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315
rde.c
315
rde.c
@@ -44,37 +44,34 @@
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/* General geometrical parameters */
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// #define WINWIDTH 1920 /* window width */
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// #define WINHEIGHT 1000 /* window height */
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// #define NX 480 /* number of grid points on x axis */
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// #define NY 250 /* number of grid points on y axis */
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// // #define NX 1920 /* number of grid points on x axis */
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// // #define NY 1000 /* number of grid points on y axis */
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//
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// #define XMIN -2.0
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// #define XMAX 2.0 /* x interval */
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// #define YMIN -1.041666667
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// #define YMAX 1.041666667 /* y interval for 9/16 aspect ratio */
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#define WINWIDTH 1280 /* window width */
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#define WINHEIGHT 720 /* window height */
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// #define NX 160 /* number of grid points on x axis */
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// #define NY 90 /* number of grid points on y axis */
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#define NX 320 /* number of grid points on x axis */
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#define NY 180 /* number of grid points on y axis */
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// #define NX 640 /* number of grid points on x axis */
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// #define NY 360 /* number of grid points on y axis */
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// #define NX 1280 /* number of grid points on x axis */
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// #define NX 720 /* number of grid points on x axis */
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// #define NY 720 /* number of grid points on y axis */
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#define WINWIDTH 1920 /* window width */
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#define WINHEIGHT 1000 /* window height */
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#define NX 480 /* number of grid points on x axis */
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#define NY 240 /* number of grid points on y axis */
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#define XMIN -2.0
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#define XMAX 2.0 /* x interval */
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#define YMIN -1.125
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#define YMAX 1.125 /* y interval for 9/16 aspect ratio */
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#define YMIN -1.041666667
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#define YMAX 1.041666667 /* y interval for 9/16 aspect ratio */
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// #define WINWIDTH 1280 /* window width */
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// #define WINHEIGHT 720 /* window height */
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//
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// // #define NX 160 /* number of grid points on x axis */
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// // #define NY 90 /* number of grid points on y axis */
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// #define NX 320 /* number of grid points on x axis */
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// #define NY 180 /* number of grid points on y axis */
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//
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// // #define NX 640 /* number of grid points on x axis */
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// // #define NY 360 /* number of grid points on y axis */
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//
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// // #define NX 1280 /* number of grid points on x axis */
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// // #define NY 720 /* number of grid points on y axis */
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//
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// #define XMIN -2.0
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// #define XMAX 2.0 /* x interval */
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// #define YMIN -1.125
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// #define YMAX 1.125 /* y interval for 9/16 aspect ratio */
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/* Choice of simulated equation */
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@@ -82,14 +79,14 @@
