Add files via upload

This commit is contained in:
nilsberglund-orleans
2021-12-28 15:42:56 +01:00
committed by GitHub
parent 41a06797c1
commit 416366d8da
17 changed files with 2571 additions and 379 deletions

View File

@@ -49,6 +49,7 @@
#define NX 1280 /* number of grid points on x axis */
#define NY 720 /* number of grid points on y axis */
#define YMID 360 /* mid point of display */
// #define XMIN -1.777777778
// #define XMAX 1.777777778 /* x interval */
@@ -72,12 +73,18 @@
#define P_PERCOL 0.25 /* probability of having a circle in C_RAND_PERCOL arrangement */
#define NPOISSON 300 /* number of points for Poisson C_RAND_POISSON arrangement */
#define RANDOM_POLY_ANGLE 1 /* set to 1 to randomize angle of polygons */
#define RANDOM_POLY_ANGLE_B 0 /* set to 1 to randomize angle of polygons */
#define XDEP_POLY_ANGLE 0 /* set to 1 to rotate polygons depending on x coordinate */
#define XDEP_POLY_ANGLE_B 1 /* set to 1 to rotate polygons depending on x coordinate */
#define POLY_ROTATION_ANGLE -0.645 /* rotation angle for |x|=1 in units of Pi/2 */
#define LAMBDA 0.75 /* parameter controlling the dimensions of domain */
#define MU 0.03 /* parameter controlling the dimensions of domain */
#define MUB 0.03 /* parameter controlling the dimensions of domain */
#define NPOLY 3 /* number of sides of polygon */
#define APOLY 1.0 /* angle by which to turn polygon, in units of Pi/2 */
#define APOLY_B 0.335 /* angle by which to turn polygon, in units of Pi/2 */
#define MDEPTH 4 /* depth of computation of Menger gasket */
#define MRATIO 3 /* ratio defining Menger gasket */
#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
@@ -164,6 +171,8 @@
#define SLOPE 10.0 /* sensitivity of color on wave amplitude */
#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
#define E_SCALE 500.0 /* scaling factor for energy representation */
#define LOG_SCALE 1.5 /* scaling factor for energy log representation */
#define LOG_SHIFT 1.0 /* shift of colors on log scale */
#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */