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@@ -73,6 +73,7 @@
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#define P_PERCOL 0.25 /* probability of having a circle in C_RAND_PERCOL arrangement */
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#define NPOISSON 300 /* number of points for Poisson C_RAND_POISSON arrangement */
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#define PDISC_FACTOR 3.25 /* controls density of Poisson disc process (default: 3.25) */
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#define RANDOM_POLY_ANGLE 1 /* set to 1 to randomize angle of polygons */
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#define RANDOM_POLY_ANGLE_B 0 /* set to 1 to randomize angle of polygons */
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@@ -176,6 +177,8 @@
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#define PHASE_FACTOR 1.0 /* factor in computation of phase in color scheme P_3D_PHASE */
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#define PHASE_SHIFT 0.0 /* shift of phase in color scheme P_3D_PHASE */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define VSHIFT_AMPLITUDE 0.0 /* additional shift for wave amplitude */
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#define VSCALE_AMPLITUDE 0.5 /* additional scaling factor for wave amplitude */
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#define E_SCALE 500.0 /* scaling factor for energy representation */
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#define LOG_SCALE 1.5 /* scaling factor for energy log representation */
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#define LOG_SHIFT 1.0 /* shift of colors on log scale */
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@@ -229,6 +232,7 @@
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#define VERTICAL_WAVE_PROFILE 0 /* set to 1 to draw wave profile vertically */
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#define DRAW_WAVE_TIMESERIES 0 /* set to 1 to draw a time series of the wave */
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#define WALL_WIDTH 0.1 /* width of wall separating lenses */
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#define RADIUS_FACTOR 0.3 /* controls inner radius for C_RING arrangements */
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#define OSCIL_YMAX 0.35 /* defines oscillation range */
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#define MESSAGE_LDASH 14 /* length of dash for Morse code message */
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#define MESSAGE_LDOT 8 /* length of dot for Morse code message */
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@@ -251,6 +255,7 @@
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#define SHADE_2D 0 /* set to 1 to add pseudo-3d shading effect */
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#define SHADE_SCALE_2D 0.05 /* lower value increases sensitivity of shading */
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#define N_SOURCES 1 /* number of sources, for option draw_sources */
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#define XYIN_INITIALISED (B_DOMAIN == D_IMAGE)
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double light[2] = {0.40824829, 0.816496581}; /* location of light source for SHADE_2D option*/
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/* end of constants only used by sub_wave and sub_maze */
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