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#define NFIELDS 2 /* number of fields in reaction-diffusion equation */
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#define NLAPLACIANS 2 /* number of fields for which to compute Laplacian */
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#define ADD_POTENTIAL 0 /* set to 1 to add a potential (for Schrodiner equation) */
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#define POTENTIAL 1 /* type of potential, see list in global_3d.c */
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#define ADD_POTENTIAL 1 /* set to 1 to add a potential (for Schrodiner equation) */
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#define POTENTIAL 2 /* type of potential, see list in global_3d.c */
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#define JULIA_SCALE 0.5 /* scaling for Julia sets */
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/* Choice of the billiard table */
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#define B_DOMAIN 9 /* choice of domain shape, see list in global_pdes.c */
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#define B_DOMAIN 999 /* choice of domain shape, see list in global_pdes.c */
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#define CIRCLE_PATTERN 99 /* pattern of circles, see list in global_pdes.c */
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@@ -97,11 +94,11 @@
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#define NPOISSON 300 /* number of points for Poisson C_RAND_POISSON arrangement */
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#define RANDOM_POLY_ANGLE 0 /* set to 1 to randomize angle of polygons */
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#define LAMBDA 0.4 /* parameter controlling the dimensions of domain */
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#define MU 0.06 /* parameter controlling the dimensions of domain */
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#define LAMBDA 1.0 /* parameter controlling the dimensions of domain */
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#define MU 1.0 /* parameter controlling the dimensions of domain */
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#define NPOLY 6 /* number of sides of polygon */
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#define APOLY 1.0 /* angle by which to turn polygon, in units of Pi/2 */
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#define MDEPTH 5 /* depth of computation of Menger gasket */
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#define APOLY 0.333333333 /* angle by which to turn polygon, in units of Pi/2 */
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#define MDEPTH 7 /* depth of computation of Menger gasket */
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#define MRATIO 5 /* ratio defining Menger gasket */
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#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
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#define MANDELLIMIT 10.0 /* limit value for approximation of Mandelbrot set */
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@@ -125,38 +122,44 @@
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/* Physical patameters of wave equation */
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#define DT 0.00000001
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#define DT 0.00000002
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#define VISCOSITY 0.1
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#define VISCOSITY 2.0
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#define RPSA 0.75 /* parameter in Rock-Paper-Scissors-type interaction */
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#define RPSLZB 0.75 /* second parameter in Rock-Paper-Scissors-Lizard-Spock type interaction */
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#define EPSILON 0.8 /* time scale separation */
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#define DELTA 0.1 /* time scale separation */
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#define FHNA 1.0 /* parameter in FHN equation */
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#define FHNC -0.01 /* parameter in FHN equation */
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#define K_HARMONIC 1.5 /* spring constant of harmonic potential */
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#define BZQ 0.0008 /* parameter in BZ equation */
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#define BZF 1.2 /* parameter in BZ equation */
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#define FHNA 1.0 /* parameter in FHN equation */
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#define FHNC -0.01 /* parameter in FHN equation */
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#define K_HARMONIC 0.2 /* spring constant of harmonic potential */
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#define K_COULOMB 0.5 /* constant in Coulomb potential */
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#define BZQ 0.0008 /* parameter in BZ equation */
