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126
heat.c
126
heat.c
@@ -57,7 +57,7 @@
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#define YMIN -1.125
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#define YMAX 1.125 /* y interval for 9/16 aspect ratio */
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#define JULIA_SCALE 1.0 /* scaling for Julia sets */
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#define JULIA_SCALE 0.5 /* scaling for Julia sets */
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/* Choice of the billiard table */
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@@ -67,12 +67,13 @@
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#define P_PERCOL 0.25 /* probability of having a circle in C_RAND_PERCOL arrangement */
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#define NPOISSON 300 /* number of points for Poisson C_RAND_POISSON arrangement */
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#define RANDOM_POLY_ANGLE 0 /* set to 1 to randomize angle of polygons */
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#define LAMBDA -1.0 /* parameter controlling the dimensions of domain */
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#define MU 0.1 /* parameter controlling the dimensions of domain */
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#define NPOLY 6 /* number of sides of polygon */
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#define APOLY 1.0 /* angle by which to turn polygon, in units of Pi/2 */
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#define MDEPTH 2 /* depth of computation of Menger gasket */
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#define MDEPTH 5 /* depth of computation of Menger gasket */
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#define MRATIO 5 /* ratio defining Menger gasket */
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#define MANDELLEVEL 1000 /* iteration level for Mandelbrot set */
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#define MANDELLIMIT 10.0 /* limit value for approximation of Mandelbrot set */
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@@ -114,11 +115,11 @@
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/* Parameters for length and speed of simulation */
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#define NSTEPS 4500 /* number of frames of movie */
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#define NSTEPS 1000 /* number of frames of movie */
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#define NVID 50 /* number of iterations between images displayed on screen */
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// #define NVID 100 /* number of iterations between images displayed on screen */
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#define NSEG 100 /* number of segments of boundary */
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#define BOUNDARY_WIDTH 2 /* width of billiard boundary */
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#define BOUNDARY_WIDTH 1 /* width of billiard boundary */
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#define PAUSE 100 /* number of frames after which to pause */
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#define PSLEEP 1 /* sleep time during pause */
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@@ -138,12 +139,12 @@
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#define DRAW_FIELD_LINES 1 /* set to 1 to draw field lines */
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#define FIELD_LINE_WIDTH 1 /* width of field lines */
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#define N_FIELD_LINES 50 /* number of field lines */
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#define FIELD_LINE_FACTOR 100 /* factor controlling precision when computing origin of field lines */
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#define N_FIELD_LINES 120 /* number of field lines */
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#define FIELD_LINE_FACTOR 120 /* factor controlling precision when computing origin of field lines */
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/* Color schemes, see list in global_pdes.c */
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#define COLOR_PALETTE 0 /* Color palette, see list in global_pdes.c */
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#define COLOR_PALETTE 10 /* Color palette, see list in global_pdes.c */
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#define BLACK 1 /* black background */
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@@ -151,18 +152,26 @@
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#define SCALE 0 /* set to 1 to adjust color scheme to variance of field */
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// #define SLOPE 0.1 /* sensitivity of color on wave amplitude */
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#define SLOPE 0.3 /* sensitivity of color on wave amplitude */
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#define SLOPE 0.2 /* sensitivity of color on wave amplitude */
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#define ATTENUATION 0.0 /* exponential attenuation coefficient of contrast with time */
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#define E_SCALE 100.0 /* scaling factor for energy representation */
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#define COLORHUE 260 /* initial hue of water color for scheme C_LUM */
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#define COLORDRIFT 0.0 /* how much the color hue drifts during the whole simulation */
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#define LUMMEAN 0.5 /* amplitude of luminosity variation for scheme C_LUM */
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#define LUMAMP 0.3 /* amplitude of luminosity variation for scheme C_LUM */
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#define HUEMEAN 220.0 /* mean value of hue for color scheme C_HUE */
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#define HUEAMP -220.0 /* amplitude of variation of hue for color scheme C_HUE */
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// #define HUEMEAN 180.0 /* mean value of hue for color scheme C_HUE */
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// #define HUEAMP -180.0 /* amplitude of variation of hue for color scheme C_HUE */
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#define HUEMEAN 359.0 /* mean value of hue for color scheme C_HUE */
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#define HUEAMP -359.0 /* amplitude of variation of hue for color scheme C_HUE */
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// #define HUEMEAN 270.0 /* mean value of hue for color scheme C_HUE */
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// #define HUEAMP -130.0 /* amplitude of variation of hue for color scheme C_HUE */
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#define DRAW_COLOR_SCHEME 0 /* set to 1 to plot the color scheme */
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#define COLORBAR_RANGE 2.0 /* scale of color scheme bar */
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#define COLORBAR_RANGE_B 12.0 /* scale of color scheme bar for 2nd part */
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#define ROTATE_COLOR_SCHEME 0 /* set to 1 to draw color scheme horizontally */
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#include "global_pdes.c"
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#include "sub_wave.c"
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@@ -258,6 +267,7 @@ void draw_field_line(double x, double y, short int *xy_in[NX], double *nablax[NX
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int i = 0, ij[2], cont = 1;
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glColor3f(1.0, 1.0, 1.0);
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// glColor3f(0.0, 0.0, 0.0);
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glLineWidth(FIELD_LINE_WIDTH);
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x1 = x;
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y1 = y;
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@@ -351,7 +361,8 @@ void draw_wave(double *phi[NX], short int *xy_in[NX], double scale, int time)
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x1 = x2;
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y1 = y2;
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}
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distance[N_FIELD_LINES*FIELD_LINE_FACTOR - 1] = module2(x2-LAMBDA,y2-0.5);
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distance[N_FIELD_LINES*FIELD_LINE_FACTOR - 1] = module2(x2- 0.99*LAMBDA,y2);
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// distance[N_FIELD_LINES*FIELD_LINE_FACTOR - 1] = module2(x2-LAMBDA,y2-0.5);
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}
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dx = (XMAX-XMIN)/((double)NX);
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@@ -503,97 +514,7 @@ void evolve_wave(double *phi[NX], double *phi_tmp[NX], short int *xy_in[NX])
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}
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void old_evolve_wave(double *phi[NX], short int *xy_in[NX])
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/* time step of field evolution */
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{
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int i, j, iplus, iminus, jplus, jminus;
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double delta1, delta2, x, y, *newphi[NX];
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for (i=0; i<NX; i++) newphi[i] = (double *)malloc(NY*sizeof(double));
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#pragma omp parallel for private(i,j,iplus,iminus,jplus,jminus,delta1,delta2,x,y)
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for (i=0; i<NX; i++){
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for (j=0; j<NY; j++){
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if (xy_in[i][j] == 1){
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/* discretized Laplacian depending on boundary conditions */
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if ((B_COND == BC_DIRICHLET)||(B_COND == BC_ABSORBING))
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{
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iplus = (i+1); if (iplus == NX) iplus = NX-1;
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iminus = (i-1); if (iminus == -1) iminus = 0;
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jplus = (j+1); if (jplus == NY) jplus = NY-1;
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jminus = (j-1); if (jminus == -1) jminus = 0;
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}
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else if (B_COND == BC_PERIODIC)
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{
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iplus = (i+1) % NX;
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iminus = (i-1) % NX;
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if (iminus < 0) iminus += NX;
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jplus = (j+1) % NY;
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jminus = (j-1) % NY;
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if (jminus < 0) jminus += NY;
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}
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delta1 = phi[iplus][j] + phi[iminus][j] + phi[i][jplus] + phi[i][jminus] - 4.0*phi[i][j];
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x = phi[i][j];
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/* evolve phi */
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if (B_COND != BC_ABSORBING)
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{
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newphi[i][j] = x + intstep*(delta1 - SPEED*(phi[iplus][j] - phi[i][j]));
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}
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else /* case of absorbing b.c. - this is only an approximation of correct way of implementing */
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{
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/* in the bulk */
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if ((i>0)&&(i<NX-1)&&(j>0)&&(j<NY-1))
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{
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newphi[i][j] = x - intstep*delta2;
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}
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/* right border */
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else if (i==NX-1)
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{
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newphi[i][j] = x - intstep1*(x - phi[i-1][j]);
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}
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/* upper border */
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else if (j==NY-1)
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{
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newphi[i][j] = x - intstep1*(x - phi[i][j-1]);
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}
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/* left border */
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else if (i==0)
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{
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newphi[i][j] = x - intstep1*(x - phi[1][j]);
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}
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/* lower border */
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else if (j==0)
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{
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newphi[i][j] = x - intstep1*(x - phi[i][1]);
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}
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}
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if (FLOOR)
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{
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if (newphi[i][j] > VMAX) phi[i][j] = VMAX;
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if (newphi[i][j] < -VMAX) phi[i][j] = -VMAX;
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}
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}
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}
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}
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for (i=0; i<NX; i++){
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for (j=0; j<NY; j++){
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if (xy_in[i][j] == 1) phi[i][j] = newphi[i][j];
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}
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}
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for (i=0; i<NX; i++)
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{
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free(newphi[i]);
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}
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// printf("phi(0,0) = %.3lg, psi(0,0) = %.3lg\n", phi[NX/2][NY/2], psi[NX/2][NY/2]);
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}
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double compute_variance(double *phi[NX], short int * xy_in[NX])
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/* compute the variance (total probability) of the field */
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@@ -710,6 +631,9 @@ void animation()
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xy_in[i] = (short int *)malloc(NY*sizeof(short int));
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}
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npolyline = init_polyline(MDEPTH, polyline);
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for (i=0; i<npolyline; i++) printf("vertex %i: (%.3f, %.3f)\n", i, polyline[i].x, polyline[i].y);
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dx = (XMAX-XMIN)/((double)NX);
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intstep = DT/(dx*dx*VISCOSITY);
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intstep1 = DT/(dx*VISCOSITY);
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