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// for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
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for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
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// for (i=0; i<npolyrect; i++) printf("polyrect vertex %i: (%.3f, %.3f) - (%.3f, %.3f)\n", i, polyrect[i].x1, polyrect[i].y1, polyrect[i].x2, polyrect[i].y2);
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@@ -878,10 +878,13 @@ void animation()
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if (DRAW_COLOR_SCHEME) draw_color_bar_palette(PLOT, COLORBAR_RANGE, COLOR_PALETTE, CIRC_COLORBAR, fade, fade_value);
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/* add oscillating waves */
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wave_source_x[0] = -1.0;
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wave_source_y[0] = -0.5;
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source_periods[0] = OSCILLATING_SOURCE_PERIOD;
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source_amp[0] = INITIAL_AMP;
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for (source = 0; source < N_SOURCES; source++)
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{
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wave_source_x[source] = polyarc[2*source].xc;
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wave_source_y[source] = polyarc[2*source].yc;
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source_periods[source] = OSCILLATING_SOURCE_PERIOD/(1.0 + 0.5*(double)source);
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source_amp[source] = INITIAL_AMP;
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}
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for (source = 0; source < N_SOURCES; source++)
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{
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dperiod = source_periods[source];
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