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#define BZF 1.2 /* parameter in BZ equation */
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#define T_OUT 2.0 /* outside temperature */
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#define T_IN 0.0 /* inside temperature */
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#define SPEED 0.0 /* speed of drift to the right */
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#define ADD_NOISE 0 /* set to 1 to add noise, set to 2 to add noise in right half */
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#define NOISE_INTENSITY 0.1 /* noise intensity */
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#define NOISE_INTENSITY 0.005 /* noise intensity */
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#define CHANGE_NOISE 1 /* set to 1 to increase noise intensity */
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#define NOISE_FACTOR 40.0 /* factor by which to increase noise intensity */
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#define NOISE_INITIAL_TIME 100 /* initial time during which noise remains constant */
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#define CHANGE_VISCOSITY 0 /* set to 1 to change the viscosity in the course of the simulation */
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#define ADJUST_INTSTEP 1 /* set to 1 to decrease integration step when viscosity increases */
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#define ADJUST_INTSTEP 0 /* set to 1 to decrease integration step when viscosity increases */
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#define VISCOSITY_INITIAL_TIME 10 /* initial time during which viscosity remains constant */
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#define VISCOSITY_FACTOR 100.0 /* factor by which to change viscosity */
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#define VISCOSITY_MAX 2.0 /* max value of viscosity beyond which NVID is increased and integration step is decrase,
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for numerical stability */
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#define CHANGE_RPSLZB 0 /* set to 1 to change second parameter in Rock-Paper-Scissors-Lizard-Spock equation */
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#define RPSLZB_CHANGE 0.75 /* factor by which to rpslzb parameter */
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#define RPSLZB_INITIAL_TIME 0 /* initial time during which rpslzb remains constant */
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#define RPSLZB_FINAL_TIME 500 /* final time during which rpslzb remains constant */
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/* Boundary conditions, see list in global_pdes.c */
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@@ -164,13 +167,13 @@
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/* Parameters for length and speed of simulation */
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#define NSTEPS 1500 /* number of frames of movie */
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#define NVID 900 /* number of iterations between images displayed on screen */
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#define NSTEPS 1150 /* number of frames of movie */
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#define NVID 850 /* number of iterations between images displayed on screen */
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#define ACCELERATION_FACTOR 1.0 /* factor by which to increase NVID in course of simulation */
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#define DT_ACCELERATION_FACTOR 1.0 /* factor by which to increase time step in course of simulation */
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#define MAX_DT 0.024 /* maximal value of integration step */
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#define NSEG 100 /* number of segments of boundary */
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#define BOUNDARY_WIDTH 1 /* width of billiard boundary */
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#define BOUNDARY_WIDTH 4 /* width of billiard boundary */
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#define PAUSE 100 /* number of frames after which to pause */
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#define PSLEEP 2 /* sleep time during pause */
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@@ -178,11 +181,16 @@
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#define SLEEP2 1 /* final sleeping time */
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#define INITIAL_TIME 0 /* initial still time */
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#define MID_FRAMES 50 /* number of still frames between parts of two-part movie */
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#define END_FRAMES 100 /* number of still frames at end of movie */
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#define END_FRAMES 50 /* number of still frames at end of movie */
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#define FADE 1 /* set to 1 to fade at end of movie */
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/* Visualisation */
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#define PLOT_3D 1 /* controls whether plot is 2D or 3D */
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#define ROTATE_VIEW 1 /* set to 1 to rotate position of observer */
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#define ROTATE_ANGLE 360.0 /* total angle of rotation during simulation */
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/* Plot type - color scheme */
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#define CPLOT 30
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@@ -190,7 +198,9 @@
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/* Plot type - height of 3D plot */
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#define ZPLOT 30 /* z coordinate in 3D plot */
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// #define ZPLOT 30 /* z coordinate in 3D plot */
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// #define ZPLOT_B 32 /* z coordinate in second 3D plot */
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#define ZPLOT 30 /* z coordinate in 3D plot */
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#define ZPLOT_B 30 /* z coordinate in second 3D plot */
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#define AMPLITUDE_HIGH_RES 1 /* set to 1 to increase resolution of P_3D_AMPLITUDE plot */
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@@ -198,13 +208,17 @@
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#define NON_DIRICHLET_BC 0 /* set to 1 to draw only facets in domain, if field is not zero on boundary */
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#define WRAP_ANGLE 1 /* experimental: wrap angle to [0, 2Pi) for interpolation in angle schemes */
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#define FADE_IN_OBSTACLE 0 /* set to 1 to fade color inside obstacles */
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#define DRAW_OUTSIDE_GRAY 1 /* experimental - draw outside of billiard in gray */
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#define DRAW_OUTSIDE_GRAY 0 /* experimental - draw outside of billiard in gray */
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#define ADD_POTENTIAL_TO_Z 1 /* set to 1 to add the external potential to z-coordinate of plot */
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#define ADD_POT_CONSTANT 0.5 /* constant in front of added potential */
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#define PLOT_SCALE_ENERGY 0.05 /* vertical scaling in energy plot */
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#define PRINT_TIME 0 /* set to 1 to print running time */
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#define PRINT_VISCOSITY 0 /* set to 1 to print viscosity */
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#define PRINT_TIME 0 /* set to 1 to print running time */
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#define PRINT_VISCOSITY 0 /* set to 1 to print viscosity */
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#define PRINT_RPSLZB 0 /* set to 1 to print rpslzb parameter */
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#define PRINT_PROBABILITIES 0 /* set to 1 to print probabilities (for Ehrenfest urn configuration) */
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#define PRINT_NOISE 0 /* set to 1 to print noise intensity */
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#define DRAW_FIELD_LINES 0 /* set to 1 to draw field lines */
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#define FIELD_LINE_WIDTH 1 /* width of field lines */
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@@ -223,22 +237,23 @@
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/* Color schemes, see list in global_pdes.c */
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#define COLOR_PALETTE 11 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 17 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE 14 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE_B 10 /* Color palette, see list in global_pdes.c */
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#define BLACK 1 /* black background */
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#define COLOR_SCHEME 3 /* choice of color scheme */
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#define COLOR_PHASE_SHIFT 1.0 /* phase shift of color scheme, in units of Pi */
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#define COLOR_PHASE_SHIFT 0.0 /* phase shift of color scheme, in units of Pi */
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#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
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#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
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#define VSCALE_AMPLITUDE 20.0 /* additional scaling factor for color scheme P_3D_AMPLITUDE */
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#define SLOPE 1.0 /* sensitivity of color on wave amplitude */
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#define VSCALE_AMPLITUDE 7.5 /* additional scaling factor for color scheme P_3D_AMPLITUDE */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define CURL_SCALE 0.000015 /* scaling factor for curl representation */
