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@@ -1,9 +1,25 @@
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double circlex[NMAXCIRCLES], circley[NMAXCIRCLES], circlerad[NMAXCIRCLES]; /* position and radius of circular scatters */
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short int circleactive[NMAXCIRCLES]; /* tells which circular scatters are active */
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short int newcircle[NMAXCIRCLES]; /* takes value 1 when circle has just been hit */
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int circlecolor[NMAXCIRCLES]; /* color of circular scatterer */
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// double circlex[NMAXCIRCLES], circley[NMAXCIRCLES], circlerad[NMAXCIRCLES]; /* position and radius of circular scatters */
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// short int circleactive[NMAXCIRCLES]; /* tells which circular scatters are active */
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// short int newcircle[NMAXCIRCLES]; /* takes value 1 when circle has just been hit */
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// int circlecolor[NMAXCIRCLES]; /* color of circular scatterer */
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int ncircles = NMAXCIRCLES; /* actual number of circles, can be decreased e.g. for random patterns */
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int nsides = NMAXPOLY; /* actual number of sides of polygonal line */
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typedef struct
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{
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double xc, yc, radius; /* center and radius of circle */
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short int active, new, double_circle; /* circle is active, has just been hit, has a partner (for torus) */
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int color, partner; /* circle color, number of partner */
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} t_circle;
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typedef struct
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{
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double x1, x2, y1, y2, length, angle;
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int color;
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} t_segment;
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t_circle circles[NMAXCIRCLES];
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t_segment polyline[NMAXPOLY];
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double x_shooter = -0.2, y_shooter = -0.6, x_target = 0.4, y_target = 0.7;
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/* shooter and target positions for "laser in room of mirrors" simulations, with default values for square domain */
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@@ -48,10 +64,17 @@ double x_shooter = -0.2, y_shooter = -0.6, x_target = 0.4, y_target = 0.7;
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#define C_RAND_POISSON 6 /* random Poisson point process */
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#define C_POISSON_DISC 7 /* Poisson disc sampling */
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#define C_LASER 11 /* laser fight in a room of mirrors */
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#define C_LASER_GENUSN 12 /* laser fight in a translation surface */
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#define D_POLYLINE 30 /* general polygon */
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#define P_RECTANGLE 0 /* rectangle (for test purposes) */
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#define P_TOKARSKY 1 /* Tokarsky unilluminable room */
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#define P_POLYRING 2 /* polygonal ring */
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#define P_SIERPINSKI 3 /* polygonal ring */
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#define P_VONKOCH 4 /* von Koch curve */
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/* Color palettes */
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#define COL_JET 0 /* JET color palette */
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@@ -62,5 +85,7 @@ double x_shooter = -0.2, y_shooter = -0.6, x_target = 0.4, y_target = 0.7;
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#define COL_MAGMA 12 /* Magma color palette */
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#define COL_INFERNO 13 /* Inferno color palette */
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#define COL_PLASMA 14 /* Plasma color palette */
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#define COL_CIVIDIS 15 /* Cividis color palette */
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#define COL_PARULA 16 /* Parula color palette */
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