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#define RESCALE_COLOR_IN_CENTER 0 /* set to 1 to decrease color intentiy in the center (for wave escaping ring) */
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#define SLOPE_SCHROD_LUM 50.0 /* sensitivity of luminosity on module, for color scheme Z_ARGUMENT */
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#define SLOPE_SCHROD_LUM 15.0 /* sensitivity of luminosity on module, for color scheme Z_ARGUMENT */
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#define MIN_SCHROD_LUM 0.075 /* minimal luminosity in color scheme Z_ARGUMENT*/
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#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
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#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */
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@@ -250,9 +265,9 @@
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#define LOG_SCALE 1.0 /* scaling factor for energy log representation */
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#define LOG_SHIFT 0.0
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#define DRAW_COLOR_SCHEME 0 /* set to 1 to plot the color scheme */
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#define COLORBAR_RANGE 0.55 /* scale of color scheme bar */
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#define COLORBAR_RANGE_B 12.0 /* scale of color scheme bar for 2nd part */
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#define DRAW_COLOR_SCHEME 1 /* set to 1 to plot the color scheme */
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#define COLORBAR_RANGE 3.0 /* scale of color scheme bar */
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#define COLORBAR_RANGE_B 3.0 /* scale of color scheme bar for 2nd part */
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#define ROTATE_COLOR_SCHEME 0 /* set to 1 to draw color scheme horizontally */
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/* only for compatibility with wave_common.c */
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@@ -273,20 +288,23 @@ double u_3d[2] = {0.75, -0.45}; /* projections of basis vectors for REP_AXO_
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double v_3d[2] = {-0.75, -0.45};
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double w_3d[2] = {0.0, 0.015};
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double light[3] = {0.816496581, -0.40824829, 0.40824829}; /* vector of "light" direction for P_3D_ANGLE color scheme */
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double observer[3] = {8.0, 8.0, 8.0}; /* location of observer for REP_PROJ_3D representation */
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double observer[3] = {8.0, 8.0, 6.0}; /* location of observer for REP_PROJ_3D representation */
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int reset_view = 0; /* switch to reset 3D view parameters (for option ROTATE_VIEW) */
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#define Z_SCALING_FACTOR 0.75 /* overall scaling factor of z axis for REP_PROJ_3D representation */
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#define XY_SCALING_FACTOR 2.0 /* overall scaling factor for on-screen (x,y) coordinates after projection */
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#define Z_SCALING_FACTOR 0.75 /* overall scaling factor of z axis for REP_PROJ_3D representation */
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#define XY_SCALING_FACTOR 2.2 /* overall scaling factor for on-screen (x,y) coordinates after projection */
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#define ZMAX_FACTOR 1.0 /* max value of z coordinate for REP_PROJ_3D representation */
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#define XSHIFT_3D 0.0 /* overall x shift for REP_PROJ_3D representation */
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#define YSHIFT_3D 0.05 /* overall y shift for REP_PROJ_3D representation */
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#define XSHIFT_3D -0.1 /* overall x shift for REP_PROJ_3D representation */
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#define YSHIFT_3D 0.2 /* overall y shift for REP_PROJ_3D representation */
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/* For debugging purposes only */
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#define FLOOR 1 /* set to 1 to limit wave amplitude to VMAX */
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#define VMAX 10.0 /* max value of wave amplitude */
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#define VMAX 2.0 /* max value of wave amplitude */
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#define REFRESH_B (ZPLOT_B != ZPLOT)||(CPLOT_B != CPLOT) /* to save computing time, to be improved */
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#define COMPUTE_WRAP_ANGLE ((WRAP_ANGLE)&&((cplot == Z_ANGLE_GRADIENT)||(cplot == Z_ANGLE_GRADIENTX)||(cplot == Z_ARGUMENT)||(cplot == Z_ANGLE_GRADIENTX)))
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#define PRINT_PARAMETERS ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)||(PRINT_PROBABILITIES)||(PRINT_NOISE))
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#include "global_pdes.c"
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#include "sub_wave.c"
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@@ -301,7 +319,7 @@ double observer[3] = {8.0, 8.0, 8.0}; /* location of observer for REP_PROJ_3D
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double potential(int i, int j)
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/* compute potential (e.g. for Schrödinger equation) */
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{
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double x, y, xy[2];
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double x, y, xy[2], r, small = 2.0e-1, kx, ky;
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ij_to_xy(i, j, xy);
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x = xy[0];
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@@ -312,6 +330,19 @@ double potential(int i, int j)
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{
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return (K_HARMONIC*(x*x + y*y));
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}
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case (POT_COULOMB):
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{
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// r = module2(x, y);
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r = sqrt(x*x + y*y + small*small);
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// if (r < small) r = small;
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return (-K_COULOMB/r);
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}
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case (POT_PERIODIC):
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{
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kx = 4.0*DPI/(XMAX - XMIN);
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ky = 2.0*DPI/(YMAX - YMIN);
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return(-K_HARMONIC*cos(kx*x)*cos(ky*y));
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}
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default:
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{
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return(0.0);
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@@ -321,7 +352,7 @@ double potential(int i, int j)
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void initialize_potential(double potential_field[NX*NY])
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/* initialize the potential field, e.f. for the Schrödinger equation */
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/* initialize the potential field, e.g. for the Schrödinger equation */
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{
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int i, j;
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@@ -455,10 +486,10 @@ void print_level(int level)
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void print_parameters(double time, short int left, double viscosity)
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void print_parameters(t_rde rde[NX*NY], short int xy_in[NX*NY], double time, short int left, double viscosity, double noise)
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{
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char message[100];
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double density, hue, rgb[3], logratio, y, pos[2];
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double density, hue, rgb[3], logratio, x, y, pos[2], probas[2];
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static double xbox, xtext, boxwidth, boxheight;
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static int first = 1;
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@@ -498,17 +529,40 @@ void print_parameters(double time, short int left, double viscosity)
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first = 0;
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}
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y = YMAX - 0.1;
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erase_area_hsl(xbox, y + 0.02, boxwidth, boxheight, 0.0, 0.9, 0.0);
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glColor3f(1.0, 1.0, 1.0);
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if (PRINT_TIME) sprintf(message, "Time %.3f", time);
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else if (PRINT_VISCOSITY) sprintf(message, "Viscosity %.3f", viscosity);
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else if (PRINT_RPSLZB) sprintf(message, "b = %.3f", rpslzb);
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if (PLOT_3D) write_text(xtext, y, message);
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if (PRINT_PROBABILITIES)
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{
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compute_probabilities(rde, xy_in, probas);
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printf("pleft = %.3lg, pright = %.3lg\n", probas[0], probas[1]);
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x = XMIN + 0.15*(XMAX - XMIN);
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y = YMIN + 0.3*(YMAX - YMIN);
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erase_area_hsl(x, y, boxwidth, boxheight, 0.0, 0.9, 0.0);
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glColor3f(1.0, 1.0, 1.0);
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sprintf(message, "Proba %.3f", probas[0]);
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write_text(x, y, message);
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x = XMIN + 0.72*(XMAX - XMIN);
|
||||
y = YMIN + 0.68*(YMAX - YMIN);
|
||||
erase_area_hsl(x, y, boxwidth, boxheight, 0.0, 0.9, 0.0);
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
sprintf(message, "Proba %.3f", probas[1]);
|
||||
write_text(x, y, message);
|
||||
}
|
||||
else
|
||||
{
|
||||
xy_to_pos(xtext, y, pos);
|
||||
write_text(pos[0], pos[1], message);
|
||||
y = YMAX - 0.1;
|
||||
erase_area_hsl(xbox, y + 0.02, boxwidth, boxheight, 0.0, 0.9, 0.0);
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
if (PRINT_TIME) sprintf(message, "Time %.3f", time);
|
||||
else if (PRINT_VISCOSITY) sprintf(message, "Viscosity %.3f", viscosity);
|
||||
else if (PRINT_RPSLZB) sprintf(message, "b = %.3f", rpslzb);
|
||||
else if (PRINT_NOISE) sprintf(message, "noise %.3f", noise);
|
||||
if (PLOT_3D) write_text(xtext, y, message);
|
||||
else
|
||||
{
|
||||
xy_to_pos(xtext, y, pos);
|
||||
write_text(pos[0], pos[1], message);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -523,6 +577,18 @@ void draw_color_bar_palette(int plot, double range, int palette, int fade, doubl
|
||||
draw_color_scheme_palette_3d(XMAX - 1.5*width, YMIN + 0.1, XMAX - 0.5*width, YMAX - 0.1, plot, -range, range, palette, fade, fade_value);
|
||||
}
|
||||
|
||||
double noise_schedule(int i)
|
||||
{
|
||||
double ratio;
|
||||
|
||||
if (i < NOISE_INITIAL_TIME) return (NOISE_INTENSITY);
|
||||
else
|
||||
{
|
||||
ratio = (double)(i - NOISE_INITIAL_TIME)/(double)(NSTEPS - NOISE_INITIAL_TIME);
|
||||
return (NOISE_INTENSITY*(1.0 + ratio*(NOISE_FACTOR - 1.0)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
double viscosity_schedule(int i)
|
||||
{
|
||||
@@ -550,10 +616,33 @@ double rpslzb_schedule(int i)
|
||||
}
|
||||
|
||||
|
||||
void viewpoint_schedule(int i)
|
||||
/* change position of observer */
|
||||
{
|
||||
int j;
|
||||
double angle, ca, sa;
|
||||
static double observer_initial[3];
|
||||
static int first = 1;
|
||||
|
||||
if (first)
|
||||
{
|
||||
for (j=0; j<3; j++) observer_initial[j] = observer[j];
|
||||
first = 0;
|
||||
}
|
||||
|
||||
angle = (ROTATE_ANGLE*DPI/360.0)*(double)i/(double)NSTEPS;
|
||||
ca = cos(angle);
|
||||
sa = sin(angle);
|
||||
observer[0] = ca*observer_initial[0] - sa*observer_initial[1];
|
||||
observer[1] = sa*observer_initial[0] + ca*observer_initial[1];
|
||||
printf("Angle %.3lg, Observer position (%.3lg, %.3lg, %.3lg)\n", angle, observer[0], observer[1], observer[2]);
|
||||
}
|
||||
|
||||
|
||||
void animation()
|
||||
{
|
||||
double time = 0.0, scale, dx, var, jangle, cosj, sinj, sqrintstep, intstep0, viscosity_printed, fade_value;
|
||||
double time = 0.0, scale, dx, var, jangle, cosj, sinj, sqrintstep,
|
||||
intstep0, viscosity_printed, fade_value, noise = NOISE_INTENSITY;
|
||||
double *phi[NFIELDS], *phi_tmp[NFIELDS], *potential_field;
|
||||
short int *xy_in;
|
||||
int i, j, k, s, nvid, field;
|
||||
@@ -570,7 +659,11 @@ void animation()
|
||||
xy_in = (short int *)malloc(NX*NY*sizeof(short int));
|
||||
rde = (t_rde *)malloc(NX*NY*sizeof(t_rde));
|
||||
|
||||
if (ADD_POTENTIAL) potential_field = (double *)malloc(NX*NY*sizeof(double));
|
||||
if (ADD_POTENTIAL)
|
||||
{
|
||||
potential_field = (double *)malloc(NX*NY*sizeof(double));
|
||||
initialize_potential(potential_field);
|
||||
}
|
||||
|
||||
npolyline = init_polyline(MDEPTH, polyline);
|
||||
for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
|
||||
@@ -591,7 +684,7 @@ void animation()
|
||||
// init_random(0.5, 0.4, phi, xy_in);
|
||||
// init_random(0.0, 0.4, phi, xy_in);
|
||||
// init_gaussian(x, y, mean, amplitude, scalex, phi, xy_in)
|
||||
init_coherent_state(-0.75, 0.0, 5.0, -7.0, 0.2, phi, xy_in);
|
||||
init_coherent_state(-0.7, 0.0, 3.5, 0.0, 0.15, phi, xy_in);
|
||||
|
||||
init_cfield_rde(phi, xy_in, CPLOT, rde, 0);
|
||||
if (PLOT_3D) init_zfield_rde(phi, xy_in, ZPLOT, rde, 0);
|
||||
@@ -609,9 +702,9 @@ void animation()
|
||||
glutSwapBuffers();
|
||||
|
||||
printf("Drawing wave\n");
|
||||
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
draw_wave_rde(0, phi, xy_in, rde, potential_field, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
// draw_billiard();
|
||||
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, VISCOSITY);
|
||||
if (PRINT_PARAMETERS) print_parameters(rde, xy_in, time, 0, VISCOSITY, noise);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
|
||||
|
||||
glutSwapBuffers();
|
||||
@@ -638,8 +731,14 @@ void animation()
|
||||
}
|
||||
if (CHANGE_RPSLZB) rpslzb = rpslzb_schedule(i);
|
||||
|
||||
if (ROTATE_VIEW)
|
||||
{
|
||||
viewpoint_schedule(i - INITIAL_TIME);
|
||||
reset_view = 1;
|
||||
}
|
||||
|
||||
printf("Drawing wave %i\n", i);
|
||||
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
draw_wave_rde(0, phi, xy_in, rde, potential_field, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
|
||||
// nvid = (int)((double)NVID*(1.0 + (ACCELERATION_FACTOR - 1.0)*(double)i/(double)NSTEPS));
|
||||
/* increase integration step */
|
||||
@@ -660,22 +759,36 @@ void animation()
|
||||
|
||||
if (ADD_NOISE == 1)
|
||||
{
|
||||
for (field=0; field<=NFIELDS; field++)
|
||||
// #pragma omp parallel for private(field,j,k)
|
||||
for (field=0; field<NFIELDS; field++)
|
||||
for (j=0; j<NX; j++)
|
||||
for (k=0; k<NY; k++)
|
||||
phi[field][j*NY+k] += sqrintstep*NOISE_INTENSITY*gaussian();
|
||||
}
|
||||
else if (ADD_NOISE == 2)
|
||||
{
|
||||
for (field=0; field<=NFIELDS; field++)
|
||||
for (j=NX/2; j<NX; j++)
|
||||
for (k=0; k<NY; k++)
|
||||
phi[field][j*NY+k] += sqrintstep*NOISE_INTENSITY*gaussian();
|
||||
if (CHANGE_NOISE)
|
||||
{
|
||||
noise = noise_schedule(i);
|
||||
// #pragma omp parallel for private(field,j,k)
|
||||
for (field=0; field<NFIELDS; field++)
|
||||
for (j=NX/2; j<NX; j++)
|
||||
for (k=0; k<NY; k++)
|
||||
phi[field][j*NY+k] += sqrintstep*noise*gaussian();
|
||||
}
|
||||
else
|
||||
{
|
||||
// #pragma omp parallel for private(field,j,k)
|
||||
for (field=0; field<NFIELDS; field++)
|
||||
for (j=NX/2; j<NX; j++)
|
||||
for (k=0; k<NY; k++)
|
||||
phi[field][j*NY+k] += sqrintstep*NOISE_INTENSITY*gaussian();
|
||||
}
|
||||
}
|
||||
time += nvid*intstep;
|
||||
|
||||
// draw_billiard();
|
||||
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
|
||||
if (PRINT_PARAMETERS) print_parameters(rde, xy_in, time, 0, viscosity_printed, noise);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
|
||||
|
||||
// print_level(MDEPTH);
|
||||
@@ -693,9 +806,9 @@ void animation()
|
||||
|
||||
if ((i >= INITIAL_TIME)&&(DOUBLE_MOVIE))
|
||||
{
|
||||
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
|
||||
draw_wave_rde(1, phi, xy_in, rde, potential_field, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
|
||||
// draw_billiard();
|
||||
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
|
||||
if (PRINT_PARAMETERS) print_parameters(rde, xy_in, time, 0, viscosity_printed, noise);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 0, 1.0);
|
||||
glutSwapBuffers();
|
||||
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter);
|
||||
@@ -719,9 +832,9 @@ void animation()
|
||||
{
|
||||
if (DOUBLE_MOVIE)
|
||||
{
|
||||
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
draw_wave_rde(0, phi, xy_in, rde, potential_field, ZPLOT, CPLOT, COLOR_PALETTE, 0, 1.0, 1);
|
||||
// draw_billiard();
|
||||
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
|
||||
if (PRINT_PARAMETERS) print_parameters(rde, xy_in, time, 0, viscosity_printed, noise);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 0, 1.0);
|
||||
glutSwapBuffers();
|
||||
|
||||
@@ -729,14 +842,14 @@ void animation()
|
||||
else for (i=0; i<MID_FRAMES; i++)
|
||||
{
|
||||
fade_value = 1.0 - (double)i/(double)MID_FRAMES;
|
||||
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
|
||||
draw_wave_rde(0, phi, xy_in, rde, potential_field, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
|
||||
// draw_billiard();
|
||||
if ((PRINT_TIME)||(PRINT_VISCOSITY)||(PRINT_RPSLZB)) print_parameters(time, 0, viscosity_printed);
|
||||
if (PRINT_PARAMETERS) print_parameters(rde, xy_in, time, 0, viscosity_printed, noise);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 1, fade_value);
|
||||
glutSwapBuffers();
|
||||
save_frame_counter(NSTEPS + i + 1);
|
||||
}
|
||||
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
|
||||
draw_wave_rde(1, phi, xy_in, rde, potential_field, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 0, 1.0, REFRESH_B);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 0, 1.0);
|
||||
glutSwapBuffers();
|
||||
|
||||
@@ -744,7 +857,7 @@ void animation()
|
||||
else for (i=0; i<END_FRAMES; i++)
|
||||
{
|
||||
fade_value = 1.0 - (double)i/(double)END_FRAMES;
|
||||
draw_wave_rde(1, phi, xy_in, rde, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 1, fade_value, 0);
|
||||
draw_wave_rde(1, phi, xy_in, rde, potential_field, ZPLOT_B, CPLOT_B, COLOR_PALETTE_B, 1, fade_value, 0);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT_B, COLORBAR_RANGE_B, COLOR_PALETTE_B, 1, fade_value);
|
||||
glutSwapBuffers();
|
||||
save_frame_counter(NSTEPS + MID_FRAMES + 1 + counter + i);
|
||||
@@ -756,7 +869,7 @@ void animation()
|
||||
else for (i=0; i<END_FRAMES; i++)
|
||||
{
|
||||
fade_value = 1.0 - (double)i/(double)END_FRAMES;
|
||||
draw_wave_rde(0, phi, xy_in, rde, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
|
||||
draw_wave_rde(0, phi, xy_in, rde, potential_field, ZPLOT, CPLOT, COLOR_PALETTE, 1, fade_value, 0);
|
||||
if (DRAW_COLOR_SCHEME) draw_color_bar_palette(CPLOT, COLORBAR_RANGE, COLOR_PALETTE, 1, fade_value);
|
||||
glutSwapBuffers();
|
||||
save_frame_counter(NSTEPS + 1 + counter + i);
|
||||
|
||||
Reference in New Issue
Block a user